Player Matchup

Loki
Loki
Ghost82323
Loki
Level 141
God Stats
26W - 19L
1,647 SR
Queue Stats
471W - 469L
1,526 Elo+
Party 1
Hachiman
Hachiman
Insanevappz
Hachiman
Level 69
God Stats
17W - 14L
1,675 SR
Queue Stats
95W - 62L
1,603 Elo+
Solo
Bellona
Bellona
KingNuke1K
Bellona
Level 153
God Stats
42W - 51L
1,506 SR
Queue Stats
654W - 613L
1,594 Elo+
Party 1
The Morrigan
The Morrigan
TacoNinja7
The Morrigan
Level 155
God Stats
4W - 6L
1,338 SR
Queue Stats
472W - 442L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
Wolfie CPW
Cthulhu
Level 157
God Stats
28W - 19L
1,720 SR
Queue Stats
553W - 541L
1,587 Elo+
Party 1
Team Averages
Level 135
1,577 SR
1,580 Elo+

VS

Team Averages
Level 158
1,531 SR
1,518 Elo+
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Fuzzyace513
Izanami
Level 145
God Stats
10W - 7L
1,645 SR
Queue Stats
126W - 104L
1,595 Elo+
Solo
Thor
Thor
Gọọse
Thor
Level 147
God Stats
0W - 2L
1,492 SR
Queue Stats
35W - 42L
1,520 Elo+
Party 3
Ao Kuang
Ao Kuang
TheWlaldorf
Ao Kuang
Level 165
God Stats
1W - 3L
1,435 SR
Queue Stats
131W - 134L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
jatu11
Aphrodite
Level 176
God Stats
1W - 1L
1,583 SR
Queue Stats
245W - 224L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,504
500
5,245
10,609
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Insanevappz
Hachiman
14
3 / 0 / 0
8,722
581
3,968
5,423
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
KingNuke1K
Bellona
15
0 / 0 / 0
9,154
610
8,530
14,855
15,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Morrigan
TacoNinja7
The Morrigan
13
2 / 1 / 4
8,043
536
10,347
8,389
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Wolfie CPW
Cthulhu
12
0 / 0 / 5
7,781
519
9,480
9,294
6,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
0 / 0 / 0
8,722
581
6,772
11,295
6,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Fuzzyace513
Izanami
13
1 / 1 / 0
7,764
518
1,409
6,409
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
11
0 / 3 / 2
6,276
418
5,131
13,870
8,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
TheWlaldorf
Ao Kuang
12
1 / 0 / 1
7,035
469
2,303
11,544
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
jatu11
Aphrodite
12
1 / 2 / 1
7,103
474
7,740
13,668
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
6
Kills
3
3
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
0
0
0
L
Izanami
Fuzzyace513
Izanami
1
1
0
1
W
1
2
1
0.75
L
Thor
0
3
2
0.33
W
Hachiman
Insanevappz
Hachiman
3
0
0
3
W
Bellona
KingNuke1K
Bellona
0
0
0
0
W
The Morrigan
TacoNinja7
The Morrigan
2
1
4
4
L
Ao Kuang
TheWlaldorf
Ao Kuang
1
0
1
1.5
W
Cthulhu
Wolfie CPW
Cthulhu
0
0
5
2.5
L
Aphrodite
jatu11
Aphrodite
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,570
Damage
23,355
48,570
Taken
56,786
31,399
Mitigated
27,724
23,708
Healing
24,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,772
1,445
392
8,674
11,295
6,977
0
0
11,295
78,030
0
L
Izanami
Fuzzyace513
Izanami
1,409
849
0
2,449
6,409
2,063
0
1,239
5,170
0
59,887
W
5,245
681
0
5,844
10,609
3,896
0
1,396
9,213
0
60,219
L
Thor
5,131
724
0
521
13,870
8,503
0
7,262
6,608
0
38,857
W
Hachiman
Insanevappz
Hachiman
3,968
2,276
0
3,016
5,423
1,996
1,067
0
5,423
0
68,734
W
Bellona
KingNuke1K
Bellona
8,530
3,375
0
7,590
14,855
15,427
0
7,478
7,377
0
93,903
W
The Morrigan
TacoNinja7
The Morrigan
10,347
2,255
100
2,158
8,389
3,556
644
4,165
4,224
69,905
546
L
Ao Kuang
TheWlaldorf
Ao Kuang
2,303
734
0
2,252
11,544
4,323
0
3,223
8,321
61,495
0
W
Cthulhu
Wolfie CPW
Cthulhu
9,480
368
2,195
2,805
9,294
6,524
352
3,776
5,518
37,735
0
L
Aphrodite
jatu11
Aphrodite
7,740
434
2,106
8,132
13,668
5,858
114
7,557
6,111
57,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,204
Gold Earned
36,900
530
Minions Killed
526
0
Camps Cleared
0
1,556,331
Distance Traveled
1,482,189
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,722
581
161
11
0
307,157
2
L
Izanami
7,764
518
123
8
0
275,361
3
W
Loki
7,504
500
90
6
0
355,016
3
L
Thor
6,276
418
59
4
0
254,939
0
W
Hachiman
8,722
581
121
8
0
288,753
3
W
Bellona
9,154
610
154
10
0
316,333
2
W
The Morrigan
8,043
536
110
7
0
283,958
5
L
Ao Kuang
7,035
469
86
6
0
354,425
0
W
Cthulhu
7,781
519
55
4
0
312,271
2
L
Aphrodite
7,103
474
97
6
0
290,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role