Player Matchup

Awilix
Awilix
DankKazuo
Awilix
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,604 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JennyLuv
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 87L
1,637 Elo+
Solo
Rama
Rama
KwwHxGhost
Rama
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,564 Elo+
Party 1
Artio
Artio
kawasaki5743
Artio
Level 143
God Stats
2W - 2L
1,463 SR
Queue Stats
226W - 207L
1,533 Elo+
Party 2
Maui
Maui
qüïxøtïc
Maui
Level 117
God Stats
3W - 1L
1,775 SR
Queue Stats
177W - 161L
1,522 Elo+
Party 2
Team Averages
Level 102
1,548 SR
1,572 Elo+

VS

Team Averages
Level 97
1,593 SR
1,576 Elo+
Baba Yaga
Baba Yaga
CrazyMage98
Baba Yaga
Level 27
God Stats
2W - 0L
1,746 SR
Queue Stats
74W - 63L
1,566 Elo+
Party 3
Izanami
Izanami
OneHolyBoi
Izanami
Level 137
God Stats
1W - 1L
1,591 SR
Queue Stats
140W - 106L
1,592 Elo+
Solo
Artio
Artio
OnlySugarCane
Artio
Level 80
God Stats
3W - 2L
1,547 SR
Queue Stats
57W - 34L
1,619 Elo+
Solo
Ymir
Ymir
austen57
Ymir
Level 125
God Stats
1W - 1L
1,225 SR
Queue Stats
103W - 99L
1,565 Elo+
Party 3
Kumbhakarna
Kumbhakarna
bigchaibi
Kumbhakarna
Level 118
God Stats
3W - 2L
1,858 SR
Queue Stats
338W - 340L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DankKazuo
Awilix
13
1 / 5 / 5
6,933
630
8,638
13,976
6,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
JennyLuv
Kumbhakarna
13
1 / 5 / 5
7,446
677
5,152
10,637
4,383
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
4 / 4 / 1
7,815
710
10,492
9,204
4,823
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
1 / 2 / 6
7,792
708
6,948
14,535
14,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 7
7,436
676
6,099
12,260
12,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CrazyMage98
Baba Yaga
15
3 / 1 / 9
8,719
793
12,732
6,148
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
OneHolyBoi
Izanami
16
4 / 1 / 11
9,565
870
15,573
9,875
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 1 / 14
8,674
789
7,004
13,928
14,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
16
6 / 2 / 9
10,113
919
9,203
18,136
15,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
bigchaibi
Kumbhakarna
16
5 / 2 / 13
8,964
815
7,923
12,084
14,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
7
Kills
19
19
Deaths
7
24
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
CrazyMage98
Baba Yaga
3
1
9
7.5
L
Awilix
DankKazuo
Awilix
1
5
5
0.7
L
Kumbhakarna
JennyLuv
Kumbhakarna
1
5
5
0.7
L
4
4
1
1.13
W
Izanami
OneHolyBoi
Izanami
4
1
11
9.5
W
1
1
14
8
W
Ymir
6
2
9
5.25
W
Kumbhakarna
bigchaibi
Kumbhakarna
5
2
13
5.75
L
1
2
6
2
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,329
Damage
52,435
60,612
Taken
60,171
42,724
Mitigated
51,656
17,975
Healing
26,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
CrazyMage98
Baba Yaga
12,732
616
1,310
1,208
6,148
3,261
1,186
2,607
3,541
25,585
0
L
Awilix
DankKazuo
Awilix
8,638
1,381
1,198
1,836
13,976
6,904
0
8,939
5,037
0
11,772
L
Kumbhakarna
JennyLuv
Kumbhakarna
5,152
243
0
579
10,637
4,383
0
4,990
5,647
9,298
0
L
10,492
5,505
1,420
473
9,204
4,823
210
7,259
1,945
0
24,096
W
Izanami
OneHolyBoi
Izanami
15,573
9,259
1,064
2,655
9,875
4,383
4,776
4,302
5,573
0
43,951
W
7,004
590
6,444
5,844
13,928
14,184
504
2,466
11,462
10,308
259
W
Ymir
9,203
272
654
4,285
18,136
15,072
846
5,477
12,659
12,735
0
W
Kumbhakarna
bigchaibi
Kumbhakarna
7,923
157
1,720
1,082
12,084
14,756
29
3,347
8,737
9,927
492
L
6,948
337
4,800
5,407
14,535
14,506
0
8,149
6,386
15,414
0
L
6,099
966
405
1,857
12,260
12,108
25
6,774
5,486
13,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,422
Gold Earned
46,035
71
Minions Killed
120
0
Camps Cleared
0
847,878
Distance Traveled
1,021,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,719
793
29
3
0
220,434
0
L
Awilix
6,933
630
3
0
0
173,450
0
L
Kumbhakarna
7,446
677
11
1
0
135,722
0
L
Rama
7,815
710
30
3
0
150,329
0
W
Izanami
9,565
870
71
6
0
206,827
0
W
Artio
8,674
789
3
0
0
188,173
0
W
Ymir
10,113
919
10
1
0
206,421
0
W
Kumbhakarna
8,964
815
7
1
0
199,875
0
L
Artio
7,792
708
14
1
0
207,334
0
L
Maui
7,436
676
13
1
0
181,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role