Player Matchup

Olorun
Olorun
Faultynine2
Olorun
Level 116
God Stats
0W - 2L
1,236 SR
Queue Stats
144W - 141L
1,441 Elo+
Party 2
Amaterasu
Amaterasu
MothsAlibi
Amaterasu
Level 98
God Stats
8W - 7L
1,697 SR
Queue Stats
117W - 129L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
cortezboss84
Danzaburou
Level 121
God Stats
2W - 3L
1,400 SR
Queue Stats
112W - 122L
1,386 Elo+
Party 2
Geb
Geb
yummy-mxicn
Geb
Level 17
God Stats
7W - 6L
1,612 SR
Queue Stats
14W - 26L
1,335 Elo+
Party 2
Loki
Loki
z0m81ekiller
Loki
Level 148
God Stats
9W - 10L
1,532 SR
Queue Stats
17W - 23L
1,523 Elo+
Solo
Team Averages
Level 100
1,495 SR
1,426 Elo+

VS

Team Averages
Level 88
1,636 SR
1,447 Elo+
Neith
Neith
Astral_Mystic_13
Neith
Level 131
God Stats
50W - 43L
1,525 SR
Queue Stats
147W - 136L
1,417 Elo+
Solo
Persephone
Persephone
BUGMAN700
Persephone
Level 29
God Stats
4W - 2L
1,910 SR
Queue Stats
52W - 69L
1,406 Elo+
Party 1
Hades
Hades
Erzero
Hades
Level 53
God Stats
8W - 7L
1,528 SR
Queue Stats
75W - 94L
1,419 Elo+
Party 1
Artio
Artio
IHO Il OWI
Artio
Level 67
God Stats
7W - 3L
1,567 SR
Queue Stats
139W - 149L
1,483 Elo+
Solo
Arachne
Arachne
SSLUDGE
Arachne
Level 158
God Stats
15W - 7L
1,652 SR
Queue Stats
129W - 123L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
3 / 9 / 1
8,093
540
9,528
15,496
6,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
MothsAlibi
Amaterasu
13
3 / 4 / 3
7,953
530
9,528
18,426
9,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
cortezboss84
Danzaburou
13
3 / 1 / 2
8,190
546
8,351
8,528
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 2 / 3
6,476
432
2,004
7,670
5,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 6 / 3
7,409
494
4,600
10,766
3,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
8,324
555
8,701
8,173
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Persephone
BUGMAN700
Persephone
12
3 / 5 / 5
8,535
569
8,911
10,223
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Erzero
Hades
16
7 / 3 / 2
10,264
684
11,814
14,962
9,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
11
0 / 1 / 4
7,465
498
2,036
11,383
8,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
SSLUDGE
Arachne
14
7 / 1 / 2
9,194
613
7,850
12,310
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
13
Kills
19
22
Deaths
13
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Persephone
BUGMAN700
Persephone
3
5
5
1.1
W
Hades
Erzero
Hades
7
3
2
2.67
L
Olorun
3
9
1
0.39
W
Artio
0
1
4
2
L
Amaterasu
MothsAlibi
Amaterasu
3
4
3
1.13
W
Arachne
SSLUDGE
Arachne
7
1
2
8
L
Danzaburou
cortezboss84
Danzaburou
3
1
2
4
L
1
2
3
1.25
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,011
Damage
39,312
60,886
Taken
57,051
28,817
Mitigated
30,624
14,433
Healing
23,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,701
4,515
0
1,690
8,173
4,118
685
1,053
7,120
0
63,809
W
Persephone
BUGMAN700
Persephone
8,911
202
0
1,066
10,223
3,371
374
4,449
5,748
41,520
0
W
Hades
Erzero
Hades
11,814
2,146
513
7,059
14,962
9,518
1,253
1,593
13,369
79,621
0
L
Olorun
9,528
7,384
0
2,580
15,496
6,254
335
10,033
5,463
58,324
0
W
Artio
2,036
241
1,407
5,066
11,383
8,531
0
3,283
8,100
15,492
0
L
Amaterasu
MothsAlibi
Amaterasu
9,528
5,721
0
7,162
18,426
9,949
149
6,500
11,926
0
56,923
W
Arachne
SSLUDGE
Arachne
7,850
5,960
0
6,303
12,310
5,086
511
1,952
10,358
0
58,325
L
Danzaburou
cortezboss84
Danzaburou
8,351
3,567
206
2,332
8,528
3,100
403
3,882
4,646
0
65,177
L
2,004
240
0
975
7,670
5,830
0
756
6,914
14,044
0
L
4,600
1,719
0
1,178
10,766
3,684
0
1,590
9,176
0
31,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,121
Gold Earned
43,782
344
Minions Killed
392
0
Camps Cleared
0
1,309,794
Distance Traveled
1,370,034
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,324
555
103
7
0
247,096
3
W
Persephone
8,535
569
52
3
0
265,363
0
W
Hades
10,264
684
128
9
0
266,502
1
L
Olorun
8,093
540
103
7
0
234,733
0
W
Artio
7,465
498
24
2
0
295,576
2
L
Amaterasu
7,953
530
71
5
0
278,842
7
W
Arachne
9,194
613
85
6
0
295,497
0
L
Danzaburou
8,190
546
96
6
0
274,908
0
L
Geb
6,476
432
13
1
0
218,022
0
L
Loki
7,409
494
61
4
0
303,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role