Player Matchup

Nox
Nox
Alphabetppl1
Nox
Level 67
God Stats
8W - 4L
1,514 SR
Queue Stats
57W - 33L
1,596 Elo+
Party 1
Arachne
Arachne
MajinVargas
Arachne
Level 95
God Stats
4W - 2L
1,746 SR
Queue Stats
175W - 146L
1,579 Elo+
Party 1
Anhur
Anhur
Plastictauris19
Anhur
Level 40
God Stats
4W - 5L
1,403 SR
Queue Stats
42W - 39L
1,408 Elo+
Party 2
Maui
Maui
ReiTTv
Maui
Level 47
God Stats
2W - 1L
1,498 SR
Queue Stats
73W - 61L
1,466 Elo+
Party 2
Achilles
Achilles
Tvarga7
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 91L
1,541 Elo+
Party 1
Team Averages
Level 55
1,532 SR
1,518 Elo+

VS

Team Averages
Level 39
1,489 SR
1,369 Elo+
Izanami
Izanami
BWeiserGriff
Izanami
Level 68
God Stats
4W - 5L
1,354 SR
Queue Stats
25W - 27L
1,368 Elo+
Party 3
Khepri
Khepri
Balncey
Khepri
Level 36
God Stats
5W - 6L
1,493 SR
Queue Stats
57W - 71L
1,343 Elo+
Solo
Fenrir
Fenrir
BudWGriff
Fenrir
Level 6
God Stats
0W - 2L
1,220 SR
Queue Stats
2W - 7L
1,198 Elo+
Party 3
Eset
Eset
Freerkelly2811
Eset
Level 49
God Stats
5W - 1L
1,880 SR
Queue Stats
153W - 156L
1,500 Elo+
Solo
Bellona
Bellona
Tajinnn
Bellona
Level 38
God Stats
3W - 5L
1,500 SR
Queue Stats
148W - 169L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
7,540
580
5,154
4,947
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
MajinVargas
Arachne
15
7 / 0 / 2
8,305
639
8,362
10,076
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 3
6,310
485
6,427
7,556
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
ReiTTv
Maui
10
0 / 1 / 5
6,584
506
4,378
11,428
8,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Tvarga7
Achilles
12
1 / 2 / 3
6,810
524
9,037
14,342
14,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BWeiserGriff
Izanami
11
1 / 3 / 0
6,194
476
6,901
7,184
2,976
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Balncey
Khepri
10
0 / 3 / 1
6,327
487
4,238
13,138
12,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
BudWGriff
Fenrir
10
0 / 3 / 0
5,949
458
1,470
9,106
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 1
7,046
542
5,809
8,240
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Tajinnn
Bellona
11
2 / 2 / 0
7,344
565
9,281
13,710
14,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
3
3
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Izanami
BWeiserGriff
Izanami
1
3
0
0.33
L
Khepri
Balncey
Khepri
0
3
1
0.17
L
Fenrir
BudWGriff
Fenrir
0
3
0
0
L
0
3
1
0.17
W
Arachne
MajinVargas
Arachne
7
0
2
8
W
3
0
3
4.5
W
Maui
ReiTTv
Maui
0
1
5
2.5
L
Bellona
Tajinnn
Bellona
2
2
0
1
W
Achilles
Tvarga7
Achilles
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,358
Damage
27,699
48,349
Taken
51,378
32,131
Mitigated
36,260
10,826
Healing
11,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,154
48
0
479
4,947
1,743
100
3,075
1,872
54,476
0
L
Izanami
BWeiserGriff
Izanami
6,901
4,848
0
1,480
7,184
2,976
738
2,149
5,035
0
49,483
L
Khepri
Balncey
Khepri
4,238
645
257
3,348
13,138
12,020
0
2,951
10,187
25,084
0
L
Fenrir
BudWGriff
Fenrir
1,470
626
0
1,002
9,106
3,447
0
608
8,498
0
37,155
L
5,809
582
0
1,182
8,240
3,700
0
3,623
4,617
59,776
0
W
Arachne
MajinVargas
Arachne
8,362
6,719
0
3,053
10,076
4,015
655
926
9,150
0
71,512
W
6,427
2,955
0
1,869
7,556
2,784
0
3,089
4,467
0
40,366
W
Maui
ReiTTv
Maui
4,378
1,253
0
3,044
11,428
8,796
0
3,266
8,162
25,370
0
L
Bellona
Tajinnn
Bellona
9,281
3,468
0
4,702
13,710
14,117
0
201
13,509
0
50,335
W
Achilles
Tvarga7
Achilles
9,037
1,589
0
2,381
14,342
14,793
0
0
14,342
0
37,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,549
Gold Earned
32,860
322
Minions Killed
349
0
Camps Cleared
0
1,309,871
Distance Traveled
1,205,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,540
580
81
6
0
260,655
0
L
Izanami
6,194
476
82
6
0
224,603
0
L
Khepri
6,327
487
34
3
0
249,852
0
L
Fenrir
5,949
458
62
5
0
253,723
0
L
Eset
7,046
542
108
8
0
242,903
0
W
Arachne
8,305
639
96
7
0
304,140
0
W
Anhur
6,310
485
55
4
0
234,628
0
W
Maui
6,584
506
33
3
0
248,989
0
L
Bellona
7,344
565
63
5
0
234,459
0
W
Achilles
6,810
524
57
4
0
261,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role