Player Matchup

Atlas
Atlas
Gold III
Drdestortion
Atlas
Gold III
Level 125
God Stats
3W - 2L
1,693 SR
Queue Stats
62W - 67L
1,470 MMR
Party 1
Sol
Sol
Gold I
From1tuh3
Sol
Gold I
Level 149
God Stats
2W - 4L
1,415 SR
Queue Stats
173W - 187L
1,644 MMR
Party 1
Bastet
Bastet
Gold II
xxxsebas342xxx
Bastet
Gold II
Level 129
God Stats
8W - 11L
1,499 SR
Queue Stats
98W - 123L
1,615 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,536 SR
1,576 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,515 SR
1,531 MMR
Surtr
Surtr
Bronze III
SaftigesKorn
Surtr
Bronze III
Level 88
God Stats
0W - 1L
1,281 SR
Queue Stats
19W - 31L
1,431 MMR
Solo
Cernunnos
Cernunnos
Gold V
Skarled
Cernunnos
Gold V
Level 109
God Stats
8W - 6L
1,639 SR
Queue Stats
17W - 26L
1,580 MMR
Party 2
He Bo
He Bo
Gold V
ZalozycielKlanu
He Bo
Gold V
Level 151
God Stats
7W - 3L
1,625 SR
Queue Stats
17W - 26L
1,580 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 9
9,768
977
9,412
12,555
12,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 1 / 8
10,127
1,013
12,628
6,853
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 2 / 7
8,989
899
10,857
11,721
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
RaijinAchillesPersephoneMorgan Le FayThoth

VS

Bans
DiscordiaKuzenboAresCharonMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
7,139
714
3,754
12,644
9,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Skarled
Cernunnos
10
2 / 2 / 1
7,703
770
6,532
11,216
4,031
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
2 / 7 / 2
8,087
809
7,006
12,334
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
4
4
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
W
6
1
8
10
L
0
6
1
0.08
L
Cernunnos
Skarled
Cernunnos
2
2
1
1.25
L
2
7
2
0.43
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,897
Damage
17,292
31,129
Taken
36,194
19,089
Mitigated
17,371
13,180
Healing
2,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,412
2,762
0
3,687
12,555
12,023
220
2,652
9,903
17,808
741
W
12,628
5,446
0
4,931
6,853
2,869
2,518
2,196
4,657
60,204
10,311
L
3,754
874
0
1,509
12,644
9,402
13
7,508
4,647
302
19,370
L
Cernunnos
Skarled
Cernunnos
6,532
3,446
0
1,020
11,216
4,031
0
6,208
4,791
0
22,183
L
7,006
244
0
250
12,334
3,938
0
5,799
6,157
25,865
0
W
10,857
2,012
0
4,562
11,721
4,197
307
3,304
8,417
0
25,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,884
Gold Earned
22,929
143
Minions Killed
99
0
Camps Cleared
0
598,392
Distance Traveled
501,467
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,768
977
10
1
0
199,644
3
W
Sol
10,127
1,013
107
11
0
186,232
0
L
Surtr
7,139
714
25
3
0
150,848
0
L
Cernunnos
7,703
770
42
4
0
172,501
0
L
He Bo
8,087
809
32
3
0
178,118
2
W
Bastet
8,989
899
26
3
0
212,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role