Player Matchup

Maman Brigitte
Maman Brigitte
Grillomatador12
Maman Brigitte
Level 124
God Stats
6W - 4L
1,661 SR
Queue Stats
167W - 157L
1,489 Elo+
Party 1
Anhur
Anhur
KitzuneeDn
Anhur
Level 127
God Stats
1W - 1L
1,348 SR
Queue Stats
73W - 61L
1,569 Elo+
Party 1
Neith
Neith
LiliMii
Neith
Level 145
God Stats
32W - 20L
1,600 SR
Queue Stats
559W - 541L
1,485 Elo+
Solo
Ymir
Ymir
R0MP3PN3S34
Ymir
Level 43
God Stats
1W - 5L
1,302 SR
Queue Stats
110W - 100L
1,477 Elo+
Party 1
Mulan
Mulan
RoastedBeans17
Mulan
Level 109
God Stats
4W - 3L
1,584 SR
Queue Stats
380W - 347L
1,552 Elo+
Solo
Team Averages
Level 110
1,499 SR
1,514 Elo+

VS

Team Averages
Level 142
1,650 SR
1,498 Elo+
Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
JayTee0702
Raijin
Level 125
God Stats
9W - 5L
1,711 SR
Queue Stats
186W - 149L
1,503 Elo+
Solo
Pele
Pele
KingCoolie
Pele
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,532 Elo+
Party 2
Yu Huang
Yu Huang
Shadow798152
Yu Huang
Level 144
God Stats
6W - 1L
1,799 SR
Queue Stats
175W - 158L
1,495 Elo+
Party 2
Hercules
Hercules
WyteDevilJeebus
Hercules
Level 154
God Stats
1W - 0L
1,739 SR
Queue Stats
350W - 348L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Grillomatador12
Maman Brigitte
11
6 / 7 / 1
6,863
624
7,144
13,799
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
12
0 / 4 / 2
6,563
597
3,664
8,215
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
LiliMii
Neith
11
2 / 4 / 3
6,115
556
7,378
9,553
2,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 6 / 3
5,679
516
2,900
12,475
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 1
7,207
655
11,208
12,513
11,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
6 / 2 / 6
7,003
637
7,923
10,051
6,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
JayTee0702
Raijin
12
1 / 3 / 5
6,965
633
4,624
6,386
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
7 / 3 / 6
7,346
668
13,191
14,702
5,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
Shadow798152
Yu Huang
12
6 / 1 / 4
7,836
712
8,008
9,156
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
11
2 / 3 / 0
6,249
568
3,584
12,629
13,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
12
Kills
22
22
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
2
6
4.5
L
Maman Brigitte
Grillomatador12
Maman Brigitte
6
7
1
0.93
W
Raijin
JayTee0702
Raijin
1
3
5
1.17
W
7
3
6
3.33
L
Anhur
0
4
2
0.25
L
Neith
LiliMii
Neith
2
4
3
0.88
L
1
6
3
0.42
L
3
1
1
3.5
W
Yu Huang
Shadow798152
Yu Huang
6
1
4
8
W
Hercules
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,294
Damage
37,330
56,555
Taken
52,924
29,780
Mitigated
31,094
12,796
Healing
17,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,923
2,925
546
2,886
10,051
6,811
0
2,109
7,942
0
23,400
L
Maman Brigitte
Grillomatador12
Maman Brigitte
7,144
935
0
4,058
13,799
4,525
0
2,078
11,721
43,286
0
W
Raijin
JayTee0702
Raijin
4,624
657
0
1,360
6,386
2,133
0
1,887
4,499
56,968
0
W
13,191
6,105
0
3,581
14,702
5,671
0
3,429
11,273
0
48,584
L
Anhur
3,664
2,147
0
2,251
8,215
2,600
192
2,616
5,599
0
50,226
L
Neith
LiliMii
Neith
7,378
2,601
0
1,467
9,553
2,691
0
3,129
6,424
0
43,861
L
2,900
502
0
1,946
12,475
8,932
0
4,809
7,666
11,102
0
L
11,208
1,620
0
3,074
12,513
11,032
0
0
12,513
62
52,474
W
Yu Huang
Shadow798152
Yu Huang
8,008
2,234
0
5,669
9,156
3,310
807
2,249
6,907
55,419
0
W
Hercules
3,584
1,853
0
3,573
12,629
13,169
0
432
12,197
0
34,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
35,399
299
Minions Killed
340
0
Camps Cleared
0
1,111,629
Distance Traveled
1,065,320
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,003
637
27
2
0
243,563
0
L
Maman Brigitte
6,863
624
56
5
0
256,946
0
W
Raijin
6,965
633
113
10
0
202,683
1
W
Pele
7,346
668
55
5
0
238,705
0
L
Anhur
6,563
597
89
8
0
203,904
2
L
Neith
6,115
556
60
5
0
210,673
3
L
Ymir
5,679
516
15
1
0
230,472
0
L
Mulan
7,207
655
79
7
0
209,634
0
W
Yu Huang
7,836
712
86
8
0
204,436
0
W
Hercules
6,249
568
59
5
0
175,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role