Player Matchup

Tyr
Tyr
DisTorTioN9403
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,393 Elo+
Party 2
Gilgamesh
Gilgamesh
M3RkIn6Fo0l5
Gilgamesh
Level 105
God Stats
0W - 2L
1,298 SR
Queue Stats
27W - 34L
1,373 Elo+
Party 2
Ne Zha
Ne Zha
ZeeLapis22
Ne Zha
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,205 Elo+
Party 2
Mulan
Mulan
iNuttycome
Mulan
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,327 Elo+
Party 2
Janus
Janus
namreh2
Janus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 135L
1,498 Elo+
Solo
Team Averages
Level 70
1,460 SR
1,359 Elo+

VS

Team Averages
Level 67
1,555 SR
1,455 Elo+
Arachne
Arachne
Giraffe13TVD
Arachne
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 74L
1,467 Elo+
Solo
Athena
Athena
Invvictis
Athena
Level 92
God Stats
4W - 1L
1,669 SR
Queue Stats
71W - 86L
1,426 Elo+
Party 1
The Morrigan
The Morrigan
IrksomeSage
The Morrigan
Level 56
God Stats
2W - 3L
1,654 SR
Queue Stats
171W - 148L
1,523 Elo+
Party 1
Apollo
Apollo
TheIronTide
Apollo
Level 87
God Stats
2W - 2L
1,454 SR
Queue Stats
183W - 167L
1,483 Elo+
Party 1
Chiron
Chiron
TheMageHymeds
Chiron
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 45L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
7,714
771
5,841
12,424
8,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
M3RkIn6Fo0l5
Gilgamesh
12
2 / 6 / 1
7,219
722
6,596
12,086
11,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
ZeeLapis22
Ne Zha
10
0 / 6 / 2
6,339
634
2,818
8,596
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
14
2 / 8 / 6
7,676
768
9,805
16,359
11,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
namreh2
Janus
15
3 / 3 / 0
7,754
775
17,901
7,098
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Giraffe13TVD
Arachne
13
2 / 2 / 16
8,004
800
6,506
9,226
8,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Invvictis
Athena
16
8 / 1 / 20
9,989
999
9,639
16,550
17,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
IrksomeSage
The Morrigan
15
4 / 2 / 18
8,535
854
7,703
5,098
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
16
7 / 2 / 19
9,211
921
13,073
11,468
6,361
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 1 / 14
9,214
921
10,801
9,368
4,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
115
8
Kills
28
28
Deaths
8
15
Assists
87
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Arachne
Giraffe13TVD
Arachne
2
2
16
5
W
Athena
Invvictis
Athena
8
1
20
18
W
The Morrigan
IrksomeSage
The Morrigan
4
2
18
6.5
L
Gilgamesh
M3RkIn6Fo0l5
Gilgamesh
2
6
1
0.42
W
Apollo
7
2
19
8.25
W
7
1
14
14
L
Ne Zha
ZeeLapis22
Ne Zha
0
6
2
0.17
L
Mulan
2
8
6
0.63
L
Janus
namreh2
Janus
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,961
Damage
47,722
56,563
Taken
51,710
38,502
Mitigated
38,512
8,125
Healing
21,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,841
1,480
193
1,488
12,424
8,555
59
3,658
8,639
0
16,119
W
Arachne
Giraffe13TVD
Arachne
6,506
4,344
1,149
1,706
9,226
8,119
340
3,994
4,752
0
8,729
W
Athena
Invvictis
Athena
9,639
2,326
4,571
5,792
16,550
17,172
136
3,844
12,360
15,957
0
W
The Morrigan
IrksomeSage
The Morrigan
7,703
1,822
1,163
1,024
5,098
2,695
823
1,184
3,696
14,262
3,103
L
Gilgamesh
M3RkIn6Fo0l5
Gilgamesh
6,596
346
323
778
12,086
11,061
0
4,252
7,694
0
17,436
W
Apollo
13,073
8,178
1,573
1,603
11,468
6,361
1,492
3,727
7,494
0
28,086
W
10,801
5,243
754
2,298
9,368
4,165
1,394
3,921
5,150
0
18,142
L
Ne Zha
ZeeLapis22
Ne Zha
2,818
801
0
180
8,596
3,862
0
3,144
5,413
0
6,669
L
Mulan
9,805
1,166
611
2,575
16,359
11,928
94
3,946
12,189
0
15,630
L
Janus
namreh2
Janus
17,901
1,139
174
1,803
7,098
3,096
0
1,196
5,855
30,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,702
Gold Earned
44,953
102
Minions Killed
88
0
Camps Cleared
0
704,601
Distance Traveled
866,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,714
771
32
3
0
162,279
0
W
Arachne
8,004
800
6
1
0
173,290
0
W
Athena
9,989
999
10
1
0
187,475
0
W
The Morrigan
8,535
854
16
2
0
143,365
0
L
Gilgamesh
7,219
722
16
2
0
100,677
0
W
Apollo
9,211
921
31
3
0
175,555
0
W
Chiron
9,214
921
25
3
0
186,675
0
L
Ne Zha
6,339
634
9
1
0
130,315
0
L
Mulan
7,676
768
17
2
0
145,762
0
L
Janus
7,754
775
28
3
0
165,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role