Player Matchup

Cthulhu
Cthulhu
Dohko-924
Cthulhu
Level 157
God Stats
1W - 4L
1,537 SR
Queue Stats
288W - 310L
1,492 Elo+
Solo
Chaac
Chaac
ScaryLover
Chaac
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 179L
1,451 Elo+
Solo
Zeus
Zeus
SeiyaDePegaso73
Zeus
Level 69
God Stats
1W - 6L
1,244 SR
Queue Stats
236W - 268L
1,438 Elo+
Solo
Ullr
Ullr
warriorj11
Ullr
Level 87
God Stats
5W - 7L
1,357 SR
Queue Stats
167W - 157L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xdragontailx12
Ah Muzen Cab
Level 102
God Stats
1W - 1L
1,706 SR
Queue Stats
17W - 33L
1,357 Elo+
Solo
Team Averages
Level 105
1,469 SR
1,448 Elo+

VS

Team Averages
Level 111
1,489 SR
1,487 Elo+
Odin
Odin
BEANBOOP
Odin
Level 67
God Stats
1W - 1L
1,296 SR
Queue Stats
17W - 15L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
GrimReaper01845
Gilgamesh
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 89L
1,510 Elo+
Solo
Neith
Neith
Saddleface17
Neith
Level 142
God Stats
2W - 1L
1,736 SR
Queue Stats
93W - 107L
1,463 Elo+
Solo
Osiris
Osiris
lolicamino
Osiris
Level 89
God Stats
1W - 1L
1,301 SR
Queue Stats
47W - 39L
1,525 Elo+
Party 1
Arachne
Arachne
shantel8311
Arachne
Level 162
God Stats
7W - 3L
1,613 SR
Queue Stats
496W - 496L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dohko-924
Cthulhu
20
4 / 3 / 12
11,534
769
18,159
18,858
33,269
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
19
7 / 5 / 7
11,421
761
24,161
21,962
33,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 6 / 6
10,499
700
20,292
12,907
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
6,792
453
0
0
0
Ah Muzen Cab
xdragontailx12
Ah Muzen Cab
17
2 / 6 / 12
10,307
687
14,404
16,808
9,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
2 / 4 / 11
10,063
671
7,997
12,855
15,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
GrimReaper01845
Gilgamesh
18
4 / 6 / 8
11,152
743
13,392
19,382
13,040
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 1 / 8
12,406
827
15,414
10,817
5,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
lolicamino
Osiris
19
6 / 4 / 9
11,295
753
13,011
24,996
24,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
shantel8311
Arachne
19
4 / 4 / 11
10,989
733
13,990
20,079
20,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
67
17
Kills
20
20
Deaths
19
37
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Odin
2
4
11
1.88
L
Cthulhu
Dohko-924
Cthulhu
4
3
12
3.33
W
Gilgamesh
GrimReaper01845
Gilgamesh
4
6
8
1.33
W
4
1
8
8
L
Chaac
7
5
7
2.1
L
4
6
6
1.17
W
Osiris
lolicamino
Osiris
6
4
9
2.63
W
Arachne
shantel8311
Arachne
4
4
11
2.38
L
0
0
0
0
L
Ah Muzen Cab
xdragontailx12
Ah Muzen Cab
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,016
Damage
63,804
70,535
Taken
88,129
82,021
Mitigated
78,073
20,918
Healing
25,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,997
2,331
510
1,490
12,855
15,024
736
6,618
6,237
2,127
11,214
L
Cthulhu
Dohko-924
Cthulhu
18,159
511
3,554
4,892
18,858
33,269
32
721
16,820
45,705
1,018
W
Gilgamesh
GrimReaper01845
Gilgamesh
13,392
3,949
1,420
2,302
19,382
13,040
0
8,315
11,067
0
27,657
W
15,414
3,222
1,411
4,618
10,817
5,390
935
4,677
6,140
0
55,291
L
Chaac
24,161
2,880
685
5,051
21,962
33,171
168
408
20,642
0
42,485
L
20,292
2,043
1,614
1,992
12,907
6,321
0
165
12,301
37,191
0
W
Osiris
lolicamino
Osiris
13,011
4,636
1,636
8,298
24,996
24,208
345
9,585
15,411
0
19,113
W
Arachne
shantel8311
Arachne
13,990
9,885
506
3,709
20,079
20,411
535
8,238
11,841
0
21,586
L
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
xdragontailx12
Ah Muzen Cab
14,404
3,801
859
2,271
16,808
9,260
0
157
16,325
0
38,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,553
Gold Earned
55,905
221
Minions Killed
191
0
Camps Cleared
0
1,049,801
Distance Traveled
1,285,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,063
671
12
1
0
260,674
0
L
Cthulhu
11,534
769
50
3
0
297,342
0
W
Gilgamesh
11,152
743
36
2
0
233,349
0
W
Neith
12,406
827
101
7
0
251,109
0
L
Chaac
11,421
761
52
3
0
252,543
0
L
Zeus
10,499
700
56
4
0
240,323
0
W
Osiris
11,295
753
20
1
0
272,761
0
W
Arachne
10,989
733
22
1
0
267,991
0
L
Ullr
6,792
453
0
0
0
0
0
L
Ah Muzen Cab
10,307
687
63
4
0
259,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role