Player Matchup

Xbalanque
Xbalanque
Silver V
 
Xbalanque
Silver V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver III
DnD_King8th
Bellona
Silver III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,091 MMR
Party 1
Ganesha
Ganesha
Bronze IV
DragonHeartMVP
Ganesha
Bronze IV
Level 83
God Stats
0W - 1L
1,723 SR
Queue Stats
6W - 18L
1,181 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
PrinceAli51
Zhong Kui
Silver I
Level 126
God Stats
38W - 34L
1,510 SR
Queue Stats
199W - 225L
1,132 MMR
Solo
Thanatos
Thanatos
Silver I
slenderzz
Thanatos
Silver I
Level 109
God Stats
13W - 13L
1,465 SR
Queue Stats
568W - 595L
1,148 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,540 SR
1,210 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,567 SR
1,141 MMR
Shiva
Shiva
Silver I
I_KING_BEAR_1
Shiva
Silver I
Level 117
God Stats
18W - 8L
1,625 SR
Queue Stats
540W - 556L
1,141 MMR
Solo
Heimdallr
Heimdallr
Silver I
PHX TUT
Heimdallr
Silver I
Level 129
God Stats
14W - 12L
1,542 SR
Queue Stats
319W - 331L
1,132 MMR
Solo
Geb
Geb
Silver IV
Zacktion
Geb
Silver IV
Level 125
God Stats
9W - 12L
1,760 SR
Queue Stats
153W - 170L
1,133 MMR
Solo
Chang'e
Chang'e
Silver II
jjbubbles__
Chang'e
Silver II
Level 143
God Stats
5W - 14L
1,425 SR
Queue Stats
115W - 127L
1,117 MMR
Solo
Ravana
Ravana
Gold V
suppisbad
Ravana
Gold V
Level 124
God Stats
14W - 17L
1,485 SR
Queue Stats
616W - 650L
1,179 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
1 / 6 / 2
9,252
441
7,762
17,667
6,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
DnD_King8th
Bellona
11
1 / 3 / 1
8,350
398
7,323
11,071
10,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 5 / 3
8,734
416
6,074
21,299
19,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
PrinceAli51
Zhong Kui
16
3 / 5 / 2
9,916
472
14,747
14,540
12,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
slenderzz
Thanatos
16
5 / 8 / 1
10,104
481
11,533
24,278
9,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ArachneKaliBastetSun Wukong

VS

Bans
AthenaAo KuangPeleRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 7
12,760
608
12,636
20,176
19,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
PHX TUT
Heimdallr
18
6 / 4 / 7
12,219
582
14,975
13,563
6,110
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 0 / 15
11,118
529
9,857
13,856
14,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
jjbubbles__
Chang'e
20
4 / 3 / 5
12,848
612
12,254
17,208
7,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ravana
suppisbad
Ravana
18
9 / 2 / 10
12,282
585
16,072
14,455
6,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
11
Kills
27
27
Deaths
11
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
6
2
0.33
L
Bellona
DnD_King8th
Bellona
1
3
1
0.5
L
1
5
3
0.5
W
6
2
7
4.75
W
Heimdallr
PHX TUT
Heimdallr
6
4
7
2.38
L
Zhong Kui
PrinceAli51
Zhong Kui
3
5
2
0.8
W
2
0
15
9.5
W
Chang'e
jjbubbles__
Chang'e
4
3
5
2.17
L
Thanatos
slenderzz
Thanatos
5
8
1
0.69
W
Ravana
suppisbad
Ravana
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,439
Damage
65,794
88,855
Taken
79,258
58,324
Mitigated
53,644
25,148
Healing
33,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,762
1,409
393
2,509
17,667
6,081
0
4,271
13,396
0
70,035
L
Bellona
DnD_King8th
Bellona
7,323
2,239
44
2,635
11,071
10,574
0
1,040
10,031
0
37,362
L
6,074
773
165
4,059
21,299
19,900
0
7,558
13,741
21,386
0
W
12,636
2,624
360
9,563
20,176
19,489
1,238
2,408
17,768
444
92,293
W
Heimdallr
PHX TUT
Heimdallr
14,975
7,096
0
4,935
13,563
6,110
3,241
3,478
10,085
0
96,048
L
Zhong Kui
PrinceAli51
Zhong Kui
14,747
4,181
0
3,830
14,540
12,158
0
7,633
6,907
75,240
12,449
W
9,857
1,497
0
2,912
13,856
14,112
464
3,945
9,911
34,605
0
W
Chang'e
jjbubbles__
Chang'e
12,254
521
2,215
9,516
17,208
7,333
2,357
7,859
9,349
113,085
0
L
Thanatos
slenderzz
Thanatos
11,533
3,493
0
11,513
24,278
9,611
0
2,053
22,225
0
90,166
W
Ravana
suppisbad
Ravana
16,072
3,632
0
3,731
14,455
6,600
1,465
2,511
11,944
0
107,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,356
Gold Earned
61,227
434
Minions Killed
590
0
Camps Cleared
0
1,976,609
Distance Traveled
2,065,700
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,252
441
139
7
0
438,489
11
L
Bellona
8,350
398
49
2
0
314,808
3
L
Ganesha
8,734
416
7
0
0
475,438
4
W
Shiva
12,760
608
119
6
0
423,332
10
W
Heimdallr
12,219
582
144
7
0
365,175
3
L
Zhong Kui
9,916
472
140
7
0
299,936
0
W
Geb
11,118
529
34
2
0
434,324
8
W
Chang'e
12,848
612
187
9
0
376,366
0
L
Thanatos
10,104
481
99
5
0
447,938
0
W
Ravana
12,282
585
106
5
0
466,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role