Player Matchup

Ra
Ra
Antonta
Ra
Level 138
God Stats
3W - 4L
1,628 SR
Queue Stats
430W - 433L
1,467 Elo+
Solo
Ares
Ares
GabKoichi
Ares
Level 49
God Stats
0W - 6L
1,136 SR
Queue Stats
70W - 73L
1,073 Elo+
Party 2
Martichoras
Martichoras
GuiKodama
Martichoras
Level 127
God Stats
6W - 11L
1,434 SR
Queue Stats
226W - 240L
1,473 Elo+
Solo
Thanatos
Thanatos
MarcksonOliveira
Thanatos
Level 66
God Stats
10W - 11L
1,516 SR
Queue Stats
90W - 92L
1,476 Elo+
Solo
Ymir
Ymir
jotacarreiras
Ymir
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 76
1,443 SR
1,398 Elo+

VS

Team Averages
Level 60
1,595 SR
1,410 Elo+
Hou Yi
Hou Yi
CevicheAsesino
Hou Yi
Level 6
God Stats
2W - 2L
1,738 SR
Queue Stats
5W - 10L
1,389 Elo+
Party 1
Chaac
Chaac
Detroito
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,391 Elo+
Party 1
Janus
Janus
FFFedee
Janus
Level 148
God Stats
7W - 1L
1,882 SR
Queue Stats
25W - 36L
1,462 Elo+
Party 1
Yemoja
Yemoja
berreuno
Yemoja
Level 7
God Stats
1W - 4L
1,269 SR
Queue Stats
4W - 15L
1,355 Elo+
Party 1
Arachne
Arachne
fernando93vieira
Arachne
Level 134
God Stats
35W - 26L
1,589 SR
Queue Stats
181W - 197L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,917
629
2,506
5,400
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
8
0 / 2 / 0
5,192
472
1,508
5,203
3,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
GuiKodama
Martichoras
12
2 / 3 / 2
7,311
665
5,859
8,755
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 4 / 0
5,625
511
3,862
10,392
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 0
4,758
433
698
8,301
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,699
518
6,267
4,230
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Detroito
Chaac
9
0 / 4 / 2
5,549
504
4,503
10,069
9,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
FFFedee
Janus
11
3 / 0 / 3
6,343
577
5,593
3,904
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
berreuno
Yemoja
9
0 / 0 / 4
5,710
519
2,239
1,850
936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
7 / 0 / 1
7,068
643
5,442
7,648
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
12
12
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
2
0
2
3
W
Chaac
Detroito
Chaac
0
4
2
0.25
W
Janus
FFFedee
Janus
3
0
3
4.5
L
Ares
0
2
0
0
L
Martichoras
GuiKodama
Martichoras
2
3
2
1
L
2
4
0
0.5
W
Yemoja
berreuno
Yemoja
0
0
4
2
W
7
0
1
7.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,433
Damage
24,044
38,051
Taken
27,701
18,636
Mitigated
15,887
10,282
Healing
7,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,506
181
252
2,140
5,400
2,200
0
1,445
3,955
61,773
0
W
6,267
3,856
0
1,307
4,230
1,482
1,068
1,788
2,442
0
37,365
W
Chaac
Detroito
Chaac
4,503
867
0
1,238
10,069
9,358
0
32
10,037
0
30,946
W
Janus
FFFedee
Janus
5,593
527
0
963
3,904
1,227
0
876
3,028
48,761
0
L
Ares
1,508
0
0
321
5,203
3,163
0
1,512
3,691
19,698
0
L
Martichoras
GuiKodama
Martichoras
5,859
2,642
0
1,983
8,755
4,089
0
423
8,332
0
56,557
L
3,862
766
0
4,892
10,392
3,982
0
3,004
7,388
0
38,436
W
Yemoja
berreuno
Yemoja
2,239
526
1,207
463
1,850
936
432
316
1,534
12,975
0
W
5,442
3,344
0
2,445
7,648
2,884
0
1,644
5,948
0
43,576
L
698
34
0
694
8,301
5,202
0
1,448
6,853
8,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,803
Gold Earned
30,369
310
Minions Killed
264
0
Camps Cleared
0
1,018,362
Distance Traveled
1,114,964
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,917
629
121
11
0
235,325
1
W
Hou Yi
5,699
518
65
6
0
206,934
0
W
Chaac
5,549
504
56
5
0
209,639
0
W
Janus
6,343
577
58
5
0
249,590
4
L
Ares
5,192
472
35
3
0
185,589
0
L
Martichoras
7,311
665
87
8
0
163,592
6
L
Thanatos
5,625
511
56
5
0
242,476
1
W
Yemoja
5,710
519
18
2
0
194,469
1
W
Arachne
7,068
643
67
6
0
254,332
0
L
Ymir
4,758
433
11
1
0
191,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role