Player Matchup

King Arthur
King Arthur
AshyTiiger
King Arthur
Level 125
God Stats
6W - 13L
1,342 SR
Queue Stats
753W - 706L
1,520 Elo+
Solo
Hercules
Hercules
Orangeman999
Hercules
Level 104
God Stats
1W - 7L
1,529 SR
Queue Stats
178W - 184L
1,522 Elo+
Party 3
Vulcan
Vulcan
faptic
Vulcan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 46L
1,610 Elo+
Party 3
Ix Chel
Ix Chel
mattmaz
Ix Chel
Level 101
God Stats
3W - 2L
1,749 SR
Queue Stats
57W - 42L
1,647 Elo+
Solo
Rama
Rama
zCryogenz
Rama
Level 68
God Stats
1W - 1L
1,817 SR
Queue Stats
66W - 53L
1,584 Elo+
Party 3
Team Averages
Level 93
1,587 SR
1,577 Elo+

VS

Team Averages
Level 107
1,519 SR
1,555 Elo+
Freya
Freya
BoogieWitHoodie
Freya
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,665 Elo+
Party 2
Ne Zha
Ne Zha
Cookedbreads
Ne Zha
Level 125
God Stats
9W - 10L
1,495 SR
Queue Stats
251W - 225L
1,537 Elo+
Party 2
Athena
Athena
GoodPresha1
Athena
Level 150
God Stats
2W - 0L
1,166 SR
Queue Stats
21W - 26L
1,466 Elo+
Party 1
Chang'e
Chang'e
ItsDumpyBro
Chang'e
Level 154
God Stats
2W - 0L
1,872 SR
Queue Stats
89W - 95L
1,534 Elo+
Party 1
Pele
Pele
Martydapapito
Pele
Level 90
God Stats
5W - 5L
1,564 SR
Queue Stats
159W - 147L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AshyTiiger
King Arthur
13
0 / 5 / 0
7,352
490
4,828
13,274
9,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Orangeman999
Hercules
13
2 / 5 / 2
8,099
540
7,122
17,245
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
faptic
Vulcan
12
0 / 6 / 2
6,968
465
8,354
9,973
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
mattmaz
Ix Chel
13
0 / 5 / 2
7,526
502
7,147
14,224
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
12
3 / 7 / 0
7,670
511
11,138
15,162
5,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 3
9,220
615
15,445
14,078
6,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
14
3 / 1 / 4
7,938
529
8,185
12,131
5,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
12
0 / 2 / 13
7,978
532
5,136
12,629
10,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
ItsDumpyBro
Chang'e
15
8 / 0 / 4
9,666
644
10,889
12,150
8,820
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
10 / 1 / 3
9,490
633
13,922
15,893
6,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
28
28
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AshyTiiger
King Arthur
0
5
0
0
W
7
2
3
4.25
W
Ne Zha
3
1
4
5
W
Athena
0
2
13
3.25
W
Chang'e
ItsDumpyBro
Chang'e
8
0
4
10
W
10
1
3
11.5
L
Hercules
Orangeman999
Hercules
2
5
2
0.6
L
Vulcan
faptic
Vulcan
0
6
2
0.17
L
Ix Chel
mattmaz
Ix Chel
0
5
2
0.2
L
Rama
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,589
Damage
53,577
69,878
Taken
66,881
38,707
Mitigated
37,715
17,562
Healing
27,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AshyTiiger
King Arthur
4,828
1,072
0
3,124
13,274
9,591
0
7,026
6,248
0
48,469
W
15,445
4,777
0
6,918
14,078
6,514
536
1,406
12,635
64,410
4,493
W
Ne Zha
8,185
2,267
0
2,141
12,131
5,321
0
3,727
8,238
0
58,143
W
Athena
5,136
1,970
0
1,702
12,629
10,566
273
2,719
9,894
24,233
0
W
Chang'e
ItsDumpyBro
Chang'e
10,889
1,006
1,528
8,947
12,150
8,820
98
1,391
10,703
71,816
0
W
13,922
2,080
0
6,386
15,893
6,494
132
5,699
9,910
0
81,639
L
Hercules
Orangeman999
Hercules
7,122
2,369
0
4,990
17,245
14,317
0
7,211
10,034
0
22,969
L
Vulcan
faptic
Vulcan
8,354
2,082
0
895
9,973
3,515
0
2,318
7,655
55,695
0
L
Ix Chel
mattmaz
Ix Chel
7,147
813
1,160
5,065
14,224
5,532
0
5,425
8,799
66,356
0
L
Rama
11,138
9,208
0
2,328
15,162
5,752
0
9,082
6,080
0
52,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,615
Gold Earned
44,292
403
Minions Killed
430
0
Camps Cleared
0
1,368,587
Distance Traveled
1,575,522
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,352
490
85
6
0
274,615
0
W
Freya
9,220
615
96
6
0
283,593
2
W
Ne Zha
7,938
529
83
6
0
352,013
0
W
Athena
7,978
532
31
2
0
312,811
7
W
Chang'e
9,666
644
99
7
0
293,873
2
W
Pele
9,490
633
121
8
0
333,232
0
L
Hercules
8,099
540
17
1
0
305,813
4
L
Vulcan
6,968
465
92
6
0
278,974
2
L
Ix Chel
7,526
502
112
7
0
263,596
0
L
Rama
7,670
511
97
6
0
245,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role