Player Matchup

Sobek
Sobek
 
Sobek
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Arkallan
Charybdis
Level 39
God Stats
1W - 5L
1,603 SR
Queue Stats
9W - 8L
1,664 Elo+
Party 3
Sol
Sol
BloodyJawz75
Sol
Level 26
God Stats
52W - 57L
1,399 SR
Queue Stats
85W - 90L
1,417 Elo+
Party 4
Ao Kuang
Ao Kuang
HumbleMan25
Ao Kuang
Level 129
God Stats
3W - 2L
1,690 SR
Queue Stats
278W - 257L
1,487 Elo+
Party 4
Jormungandr
Jormungandr
Joshua-025
Jormungandr
Level 124
God Stats
2W - 5L
1,423 SR
Queue Stats
225W - 225L
1,456 Elo+
Solo
Team Averages
Level 77
1,523 SR
1,505 Elo+

VS

Team Averages
Level 104
1,593 SR
1,506 Elo+
Danzaburou
Danzaburou
SuperStudMuffn97
Danzaburou
Level 150
God Stats
14W - 8L
1,672 SR
Queue Stats
250W - 217L
1,537 Elo+
Party 2
Vamana
Vamana
UrBxloveIt
Vamana
Level 63
God Stats
3W - 1L
1,626 SR
Queue Stats
19W - 25L
1,471 Elo+
Party 1
Ravana
Ravana
YBK Zion
Ravana
Level 107
God Stats
2W - 6L
1,346 SR
Queue Stats
36W - 39L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
evilsam401
Sylvanus
Level 68
God Stats
5W - 1L
1,737 SR
Queue Stats
8W - 4L
1,544 Elo+
Party 2
Nu Wa
Nu Wa
gtredct65324678
Nu Wa
Level 131
God Stats
185W - 139L
1,582 SR
Queue Stats
333W - 349L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 1 / 0
7,769
409
4,809
15,918
16,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Arkallan
Charybdis
13
0 / 2 / 2
7,769
409
8,445
11,682
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 0
8,624
454
1,027
9,525
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
HumbleMan25
Ao Kuang
14
4 / 2 / 0
8,316
438
5,853
12,637
5,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Joshua-025
Jormungandr
14
1 / 3 / 0
8,929
470
11,777
19,550
13,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SuperStudMuffn97
Danzaburou
15
1 / 1 / 0
10,122
533
10,301
14,239
6,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
UrBxloveIt
Vamana
16
3 / 3 / 2
10,130
533
12,025
17,483
15,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ravana
YBK Zion
Ravana
18
6 / 0 / 2
10,641
560
6,457
4,971
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
evilsam401
Sylvanus
12
0 / 2 / 3
8,542
450
5,197
11,526
8,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 0 / 7
10,562
556
11,066
2,681
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
6
Kills
10
10
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
0
1
L
Charybdis
Arkallan
Charybdis
0
2
2
0.5
L
0
2
0
0
L
Ao Kuang
HumbleMan25
Ao Kuang
4
2
0
2
L
Jormungandr
Joshua-025
Jormungandr
1
3
0
0.33
W
Danzaburou
SuperStudMuffn97
Danzaburou
1
1
0
1
W
Vamana
UrBxloveIt
Vamana
3
3
2
1.33
W
Ravana
YBK Zion
Ravana
6
0
2
7
W
Sylvanus
evilsam401
Sylvanus
0
2
3
0.75
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,911
Damage
45,046
69,312
Taken
50,900
42,538
Mitigated
33,708
18,142
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,809
449
0
3,792
15,918
16,172
0
4,073
11,845
22,957
0
L
Charybdis
Arkallan
Charybdis
8,445
5,104
0
4,043
11,682
4,018
143
3,241
8,441
0
63,363
L
1,027
96
0
2,766
9,525
3,850
0
5,306
4,111
80,237
6,684
L
Ao Kuang
HumbleMan25
Ao Kuang
5,853
1,842
0
1,828
12,637
5,016
0
2,677
9,897
65,375
0
L
Jormungandr
Joshua-025
Jormungandr
11,777
5,079
0
5,713
19,550
13,482
21
1,706
16,757
69,923
0
W
Danzaburou
SuperStudMuffn97
Danzaburou
10,301
5,201
0
4,953
14,239
6,817
0
5,453
8,786
0
94,721
W
Vamana
UrBxloveIt
Vamana
12,025
3,774
0
2,172
17,483
15,129
735
12,780
4,703
740
67,562
W
Ravana
YBK Zion
Ravana
6,457
2,121
0
1,791
4,971
2,455
0
1,600
3,371
0
96,396
W
Sylvanus
evilsam401
Sylvanus
5,197
1,524
3,240
3,646
11,526
8,230
0
2,953
8,573
17,224
0
W
11,066
2,313
0
0
2,681
1,077
404
1,343
1,338
94,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,407
Gold Earned
49,997
517
Minions Killed
547
0
Camps Cleared
0
1,778,986
Distance Traveled
1,867,344
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,769
409
32
2
0
407,541
9
L
Charybdis
7,769
409
123
6
0
334,616
0
L
Sol
8,624
454
180
9
0
316,784
8
L
Ao Kuang
8,316
438
86
5
0
417,305
0
L
Jormungandr
8,929
470
96
5
0
302,740
0
W
Danzaburou
10,122
533
152
8
0
373,848
5
W
Vamana
10,130
533
111
6
0
365,125
0
W
Ravana
10,641
560
111
6
0
413,301
0
W
Sylvanus
8,542
450
29
2
0
349,294
3
W
Nu Wa
10,562
556
144
8
0
365,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role