Player Matchup

Rama
Rama
 
Rama
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
CARLOSSH
King Arthur
Level 145
God Stats
2W - 2L
1,389 SR
Queue Stats
156W - 155L
1,434 Elo+
Party 2
Pele
Pele
SofiWolft1
Pele
Level 85
God Stats
21W - 22L
1,550 SR
Queue Stats
163W - 153L
1,444 Elo+
Party 2
Thoth
Thoth
thundercrow8a
Thoth
Level 197
God Stats
7W - 12L
1,338 SR
Queue Stats
923W - 841L
1,461 Elo+
Solo
Team Averages
Level 135
1,455 SR
1,468 Elo+

VS

Team Averages
Level 82
1,512 SR
1,427 Elo+
Thor
Thor
Im D Spectre
Thor
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,364 Elo+
Party 1
Chernobog
Chernobog
JiminJoe
Chernobog
Level 84
God Stats
15W - 11L
1,424 SR
Queue Stats
152W - 148L
1,432 Elo+
Party 1
Anubis
Anubis
SlySasori1987
Anubis
Level 67
God Stats
62W - 60L
1,547 SR
Queue Stats
389W - 409L
1,394 Elo+
Solo
Ra
Ra
TRVP--Clouddude
Ra
Level 64
God Stats
5W - 1L
1,665 SR
Queue Stats
67W - 49L
1,527 Elo+
Solo
Horus
Horus
YUGEN-_-25
Horus
Level 65
God Stats
35W - 29L
1,425 SR
Queue Stats
286W - 276L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 2 / 1
7,187
553
7,165
6,709
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
10
1 / 2 / 1
6,408
493
4,452
10,329
8,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
CARLOSSH
King Arthur
14
1 / 1 / 2
8,135
626
5,012
9,012
7,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 1
7,285
560
3,001
9,500
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 1 / 1
7,475
575
6,432
5,853
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,686
514
2,019
9,671
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
JiminJoe
Chernobog
12
3 / 2 / 1
7,285
560
7,454
8,782
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 2 / 0
7,520
578
3,561
8,383
4,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 0
7,011
539
4,127
7,028
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
11
0 / 2 / 2
6,636
510
4,116
13,085
7,825
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
6
6
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
2
1
1.25
W
Bacchus
 
Bacchus
1
2
1
0.75
W
King Arthur
CARLOSSH
King Arthur
1
1
2
2
L
2
1
1
2.5
L
Chernobog
JiminJoe
Chernobog
3
2
1
1.75
L
1
2
0
0.5
W
3
0
1
3.5
L
0
1
0
0
L
Horus
0
2
2
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,062
Damage
21,277
41,403
Taken
46,949
24,012
Mitigated
23,369
9,245
Healing
18,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,165
6,023
0
1,743
6,709
2,399
0
0
6,709
0
52,230
W
Bacchus
 
Bacchus
4,452
370
385
3,017
10,329
8,657
0
1,064
9,140
17,487
0
W
King Arthur
CARLOSSH
King Arthur
5,012
317
0
2,000
9,012
7,807
0
3,490
5,522
0
57,414
L
2,019
0
0
1,096
9,671
3,716
0
2,032
7,639
0
47,283
L
Chernobog
JiminJoe
Chernobog
7,454
4,674
0
2,664
8,782
3,553
713
1,943
6,839
0
58,735
L
3,561
402
0
3,868
8,383
4,608
0
0
8,383
56,466
0
W
3,001
370
0
1,600
9,500
3,390
0
699
8,717
0
58,525
L
4,127
231
327
3,030
7,028
3,667
53
4,002
3,026
52,883
0
L
Horus
4,116
2,060
2,157
5,225
13,085
7,825
227
2,907
10,178
0
22,194
W
6,432
233
0
500
5,853
1,759
0
2,010
3,627
68,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,490
Gold Earned
35,138
412
Minions Killed
416
0
Camps Cleared
0
1,258,184
Distance Traveled
1,289,605
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,187
553
84
6
0
234,245
2
W
Bacchus
6,408
493
21
2
0
264,348
2
W
King Arthur
8,135
626
102
8
0
249,532
2
L
Thor
6,686
514
64
5
0
298,014
0
L
Chernobog
7,285
560
97
7
0
249,928
0
L
Anubis
7,520
578
106
8
0
203,098
0
W
Pele
7,285
560
81
6
0
236,469
2
L
Ra
7,011
539
113
9
0
262,533
0
L
Horus
6,636
510
36
3
0
276,032
0
W
Thoth
7,475
575
124
10
0
273,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role