Player Matchup

Anhur
Anhur
Cherald
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,677 Elo+
Party 2
Nu Wa
Nu Wa
Ghopeth
Nu Wa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,677 Elo+
Party 2
Charon
Charon
pawn2345678
Charon
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,677 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,677 Elo+

VS

Team Averages
Level 72
1,656 SR
1,554 Elo+
Xing Tian
Xing Tian
Kingdomhero813
Xing Tian
Level 28
God Stats
3W - 0L
1,836 SR
Queue Stats
26W - 15L
1,548 Elo+
Party 1
Shiva
Shiva
KoD_Itokame
Shiva
Level 123
God Stats
5W - 2L
1,534 SR
Queue Stats
97W - 76L
1,558 Elo+
Party 1
Discordia
Discordia
SandMan995
Discordia
Level 64
God Stats
7W - 3L
1,599 SR
Queue Stats
151W - 131L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cherald
Anhur
11
2 / 3 / 0
8,637
720
7,632
9,617
3,300
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nu Wa
Ghopeth
Nu Wa
10
0 / 4 / 2
8,026
669
7,442
8,816
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
10
0 / 4 / 2
7,906
659
3,429
13,761
15,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kingdomhero813
Xing Tian
12
2 / 1 / 6
9,186
766
3,188
13,417
14,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 1 / 9
9,515
793
11,157
13,257
10,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
SandMan995
Discordia
14
7 / 0 / 4
10,705
892
14,522
4,953
1,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
11
11
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
Cherald
Anhur
2
3
0
0.67
L
Nu Wa
Ghopeth
Nu Wa
0
4
2
0.25
W
Xing Tian
Kingdomhero813
Xing Tian
2
1
6
5
W
2
1
9
6.5
W
Discordia
SandMan995
Discordia
7
0
4
9
L
Charon
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,503
Damage
28,867
32,194
Taken
31,627
22,129
Mitigated
27,509
552
Healing
3,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Cherald
Anhur
7,632
4,459
0
500
9,617
3,300
0
5,135
4,412
0
27,857
L
Nu Wa
Ghopeth
Nu Wa
7,442
1,959
0
52
8,816
2,902
0
5,689
3,050
30,595
0
W
Xing Tian
Kingdomhero813
Xing Tian
3,188
76
0
1,081
13,417
14,815
0
4,778
8,639
22,143
0
W
11,157
603
0
1,669
13,257
10,793
0
4,467
8,790
183
42,282
W
Discordia
SandMan995
Discordia
14,522
157
0
786
4,953
1,901
0
2,087
2,866
63,321
0
L
Charon
3,429
346
0
0
13,761
15,927
0
6,550
6,721
13,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,569
Gold Earned
29,406
88
Minions Killed
168
0
Camps Cleared
0
637,035
Distance Traveled
704,226
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,637
720
42
4
0
203,583
0
L
Nu Wa
8,026
669
38
3
0
183,986
0
W
Xing Tian
9,186
766
18
2
0
226,882
1
W
Shiva
9,515
793
51
4
0
241,192
0
W
Discordia
10,705
892
99
8
0
236,152
0
L
Charon
7,906
659
8
1
0
249,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role