Player Matchup

Ishtar
Ishtar
CrimsonDripz
Ishtar
Level 74
God Stats
1W - 3L
1,170 SR
Queue Stats
44W - 53L
1,337 Elo+
Party 2
Chaac
Chaac
Hurtedfoes
Chaac
Level 105
God Stats
10W - 6L
1,407 SR
Queue Stats
218W - 206L
1,422 Elo+
Party 2
Anubis
Anubis
Weruzach
Anubis
Level 112
God Stats
18W - 6L
1,586 SR
Queue Stats
77W - 58L
1,486 Elo+
Party 2
Team Averages
Level 97
1,388 SR
1,415 Elo+

VS

Team Averages
Level 35
1,423 SR
1,359 Elo+
Fafnir
Fafnir
Banana_Doppio_
Fafnir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 55L
1,337 Elo+
Party 1
Ix Chel
Ix Chel
GormStorms
Ix Chel
Level 28
God Stats
6W - 17L
1,269 SR
Queue Stats
30W - 42L
1,401 Elo+
Party 1
Loki
Loki
TookThe1stNapkin
Loki
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
3 / 0 / 10
10,210
851
9,850
6,911
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
14
10 / 1 / 10
11,401
950
13,691
14,503
11,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Weruzach
Anubis
14
7 / 0 / 11
11,189
932
17,051
10,133
4,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
8,703
725
4,902
17,912
21,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ix Chel
GormStorms
Ix Chel
11
0 / 7 / 0
7,864
655
9,729
14,105
4,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 8 / 0
7,870
656
3,915
12,278
3,650
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
1
20
Kills
1
1
Deaths
20
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Ishtar
3
0
10
8
L
Ix Chel
GormStorms
Ix Chel
0
7
0
0
W
Chaac
10
1
10
15
L
0
8
0
0
W
Anubis
Weruzach
Anubis
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,592
Damage
18,546
31,547
Taken
44,295
18,712
Mitigated
29,322
13,198
Healing
3,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,902
1,561
0
956
17,912
21,365
0
5,587
12,325
10,506
369
W
Ishtar
9,850
7,100
238
3,317
6,911
2,554
2,413
3,563
3,348
0
43,454
L
Ix Chel
GormStorms
Ix Chel
9,729
942
857
1,898
14,105
4,307
0
6,279
7,826
38,407
0
W
Chaac
13,691
2,227
0
3,738
14,503
11,381
196
6,934
6,754
72
38,857
L
3,915
311
0
0
12,278
3,650
0
5,368
6,910
0
15,611
W
Anubis
Weruzach
Anubis
17,051
996
0
5,905
10,133
4,777
365
4,739
5,394
56,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,800
Gold Earned
24,437
139
Minions Killed
76
0
Camps Cleared
0
641,262
Distance Traveled
635,582
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,703
725
7
1
0
218,547
0
W
Ishtar
10,210
851
56
5
0
174,862
0
L
Ix Chel
7,864
655
49
4
0
210,183
0
W
Chaac
11,401
950
19
2
0
246,576
0
L
Loki
7,870
656
20
2
0
206,852
0
W
Anubis
11,189
932
64
5
0
219,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role