Player Matchup

Horus
Horus
Silver I
Dr-_-Dizzle
Horus
Silver I
Level 140
God Stats
69W - 45L
1,557 SR
Queue Stats
157W - 148L
1,082 MMR
Party 1
Hera
Hera
Silver II
IAMScottyPEE
Hera
Silver II
Level 87
God Stats
41W - 34L
1,534 SR
Queue Stats
78W - 88L
996 MMR
Party 1
Cabrakan
Cabrakan
Silver I
xXAfroNinja517Xx
Cabrakan
Silver I
Level 158
God Stats
31W - 25L
1,545 SR
Queue Stats
128W - 137L
1,131 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,545 SR
1,070 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,553 SR
1,043 MMR
Skadi
Skadi
Silver II
C__TheFuture
Skadi
Silver II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,130 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Infiniti3k
Zhong Kui
Silver II
Level 126
God Stats
48W - 41L
1,527 SR
Queue Stats
586W - 646L
1,048 MMR
Solo
Chaac
Chaac
Silver III
oLADYPAULo
Chaac
Silver III
Level 86
God Stats
22W - 14L
1,632 SR
Queue Stats
250W - 292L
951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
7,448
745
5,514
6,643
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 0 / 2
8,056
806
7,294
4,373
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 0 / 4
7,312
731
3,174
5,202
6,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesBacchusNoxDanzaburouVulcan

VS

Bans
CharonGaneshaScyllaKumbhakarnaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,823
682
3,822
6,498
2,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Infiniti3k
Zhong Kui
9
0 / 1 / 0
6,865
687
4,433
5,884
4,630
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
9
0 / 2 / 0
6,899
690
2,979
6,566
4,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
4
3
W
3
0
2
4
L
Zhong Kui
Infiniti3k
Zhong Kui
0
1
0
0
L
Chaac
0
2
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,982
Damage
11,234
16,218
Taken
18,948
13,119
Mitigated
12,240
4,031
Healing
3,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,822
1,063
0
534
6,498
2,858
0
2,742
3,432
0
26,600
W
5,514
2,367
600
1,814
6,643
5,176
0
1,827
4,672
0
19,375
W
7,294
2,933
0
0
4,373
1,928
0
1,997
2,223
42,868
0
L
Zhong Kui
Infiniti3k
Zhong Kui
4,433
47
0
1,927
5,884
4,630
0
3,486
2,145
27,859
0
L
Chaac
2,979
376
0
867
6,566
4,752
0
4,152
2,065
0
13,713
W
3,174
711
0
1,617
5,202
6,015
68
1,035
4,023
10,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,816
Gold Earned
20,587
122
Minions Killed
100
0
Camps Cleared
0
584,885
Distance Traveled
495,651
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,823
682
45
5
0
165,961
0
W
Horus
7,448
745
16
2
0
196,775
3
W
Hera
8,056
806
90
9
0
194,746
0
L
Zhong Kui
6,865
687
34
3
0
183,158
1
L
Chaac
6,899
690
21
2
0
146,532
0
W
Cabrakan
7,312
731
16
2
0
193,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role