Player Matchup

Discordia
Discordia
 
Discordia
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Ascendancer
Ishtar
Level 89
God Stats
1W - 6L
1,312 SR
Queue Stats
14W - 22L
1,526 Elo+
Solo
Kukulkan
Kukulkan
DERVHUS
Kukulkan
Level 85
God Stats
11W - 7L
1,491 SR
Queue Stats
153W - 145L
1,479 Elo+
Party 1
Athena
Athena
ZTR26
Athena
Level 116
God Stats
5W - 10L
1,853 SR
Queue Stats
519W - 489L
1,573 Elo+
Solo
Shiva
Shiva
ocyaM
Shiva
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 130L
1,474 Elo+
Party 1
Team Averages
Level 88
1,531 SR
1,510 Elo+

VS

Team Averages
Level 83
1,510 SR
1,496 Elo+
Ra
Ra
 
Ra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cocomojoe
Izanami
Level 80
God Stats
2W - 5L
1,535 SR
Queue Stats
15W - 20L
1,441 Elo+
Solo
Guan Yu
Guan Yu
LONGLONZO
Guan Yu
Level 84
God Stats
7W - 7L
1,557 SR
Queue Stats
22W - 24L
1,495 Elo+
Solo
Bastet
Bastet
TheGoodSenpai
Bastet
Level 60
God Stats
15W - 23L
1,454 SR
Queue Stats
228W - 238L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
Tuskin5010
Kuzenbo
Level 91
God Stats
115W - 153L
1,506 SR
Queue Stats
1,215W - 1,263L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 0 / 4
6,461
1,077
5,237
1,462
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
11
1 / 0 / 3
6,525
1,088
3,960
3,732
1,479
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
DERVHUS
Kukulkan
11
0 / 0 / 2
6,503
1,084
2,591
592
243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
ZTR26
Athena
12
2 / 0 / 1
7,098
1,183
3,185
3,234
2,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
ocyaM
Shiva
12
1 / 1 / 3
6,827
1,138
6,236
5,491
4,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

380

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 1 / 1
6,083
1,014
1,764
3,234
1,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Cocomojoe
Izanami
11
0 / 2 / 1
6,344
1,057
4,694
7,653
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
LONGLONZO
Guan Yu
12
1 / 1 / 0
6,697
1,116
3,120
9,575
7,552
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

11
0 / 0 / 1
6,146
1,024
3,255
3,334
2,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
Tuskin5010
Kuzenbo
9
0 / 0 / 0
4,070
678
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
4
Kills
1
1
Deaths
4
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
4
2
L
Ra
 
Ra
0
1
1
0.5
W
Ishtar
1
0
3
2.5
L
Izanami
Cocomojoe
Izanami
0
2
1
0.25
W
Kukulkan
DERVHUS
Kukulkan
0
0
2
1
L
Guan Yu
LONGLONZO
Guan Yu
1
1
0
1
L
0
0
1
0.5
L
Kuzenbo
Tuskin5010
Kuzenbo
0
0
0
0
W
Athena
ZTR26
Athena
2
0
1
2.5
W
Shiva
ocyaM
Shiva
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,209
Damage
12,833
14,511
Taken
23,796
9,775
Mitigated
14,352
1,276
Healing
1,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,237
210
0
0
1,462
662
0
608
796
13,805
0
L
Ra
 
Ra
1,764
212
332
66
3,234
1,189
0
1,676
1,484
7,531
0
W
Ishtar
3,960
2,460
0
573
3,732
1,479
0
29
3,703
0
15,074
L
Izanami
Cocomojoe
Izanami
4,694
2,503
0
742
7,653
2,984
0
3,201
3,944
0
22,445
W
Kukulkan
DERVHUS
Kukulkan
2,591
49
0
0
592
243
0
87
505
22,421
0
L
Guan Yu
LONGLONZO
Guan Yu
3,120
191
40
270
9,575
7,552
0
4,110
4,679
0
14,413
L
3,255
689
0
279
3,334
2,627
0
1,296
1,899
0
9,975
L
Kuzenbo
Tuskin5010
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Athena
ZTR26
Athena
3,185
418
0
329
3,234
2,738
0
173
2,911
5,261
0
W
Shiva
ocyaM
Shiva
6,236
1,182
28
346
5,491
4,653
0
606
4,832
116
12,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,414
Gold Earned
29,340
139
Minions Killed
108
8
Camps Cleared
4
612,933
Distance Traveled
400,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,461
1,077
16
3
2
124,189
0
L
Ra
6,083
1,014
22
4
1
66,892
0
W
Ishtar
6,525
1,088
38
6
2
115,541
0
L
Izanami
6,344
1,057
42
7
3
103,226
0
W
Kukulkan
6,503
1,084
59
10
3
125,630
0
L
Guan Yu
6,697
1,116
26
4
0
119,200
0
L
Bastet
6,146
1,024
18
3
0
111,602
0
L
Kuzenbo
4,070
678
0
0
0
0
0
W
Athena
7,098
1,183
6
1
1
130,420
0
W
Shiva
6,827
1,138
20
3
0
117,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role