Player Matchup

Ravana
Ravana
Gh0stM1te
Ravana
Level 74
God Stats
4W - 4L
1,503 SR
Queue Stats
13W - 7L
1,500 Elo+
Solo
Neith
Neith
Kingstalker1
Neith
Level 84
God Stats
4W - 7L
1,397 SR
Queue Stats
57W - 55L
1,478 Elo+
Solo
Poseidon
Poseidon
Lightwrrk
Poseidon
Level 69
God Stats
15W - 9L
1,674 SR
Queue Stats
89W - 69L
1,460 Elo+
Party 2
Zeus
Zeus
NUGGET4037
Zeus
Level 78
God Stats
2W - 1L
1,843 SR
Queue Stats
194W - 167L
1,480 Elo+
Party 2
Chaac
Chaac
selus wolf
Chaac
Level 98
God Stats
4W - 1L
1,590 SR
Queue Stats
183W - 156L
1,441 Elo+
Party 2
Team Averages
Level 81
1,602 SR
1,472 Elo+

VS

Team Averages
Level 79
1,558 SR
1,432 Elo+
Raijin
Raijin
CrispyPumas
Raijin
Level 83
God Stats
2W - 3L
1,314 SR
Queue Stats
247W - 262L
1,401 Elo+
Party 1
Chang'e
Chang'e
IIToxikk
Chang'e
Level 86
God Stats
1W - 1L
1,678 SR
Queue Stats
43W - 55L
1,433 Elo+
Solo
Da Ji
Da Ji
ImLikeThaat
Da Ji
Level 58
God Stats
16W - 17L
1,498 SR
Queue Stats
218W - 241L
1,419 Elo+
Party 1
Hades
Hades
TBP Arthemys
Hades
Level 89
God Stats
12W - 7L
1,646 SR
Queue Stats
422W - 403L
1,506 Elo+
Solo
Skadi
Skadi
YouWasChose
Skadi
Level 80
God Stats
5W - 3L
1,654 SR
Queue Stats
251W - 281L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gh0stM1te
Ravana
18
3 / 1 / 0
10,724
596
12,398
10,846
8,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 3 / 7
10,683
594
10,658
13,868
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
Lightwrrk
Poseidon
17
11 / 1 / 6
10,679
593
18,729
11,147
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 8 / 7
9,416
523
14,137
14,054
4,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
12
3 / 5 / 10
8,253
459
9,509
15,897
17,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
4 / 6 / 2
9,987
555
10,220
11,899
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
IIToxikk
Chang'e
15
1 / 1 / 0
9,222
512
6,224
15,654
8,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 3 / 3
8,538
474
6,446
18,827
8,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 8 / 6
9,238
513
14,713
24,204
13,448
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 5 / 5
9,411
523
7,999
15,642
6,008
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
23
Kills
18
18
Deaths
23
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
6
2
0.83
W
Ravana
Gh0stM1te
Ravana
3
1
0
3
L
Chang'e
IIToxikk
Chang'e
1
1
0
1
L
3
3
3
1.5
W
3
3
7
2.17
W
Poseidon
Lightwrrk
Poseidon
11
1
6
14
W
3
8
7
0.81
L
5
8
6
1
L
5
5
5
1.5
W
Chaac
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,431
Damage
45,602
65,812
Taken
86,226
40,341
Mitigated
40,625
17,090
Healing
22,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
10,220
802
0
1,000
11,899
4,859
108
4,339
7,560
74,139
0
W
Ravana
Gh0stM1te
Ravana
12,398
4,504
0
4,586
10,846
8,228
617
5,012
5,305
0
99,870
L
Chang'e
IIToxikk
Chang'e
6,224
1,283
353
5,940
15,654
8,183
0
1,109
14,545
53,756
0
L
6,446
1,425
0
3,124
18,827
8,127
0
6,939
11,764
0
52,880
W
10,658
4,183
0
3,316
13,868
5,450
1,016
6,558
7,266
0
108,396
W
Poseidon
Lightwrrk
Poseidon
18,729
3,370
0
2,401
11,147
4,146
39
5,629
5,480
79,472
2,238
W
14,137
3,609
0
1,759
14,054
4,998
771
6,482
7,572
67,198
0
L
14,713
1,415
140
8,631
24,204
13,448
102
9,786
13,691
68,988
0
L
7,999
3,745
0
3,801
15,642
6,008
718
9,800
5,628
0
50,867
W
Chaac
9,509
2,023
0
5,028
15,897
17,519
0
7,371
8,526
0
28,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,755
Gold Earned
46,396
539
Minions Killed
475
0
Camps Cleared
0
1,652,696
Distance Traveled
1,666,564
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,987
555
125
7
0
317,168
0
W
Ravana
10,724
596
154
9
0
314,289
1
L
Chang'e
9,222
512
112
6
0
310,869
0
L
Da Ji
8,538
474
67
4
0
397,272
4
W
Neith
10,683
594
167
9
0
314,798
1
W
Poseidon
10,679
593
95
5
0
419,559
0
W
Zeus
9,416
523
99
6
0
301,556
0
L
Hades
9,238
513
89
5
0
315,903
0
L
Skadi
9,411
523
82
5
0
325,352
1
W
Chaac
8,253
459
24
1
0
302,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role