Player Matchup

Heimdallr
Heimdallr
AnimeGOD19
Heimdallr
Level 139
God Stats
3W - 3L
1,565 SR
Queue Stats
64W - 89L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
ImZorkk
Sun Wukong
Level 123
God Stats
0W - 3L
1,226 SR
Queue Stats
31W - 58L
1,410 Elo+
Party 1
Discordia
Discordia
KinkyFruitloops
Discordia
Level 105
God Stats
2W - 4L
1,531 SR
Queue Stats
55W - 82L
1,437 Elo+
Party 1
Thanatos
Thanatos
ZMidori
Thanatos
Level 29
God Stats
19W - 27L
1,539 SR
Queue Stats
111W - 133L
1,464 Elo+
Party 1
Ganesha
Ganesha
beefboymaniac
Ganesha
Level 147
God Stats
12W - 24L
1,416 SR
Queue Stats
146W - 206L
1,445 Elo+
Party 1
Team Averages
Level 109
1,455 SR
1,443 Elo+

VS

Team Averages
Level 128
1,662 SR
1,509 Elo+
Shiva
Shiva
ELBRIGIS
Shiva
Level 139
God Stats
3W - 0L
1,904 SR
Queue Stats
109W - 87L
1,529 Elo+
Party 2
Camazotz
Camazotz
ItsKingg
Camazotz
Level 139
God Stats
6W - 4L
1,775 SR
Queue Stats
246W - 215L
1,502 Elo+
Solo
Kukulkan
Kukulkan
Jexter
Kukulkan
Level 129
God Stats
7W - 10L
1,499 SR
Queue Stats
108W - 106L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
Planck662607
Kuzenbo
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 185L
1,485 Elo+
Party 2
Artemis
Artemis
Satanitas
Artemis
Level 100
God Stats
168W - 96L
1,630 SR
Queue Stats
500W - 465L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnimeGOD19
Heimdallr
15
0 / 8 / 0
9,162
416
8,718
27,117
10,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ImZorkk
Sun Wukong
18
2 / 7 / 1
11,319
515
15,213
30,714
27,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
KinkyFruitloops
Discordia
14
1 / 11 / 2
9,265
421
7,508
17,600
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
ZMidori
Thanatos
16
2 / 6 / 1
9,578
435
7,900
25,630
10,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
14
0 / 8 / 2
9,413
428
6,797
29,196
38,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ELBRIGIS
Shiva
19
3 / 0 / 15
14,210
646
20,005
22,141
18,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Camazotz
ItsKingg
Camazotz
20
13 / 4 / 14
14,659
666
21,545
31,893
14,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Jexter
Kukulkan
20
12 / 1 / 4
15,067
685
11,478
10,261
5,598
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
Planck662607
Kuzenbo
18
7 / 0 / 21
13,433
611
11,851
18,793
27,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Satanitas
Artemis
20
5 / 0 / 18
13,804
627
41,989
19,115
13,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
112
5
Kills
40
40
Deaths
5
6
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AnimeGOD19
Heimdallr
0
8
0
0
W
Shiva
ELBRIGIS
Shiva
3
0
15
10.5
L
Sun Wukong
ImZorkk
Sun Wukong
2
7
1
0.36
W
Camazotz
ItsKingg
Camazotz
13
4
14
5
W
Kukulkan
Jexter
Kukulkan
12
1
4
14
L
Discordia
KinkyFruitloops
Discordia
1
11
2
0.18
W
Kuzenbo
Planck662607
Kuzenbo
7
0
21
17.5
W
Artemis
Satanitas
Artemis
5
0
18
14
L
Thanatos
ZMidori
Thanatos
2
6
1
0.42
L
Ganesha
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,136
Damage
106,868
130,257
Taken
102,203
94,167
Mitigated
79,792
23,763
Healing
48,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AnimeGOD19
Heimdallr
8,718
4,759
0
4,675
27,117
10,892
0
3,910
21,582
0
62,692
W
Shiva
ELBRIGIS
Shiva
20,005
3,760
2,785
9,975
22,141
18,620
2,796
3,224
18,917
0
111,890
L
Sun Wukong
ImZorkk
Sun Wukong
15,213
2,212
0
5,683
30,714
27,767
0
3,884
26,406
0
89,868
W
Camazotz
ItsKingg
Camazotz
21,545
8,184
0
17,511
31,893
14,538
2,613
5,424
26,469
0
130,917
W
Kukulkan
Jexter
Kukulkan
11,478
525
0
2,494
10,261
5,598
4,779
2,548
7,713
117,207
0
L
Discordia
KinkyFruitloops
Discordia
7,508
253
0
879
17,600
6,384
0
4,571
12,735
56,036
0
W
Kuzenbo
Planck662607
Kuzenbo
11,851
4,022
0
7,908
18,793
27,240
554
2,967
14,296
42,280
0
W
Artemis
Satanitas
Artemis
41,989
19,822
0
8,288
19,115
13,796
7,021
3,216
15,899
0
133,132
L
Thanatos
ZMidori
Thanatos
7,900
2,556
0
9,958
25,630
10,875
0
3,916
21,306
0
90,781
L
Ganesha
6,797
371
0
2,568
29,196
38,249
0
6,529
21,481
31,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,737
Gold Earned
71,173
530
Minions Killed
658
0
Camps Cleared
0
1,975,149
Distance Traveled
2,278,793
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,162
416
127
6
0
368,607
4
W
Shiva
14,210
646
155
7
0
397,973
2
L
Sun Wukong
11,319
515
162
7
0
393,798
0
W
Camazotz
14,659
666
127
6
0
486,963
0
W
Kukulkan
15,067
685
180
8
0
454,951
3
L
Discordia
9,265
421
95
4
0
387,776
1
W
Kuzenbo
13,433
611
48
2
0
482,420
0
W
Artemis
13,804
627
148
7
0
456,486
0
L
Thanatos
9,578
435
136
6
0
415,540
0
L
Ganesha
9,413
428
10
0
0
409,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role