Player Matchup

Horus
Horus
Groovywolf36
Horus
Level 120
God Stats
6W - 6L
1,563 SR
Queue Stats
39W - 47L
1,490 Elo+
Party 1
Cupid
Cupid
I Frosty lI
Cupid
Level 65
God Stats
5W - 3L
1,840 SR
Queue Stats
75W - 96L
1,455 Elo+
Party 1
Ne Zha
Ne Zha
JoelAyala-
Ne Zha
Level 68
God Stats
0W - 2L
1,288 SR
Queue Stats
41W - 36L
1,508 Elo+
Solo
Pele
Pele
QBoogie11
Pele
Level 76
God Stats
33W - 35L
1,536 SR
Queue Stats
41W - 47L
1,457 Elo+
Party 1
Scylla
Scylla
melonsauruz
Scylla
Level 65
God Stats
0W - 1L
1,178 SR
Queue Stats
24W - 45L
1,336 Elo+
Party 1
Team Averages
Level 79
1,481 SR
1,449 Elo+

VS

Team Averages
Level 109
1,484 SR
1,431 Elo+
Nu Wa
Nu Wa
FadedWolfEpic
Nu Wa
Level 80
God Stats
6W - 4L
1,630 SR
Queue Stats
255W - 236L
1,426 Elo+
Party 2
Ymir
Ymir
I8-NOOR
Ymir
Level 191
God Stats
62W - 68L
1,510 SR
Queue Stats
653W - 633L
1,411 Elo+
Solo
Fenrir
Fenrir
RTR_BaMa10023
Fenrir
Level 108
God Stats
5W - 4L
1,400 SR
Queue Stats
396W - 393L
1,452 Elo+
Solo
Amaterasu
Amaterasu
SiiLeNTzGod
Amaterasu
Level 99
God Stats
2W - 9L
1,402 SR
Queue Stats
236W - 200L
1,442 Elo+
Party 2
Artemis
Artemis
StrongWolfEpic
Artemis
Level 66
God Stats
10W - 8L
1,480 SR
Queue Stats
187W - 177L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,034
420
4,116
10,896
7,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 3 / 1
5,545
462
3,857
8,578
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
JoelAyala-
Ne Zha
9
0 / 3 / 0
5,334
445
2,646
11,887
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
10
0 / 3 / 0
6,292
524
6,112
12,544
6,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
11
1 / 6 / 0
6,010
501
2,998
8,568
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,217
685
9,182
3,299
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
I8-NOOR
Ymir
9
2 / 2 / 0
6,320
527
4,524
10,245
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
7 / 0 / 5
8,459
705
7,909
10,974
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
SiiLeNTzGod
Amaterasu
12
0 / 0 / 3
7,241
603
6,921
11,494
10,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 2
6,620
552
6,549
5,690
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
16
17
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
1
2
1
0.75
L
0
3
1
0.17
W
Ymir
I8-NOOR
Ymir
2
2
0
1
L
Ne Zha
JoelAyala-
Ne Zha
0
3
0
0
L
Pele
0
3
0
0
W
7
0
5
9.5
W
Amaterasu
SiiLeNTzGod
Amaterasu
0
0
3
1.5
W
3
1
2
4
L
Scylla
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,729
Damage
35,085
52,473
Taken
41,702
22,149
Mitigated
24,564
12,441
Healing
17,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,182
3,126
0
500
3,299
1,019
619
902
2,397
57,465
0
L
4,116
1,923
400
2,131
10,896
7,451
0
3,575
7,321
0
11,925
L
3,857
2,358
771
2,631
8,578
3,367
0
2,831
5,747
0
31,695
W
Ymir
I8-NOOR
Ymir
4,524
790
159
3,217
10,245
6,743
0
427
9,818
24,831
0
L
Ne Zha
JoelAyala-
Ne Zha
2,646
1,310
0
2,919
11,887
3,393
0
2,705
9,182
0
39,809
L
Pele
6,112
2,143
0
3,332
12,544
6,081
0
608
11,936
0
48,130
W
7,909
1,458
0
6,502
10,974
4,820
0
1,669
9,305
0
65,535
W
Amaterasu
SiiLeNTzGod
Amaterasu
6,921
3,201
0
6,257
11,494
10,114
306
0
11,494
0
54,340
W
6,549
4,322
243
549
5,690
1,868
567
0
5,690
0
34,763
L
Scylla
2,998
215
0
257
8,568
1,857
0
3,987
4,581
42,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,215
Gold Earned
36,857
260
Minions Killed
339
0
Camps Cleared
0
1,175,254
Distance Traveled
1,238,663
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,217
685
100
8
0
241,405
0
L
Horus
5,034
420
9
1
0
256,755
4
L
Cupid
5,545
462
54
5
0
199,856
0
W
Ymir
6,320
527
24
2
0
235,648
1
L
Ne Zha
5,334
445
64
5
0
273,976
1
L
Pele
6,292
524
65
5
0
234,813
0
W
Fenrir
8,459
705
87
7
0
266,503
0
W
Amaterasu
7,241
603
74
6
0
267,291
0
W
Artemis
6,620
552
54
5
0
227,816
0
L
Scylla
6,010
501
68
6
0
209,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role