Player Matchup

Horus
Horus
BIG50TOM
Horus
Level 84
God Stats
2W - 4L
1,332 SR
Queue Stats
113W - 136L
1,441 Elo+
Party 2
Mercury
Mercury
BionicSIMBA93
Mercury
Level 105
God Stats
0W - 5L
1,133 SR
Queue Stats
147W - 178L
1,405 Elo+
Party 2
Jing Wei
Jing Wei
JadeJllybean
Jing Wei
Level 69
God Stats
1W - 3L
1,141 SR
Queue Stats
56W - 78L
1,389 Elo+
Party 2
Chiron
Chiron
alliega8er
Chiron
Level 46
God Stats
0W - 2L
1,256 SR
Queue Stats
62W - 84L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
battlegearhead
Danzaburou
Level 83
God Stats
1W - 1L
1,705 SR
Queue Stats
94W - 112L
1,446 Elo+
Party 2
Team Averages
Level 77
1,313 SR
1,419 Elo+

VS

Team Averages
Level 107
1,454 SR
1,482 Elo+
Nike
Nike
An_Introvert
Nike
Level 110
God Stats
4W - 6L
1,265 SR
Queue Stats
128W - 170L
1,435 Elo+
Party 1
Ix Chel
Ix Chel
Cuanar
Ix Chel
Level 144
God Stats
2W - 0L
1,753 SR
Queue Stats
73W - 79L
1,411 Elo+
Solo
Ao Kuang
Ao Kuang
EVOLMR9
Ao Kuang
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
337W - 333L
1,476 Elo+
Solo
Freya
Freya
LeviaToon
Freya
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,705 Elo+
Solo
Tiamat
Tiamat
girlpower5068
Tiamat
Level 54
God Stats
5W - 7L
1,254 SR
Queue Stats
100W - 154L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BIG50TOM
Horus
14
1 / 4 / 7
8,412
765
4,870
14,363
12,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
14
2 / 6 / 5
8,028
730
7,760
11,421
4,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
JadeJllybean
Jing Wei
15
2 / 6 / 5
8,251
750
8,778
11,902
5,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
alliega8er
Chiron
12
2 / 7 / 2
7,314
665
6,742
11,699
4,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
battlegearhead
Danzaburou
18
5 / 1 / 6
9,702
882
11,355
8,499
4,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 14
8,893
808
10,189
13,051
13,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
Cuanar
Ix Chel
15
3 / 3 / 16
9,215
838
12,262
11,744
5,469
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
EVOLMR9
Ao Kuang
15
9 / 3 / 8
9,407
855
10,949
12,314
11,621
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
LeviaToon
Freya
15
8 / 4 / 8
9,389
854
14,652
10,748
4,735
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 0 / 15
8,683
789
5,669
5,174
5,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
12
Kills
24
24
Deaths
12
25
Assists
61
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
L
Horus
BIG50TOM
Horus
1
4
7
1.13
L
Mercury
2
6
5
0.75
W
Ix Chel
Cuanar
Ix Chel
3
3
16
3.67
W
Ao Kuang
EVOLMR9
Ao Kuang
9
3
8
4.33
L
Jing Wei
JadeJllybean
Jing Wei
2
6
5
0.75
W
Freya
LeviaToon
Freya
8
4
8
3
L
Chiron
alliega8er
Chiron
2
7
2
0.43
L
Danzaburou
battlegearhead
Danzaburou
5
1
6
8
W
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,505
Damage
53,721
57,884
Taken
53,031
30,712
Mitigated
40,638
14,595
Healing
24,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,189
556
1,652
4,128
13,051
13,242
190
563
12,488
0
24,428
L
Horus
BIG50TOM
Horus
4,870
1,211
2,708
4,128
14,363
12,210
0
11,054
3,219
4,880
5,709
L
Mercury
7,760
2,899
795
1,922
11,421
4,491
0
8,394
2,663
0
13,268
W
Ix Chel
Cuanar
Ix Chel
12,262
2,067
3,090
4,828
11,744
5,469
605
909
10,835
28,250
0
W
Ao Kuang
EVOLMR9
Ao Kuang
10,949
2,774
799
3,689
12,314
11,621
821
325
11,989
13,671
109
L
Jing Wei
JadeJllybean
Jing Wei
8,778
5,242
337
353
11,902
5,391
0
7,280
4,412
0
20,075
W
Freya
LeviaToon
Freya
14,652
5,274
1,108
3,478
10,748
4,735
199
513
10,235
19,445
0
L
Chiron
alliega8er
Chiron
6,742
2,661
660
702
11,699
4,379
0
9,590
1,974
0
10,600
L
Danzaburou
battlegearhead
Danzaburou
11,355
3,790
517
2,473
8,499
4,241
0
6,217
2,193
0
34,184
W
5,669
761
869
1,333
5,174
5,571
198
320
4,854
13,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,707
Gold Earned
45,587
108
Minions Killed
100
0
Camps Cleared
0
984,573
Distance Traveled
1,028,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,893
808
21
2
0
230,627
0
L
Horus
8,412
765
10
1
0
208,051
0
L
Mercury
8,028
730
14
1
0
222,645
0
W
Ix Chel
9,215
838
31
3
0
204,105
0
W
Ao Kuang
9,407
855
8
1
0
177,708
0
L
Jing Wei
8,251
750
20
2
0
195,971
0
W
Freya
9,389
854
17
2
0
198,502
0
L
Chiron
7,314
665
11
1
0
172,754
0
L
Danzaburou
9,702
882
53
5
0
185,152
0
W
Tiamat
8,683
789
23
2
0
217,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role