Player Matchup

Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
DarkSpirit93
Serqet
Level 159
God Stats
2W - 1L
1,483 SR
Queue Stats
59W - 71L
1,482 Elo+
Solo
Danzaburou
Danzaburou
ID i L e M m aZ
Danzaburou
Level 105
God Stats
6W - 2L
1,726 SR
Queue Stats
452W - 456L
1,493 Elo+
Solo
He Bo
He Bo
TMANDADDY
He Bo
Level 158
God Stats
2W - 0L
1,367 SR
Queue Stats
33W - 21L
1,607 Elo+
Party 2
Raijin
Raijin
jewboy00
Raijin
Level 176
God Stats
2W - 2L
1,263 SR
Queue Stats
189W - 207L
1,448 Elo+
Party 2
Team Averages
Level 145
1,468 SR
1,506 Elo+

VS

Team Averages
Level 130
1,449 SR
1,478 Elo+
Bacchus
Bacchus
Baahh
Bacchus
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,401 Elo+
Party 1
Serqet
Serqet
Blewbury
Serqet
Level 123
God Stats
5W - 4L
1,536 SR
Queue Stats
141W - 168L
1,470 Elo+
Party 1
Geb
Geb
J1mboSl1cee
Geb
Level 90
God Stats
0W - 1L
1,220 SR
Queue Stats
15W - 13L
1,580 Elo+
Party 1
Izanami
Izanami
Psytron
Izanami
Level 149
God Stats
6W - 8L
1,490 SR
Queue Stats
433W - 418L
1,498 Elo+
Party 1
Martichoras
Martichoras
elmosan20
Martichoras
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 210L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
0 / 2 / 6
7,782
778
4,207
14,429
13,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
11
0 / 4 / 5
6,992
699
3,293
11,468
13,183
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
ID i L e M m aZ
Danzaburou
13
0 / 3 / 4
6,850
685
7,433
9,149
5,032
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
TMANDADDY
He Bo
14
4 / 5 / 3
8,038
804
15,564
10,583
5,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
jewboy00
Raijin
15
4 / 3 / 1
8,480
848
17,339
9,404
5,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baahh
Bacchus
16
4 / 2 / 7
9,698
970
13,735
19,171
21,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Blewbury
Serqet
14
3 / 0 / 4
8,416
842
1,115
3,321
1,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 10
9,086
909
10,125
15,387
11,870
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Psytron
Izanami
16
3 / 1 / 9
9,622
962
15,994
9,393
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Martichoras
elmosan20
Martichoras
15
4 / 2 / 8
8,823
882
9,210
11,431
5,803
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
8
Kills
17
17
Deaths
8
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
6
1.5
L
Bacchus
Baahh
Bacchus
4
2
7
3.75
L
Serqet
Blewbury
Serqet
3
0
4
5
W
Serqet
0
4
5
0.63
W
Danzaburou
ID i L e M m aZ
Danzaburou
0
3
4
0.67
L
3
3
10
2.67
L
Izanami
Psytron
Izanami
3
1
9
7.5
W
He Bo
TMANDADDY
He Bo
4
5
3
1.1
L
Martichoras
elmosan20
Martichoras
4
2
8
4
W
Raijin
jewboy00
Raijin
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,836
Damage
50,179
55,033
Taken
58,703
42,333
Mitigated
45,619
16,107
Healing
22,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,207
1,676
3,009
2,932
14,429
13,596
0
6,128
8,301
8,722
0
L
Bacchus
Baahh
Bacchus
13,735
1,492
896
8,350
19,171
21,354
229
11,098
8,073
21,908
0
L
Serqet
Blewbury
Serqet
1,115
244
678
549
3,321
1,967
254
2,173
971
0
2,059
W
Serqet
3,293
542
306
2,155
11,468
13,183
0
3,545
7,815
0
3,926
W
Danzaburou
ID i L e M m aZ
Danzaburou
7,433
2,499
873
968
9,149
5,032
0
4,198
4,735
0
16,400
L
10,125
1,566
2,145
2,641
15,387
11,870
0
9,843
5,312
13,605
512
L
Izanami
Psytron
Izanami
15,994
11,861
685
2,747
9,393
4,625
2,796
6,212
3,085
0
37,683
W
He Bo
TMANDADDY
He Bo
15,564
520
1,566
1,866
10,583
5,252
0
5,031
5,552
22,266
0
L
Martichoras
elmosan20
Martichoras
9,210
3,935
383
2,994
11,431
5,803
1,106
7,784
3,599
0
23,160
W
Raijin
jewboy00
Raijin
17,339
430
1,256
1,176
9,404
5,270
48
4,446
4,958
35,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,142
Gold Earned
45,645
87
Minions Killed
125
0
Camps Cleared
0
912,403
Distance Traveled
919,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,782
778
10
1
0
177,751
0
L
Bacchus
9,698
970
16
2
0
217,182
0
L
Serqet
8,416
842
1
0
0
131,636
0
W
Serqet
6,992
699
3
0
0
201,017
0
W
Danzaburou
6,850
685
22
2
0
178,437
0
L
Geb
9,086
909
5
1
0
195,734
0
L
Izanami
9,622
962
78
8
0
190,569
0
W
He Bo
8,038
804
12
1
0
178,299
0
L
Martichoras
8,823
882
25
3
0
184,014
0
W
Raijin
8,480
848
40
4
0
176,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role