Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Tuhskyy
Susano
Level 154
God Stats
1W - 3L
1,507 SR
Queue Stats
27W - 40L
1,371 Elo+
Party 1
Geb
Geb
xRyFyTTV
Geb
Level 87
God Stats
1W - 2L
1,198 SR
Queue Stats
145W - 180L
1,414 Elo+
Party 1
Team Averages
Level 139
1,441 SR
1,457 Elo+

VS

Team Averages
Level 135
1,400 SR
1,480 Elo+
Sobek
Sobek
Kellz_uhProblem
Sobek
Level 126
God Stats
0W - 1L
1,618 SR
Queue Stats
144W - 144L
1,547 Elo+
Solo
Sylvanus
Sylvanus
Kubbee
Sylvanus
Level 137
God Stats
2W - 4L
1,292 SR
Queue Stats
238W - 246L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
PWNTASTROPHY
Zhong Kui
Level 107
God Stats
0W - 2L
1,245 SR
Queue Stats
46W - 62L
1,404 Elo+
Solo
Pele
Pele
SpaceCowboy_408
Pele
Level 156
God Stats
4W - 5L
1,409 SR
Queue Stats
517W - 542L
1,443 Elo+
Solo
Ratatoskr
Ratatoskr
WHITEY 2OP
Ratatoskr
Level 148
God Stats
1W - 3L
1,438 SR
Queue Stats
59W - 72L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 0 / 3
5,904
1,181
6,255
4,111
1,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos
 
Chronos
10
1 / 0 / 4
5,511
1,102
2,423
3,918
1,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
 
Cerberus
9
1 / 1 / 4
5,213
1,043
1,724
4,871
4,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Tuhskyy
Susano
10
2 / 0 / 2
5,655
1,131
4,444
4,220
1,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 3
4,994
999
1,689
4,973
3,687
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,308
262
0
0
0
Sylvanus
Kubbee
Sylvanus
9
0 / 1 / 1
5,056
1,011
2,348
4,911
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
PWNTASTROPHY
Zhong Kui
11
0 / 1 / 0
5,557
1,111
5,152
4,475
4,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 0
5,119
1,024
3,011
4,902
1,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ratatoskr
WHITEY 2OP
Ratatoskr
10
0 / 2 / 1
5,162
1,032
2,678
3,901
2,609
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
5
Kills
0
1
Deaths
5
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
3
2.5
W
Chronos
 
Chronos
1
0
4
3
W
Cerberus
 
Cerberus
1
1
4
3
L
0
0
0
0
L
Sylvanus
Kubbee
Sylvanus
0
1
1
0.5
L
Zhong Kui
PWNTASTROPHY
Zhong Kui
0
1
0
0
L
0
1
0
0
W
Susano
Tuhskyy
Susano
2
0
2
3
L
Ratatoskr
WHITEY 2OP
Ratatoskr
0
2
1
0.25
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,535
Damage
13,189
22,093
Taken
18,189
13,602
Mitigated
13,781
10,622
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,255
723
2,945
2,048
4,111
1,787
31
790
3,321
18,059
0
W
Chronos
 
Chronos
2,423
429
0
847
3,918
1,509
0
1,578
2,340
6,428
0
W
Cerberus
 
Cerberus
1,724
77
0
2,158
4,871
4,662
0
1,465
3,406
3,926
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
Kubbee
Sylvanus
2,348
409
1,869
1,149
4,911
5,087
0
3,799
1,112
3,474
0
L
Zhong Kui
PWNTASTROPHY
Zhong Kui
5,152
680
427
1,860
4,475
4,165
0
2,856
1,619
15,843
0
L
3,011
310
250
1,551
4,902
1,920
0
3,261
1,641
0
8,098
W
Susano
Tuhskyy
Susano
4,444
332
716
1,275
4,220
1,957
0
1,616
2,604
0
6,588
L
Ratatoskr
WHITEY 2OP
Ratatoskr
2,678
182
0
9
3,901
2,609
0
2,175
1,726
0
6,559
W
1,689
72
528
105
4,973
3,687
0
2,051
2,922
3,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,277
Gold Earned
22,202
62
Minions Killed
55
0
Camps Cleared
0
544,136
Distance Traveled
387,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,904
1,181
20
4
0
124,176
0
W
Chronos
5,511
1,102
17
3
0
115,840
0
W
Cerberus
5,213
1,043
18
4
0
74,443
0
L
Sobek
1,308
262
0
0
0
0
0
L
Sylvanus
5,056
1,011
0
0
0
78,237
0
L
Zhong Kui
5,557
1,111
31
6
0
104,786
0
L
Pele
5,119
1,024
19
4
0
96,720
0
W
Susano
5,655
1,131
6
1
0
111,597
0
L
Ratatoskr
5,162
1,032
5
1
0
107,829
0
W
Geb
4,994
999
1
0
0
118,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role