Player Matchup

Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold II
ChaacnAwee
Surtr
Gold II
Level 189
God Stats
64W - 48L
1,608 SR
Queue Stats
639W - 671L
1,601 MMR
Solo
Anubis
Anubis
Gold I
rimbo230
Anubis
Gold I
Level 140
God Stats
52W - 49L
1,609 SR
Queue Stats
650W - 734L
1,618 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,572 SR
1,573 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,574 SR
1,620 MMR
Arachne
Arachne
Bronze III
HalfNelsonJacob
Arachne
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1
Ares
Ares
Gold I
KraYoLuH
Ares
Gold I
Level 180
God Stats
72W - 75L
1,549 SR
Queue Stats
1,308W - 1,361L
1,561 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
RTGflexin
Baron Samedi
Gold I
Level 89
God Stats
25W - 16L
1,673 SR
Queue Stats
167W - 194L
1,800 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 3 / 11
9,551
868
9,243
12,090
5,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Surtr
14
6 / 0 / 11
10,434
949
10,733
10,237
9,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
rimbo230
Anubis
13
7 / 3 / 9
10,234
930
13,270
10,610
5,306
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThothAchillesAgniAthenaBacchus

VS

Bans
KuzenboBastetCerberusXbalanqueChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 2
9,169
834
6,218
13,533
5,815
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
10
1 / 3 / 2
8,072
734
5,324
12,602
11,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
RTGflexin
Baron Samedi
12
2 / 8 / 4
9,346
850
8,529
11,529
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
18
Kills
6
6
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
11
3.5
W
Surtr
6
0
11
11.5
L
3
7
2
0.57
L
Ares
1
3
2
0.67
L
Baron Samedi
RTGflexin
Baron Samedi
2
8
4
0.5
W
Anubis
rimbo230
Anubis
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,246
Damage
20,071
32,937
Taken
37,664
20,337
Mitigated
21,147
8,265
Healing
3,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,243
2,744
0
1,384
12,090
5,374
536
4,973
7,117
0
34,839
W
Surtr
10,733
3,310
0
2,083
10,237
9,657
523
3,575
6,662
1,556
32,021
L
6,218
4,910
0
1,093
13,533
5,815
0
4,555
8,447
0
16,573
L
Ares
5,324
309
0
814
12,602
11,070
0
3,727
8,440
14,312
0
L
Baron Samedi
RTGflexin
Baron Samedi
8,529
251
631
1,438
11,529
4,262
0
5,812
5,532
37,323
0
W
Anubis
rimbo230
Anubis
13,270
857
0
4,798
10,610
5,306
438
5,712
4,898
45,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,219
Gold Earned
26,587
151
Minions Killed
108
0
Camps Cleared
0
635,336
Distance Traveled
531,054
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,551
868
38
3
0
214,402
0
W
Surtr
10,434
949
45
4
0
230,540
1
L
Arachne
9,169
834
17
2
0
182,872
0
L
Ares
8,072
734
23
2
0
167,791
0
L
Baron Samedi
9,346
850
68
6
0
180,391
0
W
Anubis
10,234
930
68
6
0
190,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role