Player Matchup

Baba Yaga
Baba Yaga
Slenderman5020
Baba Yaga
Level 61
God Stats
15W - 19L
1,471 SR
Queue Stats
147W - 142L
1,336 Elo+
Party 1
Bakasura
Bakasura
goldeneye5000
Bakasura
Level 64
God Stats
3W - 3L
1,487 SR
Queue Stats
184W - 199L
1,311 Elo+
Party 1
Janus
Janus
moxie_money21
Janus
Level 69
God Stats
84W - 108L
1,415 SR
Queue Stats
319W - 354L
1,351 Elo+
Solo
Team Averages
Level 65
1,457 SR
1,332 Elo+

VS

Team Averages
Level 63
1,395 SR
1,304 Elo+
Mercury
Mercury
ASellsword
Mercury
Level 42
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 25L
1,184 Elo+
Party 2
Danzaburou
Danzaburou
FatalLordKing
Danzaburou
Level 61
God Stats
64W - 46L
1,505 SR
Queue Stats
173W - 181L
1,358 Elo+
Solo
Janus
Janus
LILBLACKHOLE
Janus
Level 86
God Stats
6W - 4L
1,180 SR
Queue Stats
61W - 72L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Slenderman5020
Baba Yaga
16
9 / 4 / 1
12,545
896
18,991
12,032
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bakasura
goldeneye5000
Bakasura
4
0 / 2 / 1
7,931
567
854
2,051
650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 8 / 3
10,402
743
7,298
11,002
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ASellsword
Mercury
15
7 / 2 / 5
11,863
847
5,465
10,326
3,811
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
FatalLordKing
Danzaburou
14
3 / 4 / 9
11,370
812
8,764
15,342
5,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 5 / 5
11,279
806
8,430
10,815
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
11
Kills
14
14
Deaths
11
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
ASellsword
Mercury
7
2
5
4.75
W
Danzaburou
FatalLordKing
Danzaburou
3
4
9
1.88
W
4
5
5
1.3
L
Baba Yaga
Slenderman5020
Baba Yaga
9
4
1
2.38
L
Bakasura
goldeneye5000
Bakasura
0
2
1
0.25
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,143
Damage
22,659
25,085
Taken
36,483
8,945
Mitigated
13,416
3,648
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ASellsword
Mercury
5,465
2,310
0
2,423
10,326
3,811
632
8,519
1,782
0
23,300
W
Danzaburou
FatalLordKing
Danzaburou
8,764
4,804
0
6,163
15,342
5,692
2,068
9,964
5,378
0
55,015
W
8,430
560
73
245
10,815
3,913
468
8,733
2,082
38,218
0
L
Baba Yaga
Slenderman5020
Baba Yaga
18,991
717
47
3,079
12,032
4,800
87
4,117
7,915
63,634
0
L
Bakasura
goldeneye5000
Bakasura
854
627
0
0
2,051
650
0
1,218
833
0
829
L
7,298
287
205
317
11,002
3,495
90
3,311
7,691
31,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
34,512
123
Minions Killed
153
0
Camps Cleared
0
497,157
Distance Traveled
783,906
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,863
847
34
2
0
310,261
0
W
Danzaburou
11,370
812
73
5
0
241,920
0
W
Janus
11,279
806
46
3
0
231,725
3
L
Baba Yaga
12,545
896
72
5
0
273,711
2
L
Bakasura
7,931
567
0
0
0
23,743
0
L
Janus
10,402
743
51
4
0
199,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role