Player Matchup

Chaac
Chaac
F3LIPA0
Chaac
Level 14
God Stats
2W - 3L
1,464 SR
Queue Stats
14W - 31L
1,377 Elo+
Party 1
Chronos
Chronos
Shadowzin-_-lol
Chronos
Level 48
God Stats
150W - 136L
1,484 SR
Queue Stats
325W - 338L
1,442 Elo+
Solo
Arachne
Arachne
Xhitowoman
Arachne
Level 50
God Stats
18W - 12L
1,541 SR
Queue Stats
85W - 90L
1,445 Elo+
Solo
Ix Chel
Ix Chel
XxJhouwWxX
Ix Chel
Level 144
God Stats
10W - 24L
1,278 SR
Queue Stats
327W - 402L
1,374 Elo+
Party 1
Sol
Sol
iMz Iszlud
Sol
Level 68
God Stats
2W - 8L
1,311 SR
Queue Stats
193W - 270L
1,396 Elo+
Party 1
Team Averages
Level 65
1,416 SR
1,407 Elo+

VS

Team Averages
Level 99
1,491 SR
1,422 Elo+
Terra
Terra
 
Terra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
A-SideRich
Janus
Level 105
God Stats
15W - 15L
1,421 SR
Queue Stats
47W - 57L
1,320 Elo+
Solo
Odin
Odin
IIToxikk
Odin
Level 87
God Stats
6W - 7L
1,416 SR
Queue Stats
43W - 55L
1,424 Elo+
Solo
Nemesis
Nemesis
UnLuckyCharmZxZ
Nemesis
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 20L
1,399 Elo+
Solo
Anhur
Anhur
Vultureking68
Anhur
Level 84
God Stats
18W - 9L
1,620 SR
Queue Stats
386W - 399L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
F3LIPA0
Chaac
8
0 / 3 / 0
4,365
546
679
4,686
1,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
0 / 0 / 0
5,190
649
925
4,426
1,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Xhitowoman
Arachne
5
0 / 3 / 0
3,831
479
2,175
4,348
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
XxJhouwWxX
Ix Chel
7
0 / 1 / 1
4,355
544
3,882
4,722
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 0 / 0
4,541
568
1,720
2,048
491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
7
0 / 0 / 3
4,890
611
2,054
5,205
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
10
0 / 0 / 0
5,673
709
2,047
2,969
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
7
0 / 0 / 1
4,798
600
734
2,610
1,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
4 / 0 / 0
5,786
723
2,402
5,917
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 1
5,350
669
1,877
3,746
1,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
7
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
3
1.5
W
Janus
0
0
0
0
L
Chaac
F3LIPA0
Chaac
0
3
0
0
W
Odin
0
0
1
0.5
L
0
0
0
0
W
4
0
0
4
W
2
1
1
2.5
L
Arachne
Xhitowoman
Arachne
0
3
0
0
L
Ix Chel
XxJhouwWxX
Ix Chel
0
1
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,381
Damage
9,114
20,230
Taken
20,447
6,029
Mitigated
9,289
6,639
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,054
388
290
2,158
5,205
3,322
175
2,543
2,462
9,685
0
W
Janus
2,047
133
0
687
2,969
894
834
925
2,044
39,760
0
L
Chaac
F3LIPA0
Chaac
679
0
0
580
4,686
1,608
19
313
4,331
0
18,158
W
Odin
734
170
0
1,030
2,610
1,436
0
0
2,610
0
15,983
L
925
50
0
1,866
4,426
1,310
696
1,605
2,615
37,355
0
W
2,402
966
0
3,616
5,917
2,358
0
510
5,355
0
36,361
W
1,877
925
0
0
3,746
1,279
0
2,672
858
0
26,951
L
Arachne
Xhitowoman
Arachne
2,175
1,770
0
1,204
4,348
1,494
0
526
3,780
0
13,652
L
Ix Chel
XxJhouwWxX
Ix Chel
3,882
635
0
1,925
4,722
1,126
0
996
3,726
22,261
0
L
1,720
427
0
1,064
2,048
491
0
371
1,677
22,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,282
Gold Earned
26,497
219
Minions Killed
241
0
Camps Cleared
0
779,378
Distance Traveled
791,147
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
4,890
611
13
2
0
188,497
3
W
Janus
5,673
709
78
10
0
169,053
0
L
Chaac
4,365
546
34
4
0
165,214
0
W
Odin
4,798
600
36
5
0
122,286
0
L
Chronos
5,190
649
76
10
0
156,192
0
W
Nemesis
5,786
723
58
7
0
159,332
2
W
Anhur
5,350
669
56
7
0
151,979
0
L
Arachne
3,831
479
22
3
0
131,020
0
L
Ix Chel
4,355
544
55
7
0
161,418
2
L
Sol
4,541
568
32
4
0
165,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role