Player Matchup

Mulan
Mulan
Gold IV
BigChungusCome69
Mulan
Gold IV
Level 126
God Stats
2W - 1L
1,604 SR
Queue Stats
31W - 27L
1,587 MMR
Party 2
Kuzenbo
Kuzenbo
Gold I
FrekiGeri
Kuzenbo
Gold I
Level 159
God Stats
40W - 40L
1,541 SR
Queue Stats
271W - 250L
1,601 MMR
Solo
Anubis
Anubis
Gold IV
Ihatewomen2009
Anubis
Gold IV
Level 157
God Stats
4W - 3L
1,907 SR
Queue Stats
27W - 22L
1,627 MMR
Party 2
Ratatoskr
Ratatoskr
Gold I
Zaldrizez
Ratatoskr
Gold I
Level 207
God Stats
3W - 5L
1,546 SR
Queue Stats
300W - 294L
1,572 MMR
Party 3
Hachiman
Hachiman
Platinum IV
sG i IK ii IN G
Hachiman
Platinum IV
Level 154
God Stats
16W - 11L
1,611 SR
Queue Stats
251W - 262L
1,712 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 161
1,642 SR
1,620 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,540 SR
1,617 MMR
Raijin
Raijin
Silver I
Hagginberg
Raijin
Silver I
Level 64
God Stats
0W - 1L
1,718 SR
Queue Stats
8W - 11L
1,677 MMR
Party 1
Thor
Thor
Bronze III
ImCrispyKreme
Thor
Bronze III
Level 135
God Stats
0W - 1L
1,781 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Bellona
Bellona
Gold I
JJhortS7
Bellona
Gold I
Level 134
God Stats
3W - 3L
1,429 SR
Queue Stats
330W - 319L
1,617 MMR
Solo
Cernunnos
Cernunnos
Gold I
Ruddiesteel
Cernunnos
Gold I
Level 157
God Stats
0W - 2L
1,572 SR
Queue Stats
79W - 75L
1,665 MMR
Party 4
Terra
Terra
Gold I
TheUltimateBergy
Terra
Gold I
Level 168
God Stats
0W - 1L
1,200 SR
Queue Stats
68W - 63L
1,626 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 4
10,934
607
16,806
18,278
15,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
FrekiGeri
Kuzenbo
13
1 / 2 / 9
7,838
435
11,717
20,468
18,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

17
7 / 1 / 7
11,514
640
15,774
12,957
6,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Zaldrizez
Ratatoskr
17
7 / 1 / 5
10,564
587
8,997
16,550
6,519
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hachiman
18
1 / 0 / 2
10,974
610
5,814
7,440
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AgniChang'eThanatosPele

VS

Bans
AtlasJanusSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hagginberg
Raijin
13
0 / 5 / 1
7,985
444
9,113
13,634
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 3 / 2
8,776
488
5,401
13,667
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
JJhortS7
Bellona
14
0 / 5 / 0
8,575
476
6,251
19,804
16,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cernunnos
Ruddiesteel
Cernunnos
14
0 / 3 / 0
8,301
461
5,604
11,419
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

12
1 / 4 / 1
7,753
431
6,615
20,259
15,755
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
20
Kills
3
4
Deaths
20
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Kuzenbo
FrekiGeri
Kuzenbo
1
2
9
2.75
L
Raijin
Hagginberg
Raijin
0
5
1
0.1
W
7
1
7
10.5
L
2
3
2
1
L
Bellona
JJhortS7
Bellona
0
5
0
0
L
Cernunnos
Ruddiesteel
Cernunnos
0
3
0
0
L
1
4
1
0.38
W
Ratatoskr
Zaldrizez
Ratatoskr
7
1
5
9.5
W
Hachiman
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,108
Damage
32,984
75,693
Taken
78,783
50,568
Mitigated
46,530
33,023
Healing
16,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,806
2,295
0
9,525
18,278
15,015
230
935
17,343
0
98,034
W
Kuzenbo
FrekiGeri
Kuzenbo
11,717
3,110
396
4,336
20,468
18,805
41
3,983
16,332
28,874
0
L
Raijin
Hagginberg
Raijin
9,113
489
0
928
13,634
4,609
0
7,784
5,421
57,993
0
W
15,774
1,918
0
10,050
12,957
6,977
813
6,040
6,506
116,158
0
L
5,401
748
0
945
13,667
4,944
0
4,519
8,933
0
71,368
L
Bellona
JJhortS7
Bellona
6,251
3,515
0
5,054
19,804
16,848
0
909
18,895
0
64,830
L
Cernunnos
Ruddiesteel
Cernunnos
5,604
1,683
0
3,951
11,419
4,374
138
2,201
8,995
0
65,573
L
6,615
509
1,919
3,340
20,259
15,755
0
10,616
9,048
31,725
0
W
Ratatoskr
Zaldrizez
Ratatoskr
8,997
1,752
0
4,021
16,550
6,519
0
3,296
13,029
0
91,098
W
Hachiman
5,814
2,677
0
4,695
7,440
3,252
659
1,241
6,199
0
110,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,824
Gold Earned
41,390
643
Minions Killed
533
0
Camps Cleared
0
1,805,265
Distance Traveled
1,681,995
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,934
607
131
7
0
356,978
0
W
Kuzenbo
7,838
435
27
2
0
356,381
0
L
Raijin
7,985
444
129
7
0
310,475
4
W
Anubis
11,514
640
183
10
0
324,543
0
L
Thor
8,776
488
101
6
0
366,135
1
L
Bellona
8,575
476
129
7
0
335,870
2
L
Cernunnos
8,301
461
126
7
0
303,037
3
L
Terra
7,753
431
48
3
0
366,478
7
W
Ratatoskr
10,564
587
121
7
0
426,106
6
W
Hachiman
10,974
610
181
10
0
341,257
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role