Player Matchup

Bastet
Bastet
Grundee
Bastet
Level 127
God Stats
2W - 0L
1,854 SR
Queue Stats
6W - 8L
1,549 Elo+
Party 1
Anhur
Anhur
LastCaress01
Anhur
Level 95
God Stats
4W - 3L
1,650 SR
Queue Stats
25W - 22L
1,559 Elo+
Party 1
Jormungandr
Jormungandr
Toreis
Jormungandr
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,543 Elo+
Party 1
The Morrigan
The Morrigan
ZZZeya
The Morrigan
Level 138
God Stats
2W - 1L
1,586 SR
Queue Stats
31W - 14L
1,702 Elo+
Solo
Cu Chulainn
Cu Chulainn
tiggurai
Cu Chulainn
Level 144
God Stats
262W - 206L
1,545 SR
Queue Stats
319W - 284L
1,504 Elo+
Solo
Team Averages
Level 111
1,627 SR
1,571 Elo+

VS

Team Averages
Level 149
1,557 SR
1,515 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Derzzie
Ratatoskr
Level 151
God Stats
11W - 9L
1,552 SR
Queue Stats
410W - 351L
1,570 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Max4116
Kumbhakarna
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,468 Elo+
Party 2
Awilix
Awilix
Straines
Awilix
Level 138
God Stats
26W - 20L
1,597 SR
Queue Stats
533W - 454L
1,570 Elo+
Party 3
Rama
Rama
TheRealEos
Rama
Level 155
God Stats
0W - 1L
1,636 SR
Queue Stats
11W - 15L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Grundee
Bastet
14
2 / 0 / 1
7,673
590
5,983
11,271
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
9 / 4 / 3
8,458
651
13,419
11,236
4,092
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Toreis
Jormungandr
12
3 / 1 / 6
7,988
614
6,159
7,455
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
ZZZeya
The Morrigan
14
3 / 1 / 2
8,451
650
7,414
5,989
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
tiggurai
Cu Chulainn
13
1 / 4 / 0
7,677
591
6,996
12,170
7,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
0 / 3 / 1
7,385
568
3,960
7,760
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
Derzzie
Ratatoskr
13
2 / 1 / 2
7,720
594
4,788
12,037
9,180
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Max4116
Kumbhakarna
9
2 / 4 / 0
5,801
446
2,340
13,639
7,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
Straines
Awilix
15
6 / 3 / 3
8,704
670
7,973
10,135
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 7 / 3
6,035
464
4,262
11,084
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
18
Kills
10
10
Deaths
18
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
1
0.17
L
Ratatoskr
Derzzie
Ratatoskr
2
1
2
3
W
Bastet
Grundee
Bastet
2
0
1
2.5
W
9
4
3
2.63
L
Kumbhakarna
Max4116
Kumbhakarna
2
4
0
0.5
L
Awilix
Straines
Awilix
6
3
3
2.5
L
0
7
3
0.21
W
Jormungandr
Toreis
Jormungandr
3
1
6
6
W
The Morrigan
ZZZeya
The Morrigan
3
1
2
4
W
Cu Chulainn
tiggurai
Cu Chulainn
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,971
Damage
23,323
48,121
Taken
54,655
23,874
Mitigated
25,915
11,675
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,960
45
0
2,251
7,760
2,788
0
2,643
5,117
59,825
0
L
Ratatoskr
Derzzie
Ratatoskr
4,788
1,194
0
4,044
12,037
9,180
0
82
11,955
0
55,864
W
Bastet
Grundee
Bastet
5,983
2,797
0
3,266
11,271
4,290
0
1,251
9,932
0
68,065
W
13,419
9,278
0
4,132
11,236
4,092
3,093
1,676
9,532
0
56,692
L
Kumbhakarna
Max4116
Kumbhakarna
2,340
609
0
1,284
13,639
7,778
0
4,895
8,744
13,806
0
L
Awilix
Straines
Awilix
7,973
3,592
0
485
10,135
3,869
0
2,030
8,105
0
70,999
L
4,262
3,403
0
2,034
11,084
2,300
0
2,302
8,782
0
39,134
W
Jormungandr
Toreis
Jormungandr
6,159
1,594
0
1,649
7,455
6,173
270
1,068
6,331
26,564
0
W
The Morrigan
ZZZeya
The Morrigan
7,414
1,531
0
871
5,989
2,315
678
1,938
3,897
74,790
3,342
W
Cu Chulainn
tiggurai
Cu Chulainn
6,996
850
0
1,757
12,170
7,004
0
41
12,129
82
58,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,247
Gold Earned
35,645
464
Minions Killed
398
0
Camps Cleared
0
1,290,831
Distance Traveled
1,328,787
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,385
568
130
10
0
229,307
1
L
Ratatoskr
7,720
594
89
7
0
292,557
0
W
Bastet
7,673
590
119
9
0
333,138
1
W
Anhur
8,458
651
95
7
0
230,127
0
L
Kumbhakarna
5,801
446
14
1
0
275,909
0
L
Awilix
8,704
670
102
8
0
319,781
0
L
Rama
6,035
464
63
5
0
211,233
0
W
Jormungandr
7,988
614
33
3
0
242,365
0
W
The Morrigan
8,451
650
135
10
0
249,300
2
W
Cu Chulainn
7,677
591
82
6
0
235,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role