Player Matchup

Zhong Kui
Zhong Kui
Alakazammm
Zhong Kui
Level 86
God Stats
3W - 1L
1,472 SR
Queue Stats
98W - 93L
1,518 Elo+
Party 2
Shiva
Shiva
ConfinedEmu
Shiva
Level 155
God Stats
4W - 1L
1,738 SR
Queue Stats
97W - 73L
1,518 Elo+
Party 2
Kukulkan
Kukulkan
NYSUCKS
Kukulkan
Level 130
God Stats
2W - 2L
1,320 SR
Queue Stats
88W - 71L
1,514 Elo+
Party 2
Arachne
Arachne
PayMeInProfits
Arachne
Level 100
God Stats
1W - 2L
1,161 SR
Queue Stats
96W - 87L
1,497 Elo+
Party 2
Chronos
Chronos
yuhbloodclot
Chronos
Level 154
God Stats
4W - 1L
1,593 SR
Queue Stats
129W - 116L
1,537 Elo+
Party 2
Team Averages
Level 125
1,457 SR
1,517 Elo+

VS

Team Averages
Level 150
1,529 SR
1,453 Elo+
Merlin
Merlin
 
Merlin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Angeleyez1125
Ishtar
Level 154
God Stats
2W - 5L
1,321 SR
Queue Stats
227W - 237L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
NicktheN00dlist
Ah Puch
Level 171
God Stats
0W - 1L
1,610 SR
Queue Stats
9W - 7L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
Valakenta
Gilgamesh
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
727W - 691L
1,486 Elo+
Solo
Cerberus
Cerberus
drohoop
Cerberus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alakazammm
Zhong Kui
18
4 / 3 / 16
10,829
774
8,214
11,115
11,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 4 / 16
10,393
742
13,426
18,295
17,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
NYSUCKS
Kukulkan
19
8 / 2 / 12
11,801
843
21,593
8,657
3,603
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 2 / 11
9,794
700
5,901
10,351
9,028
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
yuhbloodclot
Chronos
18
6 / 5 / 11
11,018
787
12,825
14,032
6,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 5 / 3
11,010
786
13,533
10,406
5,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 3
8,725
623
4,407
9,463
5,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 6 / 9
9,927
709
13,615
14,062
12,451
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Valakenta
Gilgamesh
14
2 / 4 / 5
9,002
643
7,534
13,527
14,520
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
drohoop
Cerberus
16
5 / 6 / 7
9,759
697
10,867
23,844
26,819
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
42
26
Kills
15
16
Deaths
26
66
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
5
3
1.1
W
Zhong Kui
Alakazammm
Zhong Kui
4
3
16
4
L
2
5
3
0.7
W
5
4
16
3.25
W
Kukulkan
NYSUCKS
Kukulkan
8
2
12
7
L
2
6
9
1.08
W
3
2
11
4.25
L
Gilgamesh
Valakenta
Gilgamesh
2
4
5
1.13
L
Cerberus
drohoop
Cerberus
5
6
7
1.42
W
Chronos
yuhbloodclot
Chronos
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,959
Damage
49,956
62,450
Taken
71,302
47,780
Mitigated
64,405
18,060
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,533
434
1,807
1,335
10,406
5,506
36
6,264
4,142
48,757
0
W
Zhong Kui
Alakazammm
Zhong Kui
8,214
1,236
637
2,960
11,115
11,127
1,613
6,565
4,418
22,195
0
L
4,407
1,985
513
751
9,463
5,109
0
6,189
3,274
0
12,624
W
13,426
1,157
1,862
2,041
18,295
17,723
784
10,409
7,676
625
19,721
W
Kukulkan
NYSUCKS
Kukulkan
21,593
1,292
2,593
1,821
8,657
3,603
2,476
5,048
2,027
51,047
0
L
13,615
97
0
1,860
14,062
12,451
0
8,259
5,803
26,516
0
W
5,901
4,077
1,186
3,357
10,351
9,028
867
5,300
4,989
0
11,455
L
Gilgamesh
Valakenta
Gilgamesh
7,534
1,329
549
1,784
13,527
14,520
0
9,340
4,187
0
12,960
L
Cerberus
drohoop
Cerberus
10,867
548
654
5,969
23,844
26,819
0
12,863
10,981
20,595
0
W
Chronos
yuhbloodclot
Chronos
12,825
4,640
425
1,178
14,032
6,299
3,608
10,135
3,811
29,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,835
Gold Earned
48,423
179
Minions Killed
205
0
Camps Cleared
0
1,301,278
Distance Traveled
1,131,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,010
786
85
6
0
226,550
0
W
Zhong Kui
10,829
774
44
3
0
260,998
0
L
Ishtar
8,725
623
20
1
0
185,276
0
W
Shiva
10,393
742
11
1
0
277,398
0
W
Kukulkan
11,801
843
76
5
0
260,568
0
L
Ah Puch
9,927
709
33
2
0
243,187
0
W
Arachne
9,794
700
7
1
0
260,117
0
L
Gilgamesh
9,002
643
11
1
0
252,447
0
L
Cerberus
9,759
697
56
4
0
223,677
0
W
Chronos
11,018
787
41
3
0
242,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role