Player Matchup

Lancelot
Lancelot
ASellsword
Lancelot
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,160 Elo+
Party 1
Chang'e
Chang'e
LILBLACKHOLE
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,369 Elo+
Party 1
Ymir
Ymir
s-----Q
Ymir
Level 33
God Stats
3W - 1L
1,686 SR
Queue Stats
172W - 199L
1,321 Elo+
Solo
Team Averages
Level 54
1,562 SR
1,283 Elo+

VS

Team Averages
Level 57
1,458 SR
1,383 Elo+
Persephone
Persephone
 
Persephone
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
BairoNo23
Tyr
Level 60
God Stats
8W - 5L
1,437 SR
Queue Stats
288W - 350L
1,245 Elo+
Solo
Ra
Ra
DC1019
Ra
Level 48
God Stats
26W - 31L
1,438 SR
Queue Stats
320W - 329L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ASellsword
Lancelot
9
0 / 6 / 2
6,263
696
4,207
8,325
3,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
LILBLACKHOLE
Chang'e
8
1 / 7 / 1
6,363
707
3,537
10,735
3,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
s-----Q
Ymir
9
0 / 3 / 2
6,343
705
2,185
13,854
10,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
9 / 1 / 6
9,417
1,046
9,664
4,399
1,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
4 / 2 / 6
7,996
888
4,291
9,239
6,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
12
3 / 0 / 13
8,988
999
11,534
4,860
2,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
1
Kills
16
16
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
9
1
6
12
L
Lancelot
ASellsword
Lancelot
0
6
2
0.17
W
4
2
6
3.5
W
Ra
3
0
13
9.5
L
Chang'e
LILBLACKHOLE
Chang'e
1
7
1
0.21
L
Ymir
s-----Q
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,929
Damage
25,489
32,914
Taken
18,498
16,956
Mitigated
10,158
2,449
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,664
1,149
0
764
4,399
1,430
862
1,402
2,968
29,383
0
L
Lancelot
ASellsword
Lancelot
4,207
591
0
600
8,325
3,030
0
4,547
3,662
0
15,760
W
4,291
583
0
1,142
9,239
6,704
175
2,821
6,418
0
20,960
W
Ra
11,534
875
1,488
1,800
4,860
2,024
939
1,946
2,914
41,065
0
L
Chang'e
LILBLACKHOLE
Chang'e
3,537
769
655
608
10,735
3,728
0
7,360
3,298
18,727
0
L
Ymir
s-----Q
Ymir
2,185
246
0
586
13,854
10,198
0
9,304
3,951
17,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,969
Gold Earned
26,401
57
Minions Killed
103
0
Camps Cleared
0
423,478
Distance Traveled
506,028
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,417
1,046
36
4
0
174,534
0
L
Lancelot
6,263
696
23
3
0
159,181
0
W
Tyr
7,996
888
20
2
0
166,101
0
W
Ra
8,988
999
47
5
0
165,393
0
L
Chang'e
6,363
707
23
3
0
115,300
2
L
Ymir
6,343
705
11
1
0
148,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role