Player Matchup

Amaterasu
Amaterasu
Gleakns
Amaterasu
Level 100
God Stats
3W - 4L
1,690 SR
Queue Stats
93W - 69L
1,878 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Hooligan5360
Maman Brigitte
Level 108
God Stats
4W - 4L
1,594 SR
Queue Stats
170W - 178L
1,423 Elo+
Party 4
Khepri
Khepri
Loneonx
Khepri
Level 79
God Stats
4W - 1L
1,893 SR
Queue Stats
14W - 7L
2,015 Elo+
Party 1
Zeus
Zeus
MotionMan7003
Zeus
Level 115
God Stats
5W - 4L
1,450 SR
Queue Stats
138W - 156L
1,421 Elo+
Party 4
Artemis
Artemis
weimin108
Artemis
Level 158
God Stats
23W - 25L
1,552 SR
Queue Stats
303W - 299L
1,529 Elo+
Solo
Team Averages
Level 112
1,636 SR
1,653 Elo+

VS

Team Averages
Level 115
1,535 SR
1,516 Elo+
Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Rangoon69
Arachne
Level 125
God Stats
17W - 15L
1,512 SR
Queue Stats
116W - 108L
1,525 Elo+
Party 3
Anubis
Anubis
SyndicateSloth
Anubis
Level 121
God Stats
11W - 7L
1,560 SR
Queue Stats
231W - 206L
1,557 Elo+
Solo
Charon
Charon
ThatAim
Charon
Level 66
God Stats
8W - 6L
1,602 SR
Queue Stats
68W - 65L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gleakns
Amaterasu
12
2 / 2 / 0
6,793
523
6,141
15,597
7,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Maman Brigitte
Hooligan5360
Maman Brigitte
11
3 / 6 / 2
6,870
528
7,702
14,345
5,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Loneonx
Khepri
10
0 / 1 / 4
6,196
477
3,448
9,958
7,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 5 / 0
6,399
492
4,211
6,970
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
weimin108
Artemis
10
1 / 2 / 3
5,798
446
12,835
9,035
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 0 / 6
8,188
630
6,331
6,510
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
12
3 / 3 / 3
7,306
562
8,367
9,554
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Arachne
Rangoon69
Arachne
13
5 / 2 / 4
8,127
625
8,039
12,686
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 1 / 1
8,949
688
12,077
11,253
5,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon
ThatAim
Charon
11
1 / 1 / 2
7,139
549
4,518
10,232
7,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
16
16
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
6
5
W
Neith
 
Neith
3
3
3
1.5
L
Amaterasu
Gleakns
Amaterasu
2
2
0
1
L
Maman Brigitte
Hooligan5360
Maman Brigitte
3
6
2
0.67
L
Khepri
Loneonx
Khepri
0
1
4
2
L
1
5
0
0.2
W
Arachne
Rangoon69
Arachne
5
2
4
3.5
W
5
1
1
5.5
W
Charon
ThatAim
Charon
1
1
2
2
L
Artemis
weimin108
Artemis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,337
Damage
39,332
55,905
Taken
50,235
25,727
Mitigated
24,450
19,731
Healing
19,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,331
851
0
1,350
6,510
2,579
320
4,436
1,788
52,260
0
W
Neith
 
Neith
8,367
2,234
0
2,449
9,554
3,705
1,224
2,060
7,454
7
54,451
L
Amaterasu
Gleakns
Amaterasu
6,141
2,231
0
7,090
15,597
7,911
0
9,765
5,790
0
46,570
L
Maman Brigitte
Hooligan5360
Maman Brigitte
7,702
679
0
5,017
14,345
5,149
0
4,797
9,420
53,104
0
L
Khepri
Loneonx
Khepri
3,448
484
1,431
3,790
9,958
7,284
0
2,609
7,349
21,340
0
L
4,211
566
0
224
6,970
2,027
0
3,855
2,805
33,555
0
W
Arachne
Rangoon69
Arachne
8,039
4,583
0
4,521
12,686
5,061
0
5,113
7,513
0
51,590
W
12,077
602
0
9,438
11,253
5,666
336
1,083
10,130
79,656
0
W
Charon
ThatAim
Charon
4,518
1,546
0
1,795
10,232
7,439
130
2,243
7,989
17,816
0
L
Artemis
weimin108
Artemis
12,835
4,217
0
2,179
9,035
3,356
0
1,427
7,608
0
40,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,056
Gold Earned
39,709
305
Minions Killed
396
0
Camps Cleared
0
1,279,017
Distance Traveled
1,310,368
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,188
630
98
8
0
276,112
0
W
Neith
7,306
562
96
7
0
241,381
0
L
Amaterasu
6,793
523
77
6
0
283,639
0
L
Maman Brigitte
6,870
528
80
6
0
265,709
0
L
Khepri
6,196
477
20
2
0
247,255
0
L
Zeus
6,399
492
73
6
0
233,653
1
W
Arachne
8,127
625
69
5
0
293,356
4
W
Anubis
8,949
688
114
9
0
245,095
0
W
Charon
7,139
549
19
1
0
254,424
0
L
Artemis
5,798
446
55
4
0
248,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role