Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Gavvvvv
Thanatos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3
Raijin
Raijin
Murasiro
Raijin
Level 155
God Stats
1W - 0L
1,553 SR
Queue Stats
10W - 10L
1,234 Elo+
Party 3
Chang'e
Chang'e
WeakFatigue
Chang'e
Level 45
God Stats
7W - 5L
1,500 SR
Queue Stats
240W - 225L
1,428 Elo+
Party 1
Cu Chulainn
Cu Chulainn
alcholic-annonem
Cu Chulainn
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 123L
1,391 Elo+
Solo
Team Averages
Level 67
1,511 SR
1,411 Elo+

VS

Team Averages
Level 38
1,389 SR
1,321 Elo+
Artio
Artio
 
Artio
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Asherofdarkness
Ravana
Level 43
God Stats
0W - 5L
1,254 SR
Queue Stats
28W - 55L
1,289 Elo+
Party 2
Hachiman
Hachiman
Joeito-HBTL
Hachiman
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,232 Elo+
Solo
Vulcan
Vulcan
gstopyra9740
Vulcan
Level 24
God Stats
1W - 5L
1,158 SR
Queue Stats
4W - 18L
1,156 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
size13man
Ah Muzen Cab
Level 44
God Stats
17W - 14L
1,533 SR
Queue Stats
93W - 91L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 1 / 4
6,341
634
6,176
6,890
4,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Gavvvvv
Thanatos
10
2 / 0 / 4
5,824
582
5,528
8,307
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Murasiro
Raijin
12
5 / 1 / 0
7,271
727
6,523
5,584
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
WeakFatigue
Chang'e
9
3 / 1 / 2
5,510
551
4,035
4,611
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
alcholic-annonem
Cu Chulainn
11
5 / 1 / 0
7,301
730
6,825
8,758
6,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
1 / 3 / 1
5,548
555
3,616
9,859
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 2
4,749
475
3,636
8,469
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Joeito-HBTL
Hachiman
7
0 / 2 / 0
4,692
469
3,704
5,963
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
9
1 / 5 / 0
5,370
537
4,334
8,534
7,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
size13man
Ah Muzen Cab
10
1 / 3 / 1
5,765
577
3,037
8,312
3,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
17
Kills
3
4
Deaths
17
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
4
4
L
Artio
 
Artio
1
3
1
0.5
L
0
4
2
0.25
W
Thanatos
Gavvvvv
Thanatos
2
0
4
4
L
Hachiman
Joeito-HBTL
Hachiman
0
2
0
0
W
Raijin
Murasiro
Raijin
5
1
0
5
W
Chang'e
WeakFatigue
Chang'e
3
1
2
4
W
Cu Chulainn
alcholic-annonem
Cu Chulainn
5
1
0
5
L
Vulcan
1
5
0
0.2
L
Ah Muzen Cab
size13man
Ah Muzen Cab
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,087
Damage
18,327
34,150
Taken
41,137
18,066
Mitigated
21,998
14,041
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,176
571
0
2,447
6,890
4,322
0
1,593
5,297
26,749
0
L
Artio
 
Artio
3,616
501
392
2,154
9,859
7,175
0
5,524
4,335
16,121
0
L
3,636
1,754
205
2,612
8,469
2,799
0
1,958
6,511
0
22,572
W
Thanatos
Gavvvvv
Thanatos
5,528
2,408
0
6,574
8,307
3,053
14
808
7,499
0
38,976
L
Hachiman
Joeito-HBTL
Hachiman
3,704
2,485
0
905
5,963
1,930
17
3,903
2,060
0
22,519
W
Raijin
Murasiro
Raijin
6,523
951
0
1,250
5,584
2,131
0
141
5,443
63,657
0
W
Chang'e
WeakFatigue
Chang'e
4,035
513
640
1,800
4,611
1,641
0
1,074
3,537
22,070
0
W
Cu Chulainn
alcholic-annonem
Cu Chulainn
6,825
2,070
0
1,330
8,758
6,919
531
4,334
4,424
0
51,030
L
Vulcan
4,334
2,710
0
730
8,534
7,024
0
0
8,534
31,843
0
L
Ah Muzen Cab
size13man
Ah Muzen Cab
3,037
1,427
0
34
8,312
3,070
0
5,349
2,963
0
40,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
26,124
322
Minions Killed
228
0
Camps Cleared
0
974,324
Distance Traveled
989,319
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,341
634
28
3
0
181,719
2
L
Artio
5,548
555
21
2
0
213,816
0
L
Ravana
4,749
475
35
4
0
204,978
0
W
Thanatos
5,824
582
50
5
0
208,239
0
L
Hachiman
4,692
469
45
5
0
196,254
0
W
Raijin
7,271
727
116
12
0
207,656
3
W
Chang'e
5,510
551
46
5
0
192,341
2
W
Cu Chulainn
7,301
730
82
8
0
184,369
0
L
Vulcan
5,370
537
52
5
0
172,124
0
L
Ah Muzen Cab
5,765
577
75
8
0
202,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role