Player Matchup

Chernobog
Chernobog
HoShing
Chernobog
Level 83
God Stats
3W - 2L
1,604 SR
Queue Stats
10W - 8L
1,551 Elo+
Solo
Tiamat
Tiamat
Maidenman987
Tiamat
Level 108
God Stats
1W - 6L
1,384 SR
Queue Stats
516W - 484L
1,455 Elo+
Party 2
Da Ji
Da Ji
Yayo7200
Da Ji
Level 95
God Stats
5W - 8L
1,534 SR
Queue Stats
146W - 158L
1,419 Elo+
Solo
Ganesha
Ganesha
slayeroth
Ganesha
Level 66
God Stats
0W - 1L
1,699 SR
Queue Stats
39W - 45L
1,463 Elo+
Party 2
Chaac
Chaac
youngtrigga420
Chaac
Level 99
God Stats
5W - 4L
1,633 SR
Queue Stats
244W - 247L
1,433 Elo+
Solo
Team Averages
Level 90
1,571 SR
1,464 Elo+

VS

Team Averages
Level 94
1,530 SR
1,423 Elo+
Thanatos
Thanatos
JetArtifact5523
Thanatos
Level 58
God Stats
14W - 17L
1,430 SR
Queue Stats
67W - 94L
1,320 Elo+
Solo
Mulan
Mulan
MRP1CKLEJR
Mulan
Level 127
God Stats
7W - 1L
1,645 SR
Queue Stats
329W - 315L
1,435 Elo+
Party 1
Sylvanus
Sylvanus
Pullinaces
Sylvanus
Level 67
God Stats
50W - 41L
1,451 SR
Queue Stats
278W - 297L
1,431 Elo+
Party 1
Ah Puch
Ah Puch
WaRpSPvP
Ah Puch
Level 129
God Stats
6W - 5L
1,599 SR
Queue Stats
53W - 62L
1,437 Elo+
Solo
Medusa
Medusa
theduke517
Medusa
Level 89
God Stats
21W - 13L
1,526 SR
Queue Stats
140W - 119L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HoShing
Chernobog
15
3 / 5 / 1
8,977
561
13,504
14,763
6,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
12
1 / 3 / 0
7,377
461
4,178
12,017
6,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Yayo7200
Da Ji
11
3 / 6 / 3
7,037
440
11,033
15,040
5,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
slayeroth
Ganesha
11
0 / 5 / 4
7,137
446
4,937
21,116
15,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 4 / 0
7,543
471
7,771
13,105
7,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
2 / 2 / 8
8,686
543
9,461
12,107
4,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
16
5 / 2 / 0
10,178
636
9,898
14,792
10,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Pullinaces
Sylvanus
11
2 / 3 / 9
8,182
511
5,853
16,256
11,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
WaRpSPvP
Ah Puch
14
5 / 1 / 5
9,063
566
15,270
7,531
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
theduke517
Medusa
15
9 / 1 / 2
9,600
600
15,705
13,463
5,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
23
23
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chernobog
HoShing
Chernobog
3
5
1
0.7
W
Thanatos
2
2
8
3
W
Mulan
5
2
0
2.5
L
Tiamat
1
3
0
0.33
W
Sylvanus
Pullinaces
Sylvanus
2
3
9
2.17
W
Ah Puch
WaRpSPvP
Ah Puch
5
1
5
7.5
L
Da Ji
Yayo7200
Da Ji
3
6
3
0.75
L
Ganesha
slayeroth
Ganesha
0
5
4
0.4
W
Medusa
theduke517
Medusa
9
1
2
10
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,423
Damage
56,187
76,041
Taken
64,149
41,557
Mitigated
36,070
16,645
Healing
26,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
HoShing
Chernobog
13,504
8,084
0
2,849
14,763
6,267
0
2,597
12,166
0
93,177
W
Thanatos
9,461
1,729
0
6,579
12,107
4,956
35
1,631
10,399
0
68,216
W
Mulan
9,898
1,041
0
6,471
14,792
10,890
0
0
14,792
0
78,746
L
Tiamat
4,178
286
0
1,822
12,017
6,928
0
4,375
7,642
52,526
0
W
Sylvanus
Pullinaces
Sylvanus
5,853
1,591
3,736
4,728
16,256
11,555
26
3,510
12,469
16,585
0
W
Ah Puch
WaRpSPvP
Ah Puch
15,270
293
0
2,105
7,531
3,015
1,284
2,385
5,026
65,259
0
L
Da Ji
Yayo7200
Da Ji
11,033
2,070
0
2,691
15,040
5,907
0
4,748
10,292
0
38,534
L
Ganesha
slayeroth
Ganesha
4,937
622
250
5,995
21,116
15,296
0
9,403
11,713
13,325
0
W
Medusa
theduke517
Medusa
15,705
9,026
0
3,314
13,463
5,654
441
1,115
12,348
0
65,509
L
7,771
991
0
3,038
13,105
7,159
0
0
13,105
0
53,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,071
Gold Earned
45,709
381
Minions Killed
432
0
Camps Cleared
0
1,613,579
Distance Traveled
1,520,964
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,977
561
159
10
0
312,632
0
W
Thanatos
8,686
543
89
6
0
370,217
0
W
Mulan
10,178
636
133
8
0
260,861
4
L
Tiamat
7,377
461
93
6
0
315,482
1
W
Sylvanus
8,182
511
23
1
0
305,735
8
W
Ah Puch
9,063
566
100
6
0
305,647
1
L
Da Ji
7,037
440
41
3
0
337,000
0
L
Ganesha
7,137
446
15
1
0
319,119
1
W
Medusa
9,600
600
87
5
0
278,504
0
L
Chaac
7,543
471
73
5
0
329,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role