Player Matchup

Surtr
Surtr
alexPRO12255
Surtr
Level 96
God Stats
16W - 20L
1,443 SR
Queue Stats
90W - 97L
1,423 Elo+
Party 1
Chaac
Chaac
darkone1974
Chaac
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 167L
1,472 Elo+
Party 1
Anubis
Anubis
painkiller_2125
Anubis
Level 136
God Stats
10W - 14L
1,479 SR
Queue Stats
176W - 186L
1,472 Elo+
Party 1
Team Averages
Level 113
1,474 SR
1,456 Elo+

VS

Team Averages
Level 76
1,534 SR
1,487 Elo+
Baron Samedi
Baron Samedi
Lemon Jesus2890
Baron Samedi
Level 98
God Stats
21W - 14L
1,602 SR
Queue Stats
125W - 131L
1,481 Elo+
Party 2
Achilles
Achilles
Sol Novo
Achilles
Level 46
God Stats
47W - 54L
1,490 SR
Queue Stats
107W - 110L
1,436 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XPerishh_
Tsukuyomi
Level 85
God Stats
14W - 12L
1,512 SR
Queue Stats
201W - 210L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
9,102
700
7,013
13,118
10,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

12
3 / 1 / 3
9,519
732
11,796
13,458
19,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 3
9,622
740
8,125
7,982
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lemon Jesus2890
Baron Samedi
13
2 / 2 / 5
9,624
740
9,641
8,379
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Sol Novo
Achilles
13
1 / 2 / 6
9,306
716
7,496
14,546
15,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
XPerishh_
Tsukuyomi
13
4 / 2 / 2
10,079
775
12,803
11,065
4,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
6
Kills
7
7
Deaths
6
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Lemon Jesus2890
Baron Samedi
2
2
5
2.25
W
Achilles
Sol Novo
Achilles
1
2
6
2
W
Tsukuyomi
XPerishh_
Tsukuyomi
4
2
2
2.5
L
1
2
5
1.75
L
3
1
3
4.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,934
Damage
29,940
34,558
Taken
33,990
33,051
Mitigated
24,977
8,626
Healing
9,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Lemon Jesus2890
Baron Samedi
9,641
914
2,030
3,399
8,379
4,643
560
2,440
5,621
46,434
0
W
Achilles
Sol Novo
Achilles
7,496
1,031
0
752
14,546
15,697
243
3,381
10,716
0
24,250
W
Tsukuyomi
XPerishh_
Tsukuyomi
12,803
3,668
0
3,344
11,065
4,637
982
2,100
8,764
0
47,039
L
7,013
1,974
231
2,357
13,118
10,480
24
4,298
8,820
198
21,786
L
11,796
1,363
0
4,892
13,458
19,078
0
3,285
10,173
0
35,429
L
8,125
240
0
1,146
7,982
3,493
0
2,304
5,678
36,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,243
Gold Earned
29,009
136
Minions Killed
153
0
Camps Cleared
0
674,425
Distance Traveled
768,973
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,624
740
63
5
0
237,463
0
W
Achilles
9,306
716
26
2
0
274,064
1
W
Tsukuyomi
10,079
775
64
5
0
257,446
0
L
Surtr
9,102
700
37
3
0
232,931
3
L
Chaac
9,519
732
42
3
0
226,470
0
L
Anubis
9,622
740
57
4
0
215,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role