Player Matchup

Ravana
Ravana
Chronic icee
Ravana
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 96L
1,319 Elo+
Party 2
Chiron
Chiron
FuRy Drops
Chiron
Level 158
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 18L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
Meatswrd
Sun Wukong
Level 126
God Stats
5W - 4L
1,312 SR
Queue Stats
460W - 443L
1,486 Elo+
Solo
Kumbhakarna
Kumbhakarna
mcgrimm77
Kumbhakarna
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 115L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
snoopyonweed
Danzaburou
Level 108
God Stats
1W - 1L
1,580 SR
Queue Stats
129W - 103L
1,399 Elo+
Party 2
Team Averages
Level 101
1,521 SR
1,418 Elo+

VS

Team Averages
Level 117
1,458 SR
1,462 Elo+
Cernunnos
Cernunnos
BrainBoogie77
Cernunnos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
DatGoldenOne
Izanami
Level 124
God Stats
2W - 3L
1,478 SR
Queue Stats
205W - 232L
1,369 Elo+
Solo
He Bo
He Bo
Giantzzap
He Bo
Level 125
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
Spartanking5595
Chiron
Level 129
God Stats
4W - 4L
1,514 SR
Queue Stats
515W - 551L
1,443 Elo+
Solo
Anubis
Anubis
Xerophryx
Anubis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
3 / 1 / 11
9,804
817
3,455
10,321
7,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
FuRy Drops
Chiron
18
6 / 0 / 7
10,176
848
13,389
5,359
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Meatswrd
Sun Wukong
17
8 / 3 / 8
10,023
835
15,077
17,422
13,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
mcgrimm77
Kumbhakarna
14
0 / 5 / 15
9,050
754
5,625
20,258
18,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
snoopyonweed
Danzaburou
15
4 / 2 / 7
9,007
751
11,767
7,392
3,002
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BrainBoogie77
Cernunnos
15
3 / 4 / 6
8,469
706
12,134
9,628
4,317
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
DatGoldenOne
Izanami
14
1 / 6 / 4
7,901
658
7,209
11,794
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
Giantzzap
He Bo
13
2 / 5 / 5
7,947
662
8,931
10,633
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 1 / 5
8,557
713
9,868
7,568
3,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Xerophryx
Anubis
14
1 / 5 / 7
8,097
675
7,232
12,234
5,909
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
21
Kills
11
11
Deaths
21
48
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BrainBoogie77
Cernunnos
3
4
6
1.5
W
Ravana
3
1
11
8.5
L
Izanami
DatGoldenOne
Izanami
1
6
4
0.5
W
Chiron
FuRy Drops
Chiron
6
0
7
9.5
L
He Bo
Giantzzap
He Bo
2
5
5
0.9
W
Sun Wukong
Meatswrd
Sun Wukong
8
3
8
4
L
4
1
5
6.5
L
Anubis
Xerophryx
Anubis
1
5
7
0.9
W
Kumbhakarna
mcgrimm77
Kumbhakarna
0
5
15
1.5
W
Danzaburou
snoopyonweed
Danzaburou
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,313
Damage
45,374
60,752
Taken
51,857
44,633
Mitigated
22,352
26,172
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BrainBoogie77
Cernunnos
12,134
7,154
0
1,015
9,628
4,317
0
1,025
8,206
0
21,777
W
Ravana
3,455
340
854
4,242
10,321
7,351
12
3,502
6,819
309
11,639
L
Izanami
DatGoldenOne
Izanami
7,209
4,492
632
1,110
11,794
4,905
0
1,084
10,363
0
18,431
W
Chiron
FuRy Drops
Chiron
13,389
1,245
1,778
2,344
5,359
2,594
969
971
4,388
0
32,621
L
He Bo
Giantzzap
He Bo
8,931
486
1,443
1,970
10,633
3,669
0
2,538
8,051
12,265
0
W
Sun Wukong
Meatswrd
Sun Wukong
15,077
1,584
1,397
7,541
17,422
13,158
447
4,010
13,412
0
22,902
L
9,868
2,086
2,503
2,378
7,568
3,552
0
245
7,090
0
24,171
L
Anubis
Xerophryx
Anubis
7,232
235
0
3,691
12,234
5,909
0
982
10,978
18,640
0
W
Kumbhakarna
mcgrimm77
Kumbhakarna
5,625
164
799
4,483
20,258
18,528
0
5,112
15,146
9,304
0
W
Danzaburou
snoopyonweed
Danzaburou
11,767
1,710
945
1,789
7,392
3,002
0
2,568
4,824
0
24,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,060
Gold Earned
40,971
125
Minions Killed
123
0
Camps Cleared
0
1,224,940
Distance Traveled
1,026,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,469
706
33
3
0
192,611
0
W
Ravana
9,804
817
17
1
0
257,595
0
L
Izanami
7,901
658
25
2
0
177,756
0
W
Chiron
10,176
848
41
3
0
259,179
0
L
He Bo
7,947
662
10
1
0
223,181
0
W
Sun Wukong
10,023
835
25
2
0
251,524
0
L
Chiron
8,557
713
31
3
0
222,989
0
L
Anubis
8,097
675
24
2
0
209,467
0
W
Kumbhakarna
9,050
754
6
1
0
232,090
0
W
Danzaburou
9,007
751
36
3
0
224,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role