Player Matchup

Heimdallr
Heimdallr
ExoticWolfPack
Heimdallr
Level 116
God Stats
0W - 4L
1,176 SR
Queue Stats
144W - 185L
1,473 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ScodaWithLime
Morgan Le Fay
Level 122
God Stats
10W - 16L
1,398 SR
Queue Stats
132W - 166L
1,494 Elo+
Party 1
Terra
Terra
SundaySilence33
Terra
Level 105
God Stats
2W - 2L
1,670 SR
Queue Stats
44W - 74L
1,363 Elo+
Party 1
Surtr
Surtr
ThaGridMaster
Surtr
Level 128
God Stats
30W - 22L
1,643 SR
Queue Stats
142W - 173L
1,501 Elo+
Party 1
Arachne
Arachne
l33tHaxz
Arachne
Level 107
God Stats
2W - 1L
1,524 SR
Queue Stats
12W - 27L
1,316 Elo+
Solo
Team Averages
Level 116
1,482 SR
1,429 Elo+

VS

Team Averages
Level 113
1,505 SR
1,422 Elo+
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
C_Peludat11
Thanatos
Level 97
God Stats
2W - 4L
1,278 SR
Queue Stats
194W - 200L
1,379 Elo+
Party 2
Apollo
Apollo
OnesOwnGoal
Apollo
Level 119
God Stats
3W - 2L
1,523 SR
Queue Stats
22W - 25L
1,410 Elo+
Party 3
Skadi
Skadi
SammieJojo
Skadi
Level 142
God Stats
1W - 1L
1,484 SR
Queue Stats
22W - 26L
1,407 Elo+
Party 3
Horus
Horus
snooZr
Horus
Level 102
God Stats
6W - 1L
1,738 SR
Queue Stats
22W - 24L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ExoticWolfPack
Heimdallr
12
2 / 5 / 0
7,787
433
11,449
16,104
8,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
ScodaWithLime
Morgan Le Fay
15
4 / 5 / 3
8,858
492
15,819
18,625
7,213
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 4
7,510
417
1,960
13,613
12,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 1 / 2
9,164
509
9,109
13,956
16,264
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
l33tHaxz
Arachne
14
4 / 5 / 2
8,638
480
6,905
18,215
7,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 5 / 2
8,817
490
9,540
12,640
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
C_Peludat11
Thanatos
15
3 / 4 / 3
9,144
508
8,163
16,740
8,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
15
4 / 2 / 7
9,507
528
15,168
13,123
6,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
15
5 / 0 / 5
9,794
544
14,648
12,864
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
snooZr
Horus
14
3 / 1 / 6
9,273
515
8,196
16,720
17,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
12
Kills
16
17
Deaths
12
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
5
2
0.4
W
Thanatos
C_Peludat11
Thanatos
3
4
3
1.13
L
Heimdallr
ExoticWolfPack
Heimdallr
2
5
0
0.4
W
Apollo
4
2
7
3.75
W
Skadi
5
0
5
7.5
L
Morgan Le Fay
ScodaWithLime
Morgan Le Fay
4
5
3
1.1
L
0
1
4
2
L
2
1
2
3
L
Arachne
l33tHaxz
Arachne
4
5
2
1
W
Horus
snooZr
Horus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,242
Damage
55,715
80,513
Taken
72,087
51,564
Mitigated
43,191
22,247
Healing
29,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,540
200
0
500
12,640
4,802
2,112
7,734
4,906
54,939
0
W
Thanatos
C_Peludat11
Thanatos
8,163
2,338
0
11,038
16,740
8,381
1,410
3,414
13,326
0
53,605
L
Heimdallr
ExoticWolfPack
Heimdallr
11,449
5,227
0
2,865
16,104
8,193
254
0
16,104
0
67,640
W
Apollo
15,168
9,677
0
3,134
13,123
6,579
839
2,107
11,016
0
78,808
W
Skadi
14,648
6,004
0
57
12,864
5,622
178
2,746
10,118
0
76,997
L
Morgan Le Fay
ScodaWithLime
Morgan Le Fay
15,819
2,233
0
4,455
18,625
7,213
0
6,796
11,289
74,816
0
L
1,960
156
3,235
4,533
13,613
12,371
0
182
13,423
10,367
0
L
9,109
2,564
0
3,508
13,956
16,264
56
0
13,956
7,421
52,197
L
Arachne
l33tHaxz
Arachne
6,905
3,951
0
3,651
18,215
7,523
70
1,844
16,201
147
55,092
W
Horus
snooZr
Horus
8,196
3,940
5,814
8,753
16,720
17,807
169
3,154
13,566
0
24,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,957
Gold Earned
46,535
395
Minions Killed
443
0
Camps Cleared
0
1,650,901
Distance Traveled
1,862,274
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,817
490
112
6
0
337,734
3
W
Thanatos
9,144
508
75
4
0
343,266
5
L
Heimdallr
7,787
433
114
6
0
270,662
0
W
Apollo
9,507
528
134
7
0
383,403
0
W
Skadi
9,794
544
104
6
0
362,458
0
L
Morgan Le Fay
8,858
492
98
5
0
305,349
1
L
Terra
7,510
417
10
1
0
368,230
5
L
Surtr
9,164
509
100
6
0
345,770
5
L
Arachne
8,638
480
73
4
0
360,890
2
W
Horus
9,273
515
18
1
0
435,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role