Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
JEDI GzUS
Athena
Level 129
God Stats
1W - 6L
1,254 SR
Queue Stats
155W - 160L
1,444 Elo+
Solo
Charybdis
Charybdis
Manho Mango
Charybdis
Level 148
God Stats
16W - 20L
1,526 SR
Queue Stats
241W - 228L
1,459 Elo+
Party 1
Odin
Odin
RscottS
Odin
Level 49
God Stats
0W - 1L
1,257 SR
Queue Stats
19W - 23L
1,423 Elo+
Solo
Team Averages
Level 120
1,407 SR
1,465 Elo+

VS

Team Averages
Level 97
1,439 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
DTB_CorruptD
Morgan Le Fay
Level 66
God Stats
3W - 7L
1,302 SR
Queue Stats
43W - 50L
1,433 Elo+
Solo
Medusa
Medusa
GREENBEAN148
Medusa
Level 101
God Stats
3W - 2L
1,629 SR
Queue Stats
27W - 27L
1,472 Elo+
Solo
Surtr
Surtr
ManManipulator_
Surtr
Level 106
God Stats
7W - 6L
1,596 SR
Queue Stats
113W - 101L
1,492 Elo+
Solo
Ares
Ares
Samoansoldier09
Ares
Level 126
God Stats
13W - 19L
1,388 SR
Queue Stats
174W - 168L
1,517 Elo+
Solo
Maman Brigitte
Maman Brigitte
YawningPanda887
Maman Brigitte
Level 87
God Stats
1W - 0L
1,282 SR
Queue Stats
161W - 156L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 3 / 0
6,815
524
6,876
8,749
6,749
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
 
Fenrir
10
1 / 4 / 1
6,132
472
4,095
12,663
4,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
JEDI GzUS
Athena
9
0 / 2 / 2
6,158
474
3,114
11,874
9,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Manho Mango
Charybdis
11
1 / 2 / 0
6,471
498
8,265
8,114
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
RscottS
Odin
9
0 / 5 / 1
5,388
414
1,642
11,714
9,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DTB_CorruptD
Morgan Le Fay
11
2 / 1 / 5
7,461
574
5,730
6,011
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
10
1 / 0 / 0
6,468
498
7,531
9,817
3,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 0 / 1
8,044
619
9,676
9,342
6,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 2 / 3
6,571
505
2,574
11,997
10,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Maman Brigitte
YawningPanda887
Maman Brigitte
15
8 / 2 / 2
9,183
706
8,636
12,342
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
15
16
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
3
0
0.67
L
Fenrir
 
Fenrir
1
4
1
0.38
W
Morgan Le Fay
DTB_CorruptD
Morgan Le Fay
2
1
5
4.5
W
Medusa
1
0
0
1
L
Athena
JEDI GzUS
Athena
0
2
2
0.5
W
4
0
1
4.5
L
Charybdis
Manho Mango
Charybdis
1
2
0
0.5
L
Odin
RscottS
Odin
0
5
1
0.1
W
0
2
3
0.75
W
Maman Brigitte
YawningPanda887
Maman Brigitte
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,992
Damage
34,147
53,114
Taken
49,509
33,440
Mitigated
27,727
10,767
Healing
15,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,876
382
0
2,021
8,749
6,749
475
5,622
2,845
51,433
0
L
Fenrir
 
Fenrir
4,095
1,442
0
2,819
12,663
4,949
0
4,330
8,061
0
41,847
W
Morgan Le Fay
DTB_CorruptD
Morgan Le Fay
5,730
562
0
817
6,011
2,074
503
2,287
3,724
35,126
0
W
Medusa
7,531
2,318
0
1,102
9,817
3,897
363
2,072
7,745
0
49,703
L
Athena
JEDI GzUS
Athena
3,114
941
270
2,249
11,874
9,019
0
3,028
8,717
18,744
0
W
9,676
3,936
0
2,903
9,342
6,395
44
440
8,902
2,532
52,102
L
Charybdis
Manho Mango
Charybdis
8,265
4,014
0
2,865
8,114
3,132
50
2,120
5,994
0
59,530
L
Odin
RscottS
Odin
1,642
739
0
543
11,714
9,591
0
2,053
8,916
0
21,938
W
2,574
351
0
2,680
11,997
10,285
0
2,639
9,358
10,523
0
W
Maman Brigitte
YawningPanda887
Maman Brigitte
8,636
869
0
7,839
12,342
5,076
0
2,552
9,790
87,636
1,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
37,727
313
Minions Killed
372
0
Camps Cleared
0
1,273,470
Distance Traveled
1,312,526
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,815
524
93
7
0
222,682
0
L
Fenrir
6,132
472
55
4
0
291,983
0
W
Morgan Le Fay
7,461
574
60
5
0
231,826
4
W
Medusa
6,468
498
81
6
0
256,097
3
L
Athena
6,158
474
29
2
0
300,465
6
W
Surtr
8,044
619
83
6
0
241,914
3
L
Charybdis
6,471
498
108
8
0
221,065
0
L
Odin
5,388
414
28
2
0
237,275
0
W
Ares
6,571
505
11
1
0
262,903
3
W
Maman Brigitte
9,183
706
137
11
0
319,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role