Player Matchup

Anubis
Anubis
Bronze III
Deano1998
Anubis
Bronze III
Level 123
God Stats
0W - 1L
1,600 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,600 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 169
1,399 SR
1,500 MMR
Ix Chel
Ix Chel
Bronze III
dônn
Ix Chel
Bronze III
Level 169
God Stats
1W - 0L
1,399 SR
Queue Stats
3W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deano1998
Anubis
20
5 / 11 / 0
20,873
994
21,901
33,351
29,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bans
HadesCthulhuAthenaPeleArachne

VS

Bans
BastetFreyaAgniSun WukongShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
dônn
Ix Chel
20
11 / 5 / 0
21,617
1,029
28,407
30,712
26,679
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
5
Kills
11
11
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
Deano1998
Anubis
5
11
0
0.45
W
Ix Chel
dônn
Ix Chel
11
5
0
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,901
Damage
28,407
33,351
Taken
30,712
29,349
Mitigated
26,679
11,925
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Deano1998
Anubis
21,901
434
0
11,925
33,351
29,349
1,287
28,548
4,803
127,994
0
W
Ix Chel
dônn
Ix Chel
28,407
4,022
0
11,230
30,712
26,679
2,683
22,288
8,424
139,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,873
Gold Earned
21,617
202
Minions Killed
208
8
Camps Cleared
6
333,741
Distance Traveled
346,101
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
20,873
994
202
10
8
333,741
6
W
Ix Chel
21,617
1,029
208
10
6
346,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role