Player Matchup

Chaac
Chaac
 
Chaac
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DarkOne05
Hades
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 125L
1,443 Elo+
Party 1
Neith
Neith
Starryeyed_Angel
Neith
Level 124
God Stats
10W - 13L
1,474 SR
Queue Stats
280W - 313L
1,443 Elo+
Party 1
Yemoja
Yemoja
ThatGuyChain
Yemoja
Level 121
God Stats
3W - 3L
1,375 SR
Queue Stats
309W - 289L
1,430 Elo+
Party 1
Medusa
Medusa
TheRealKimC1420
Medusa
Level 44
God Stats
2W - 0L
1,711 SR
Queue Stats
80W - 107L
1,292 Elo+
Solo
Team Averages
Level 90
1,512 SR
1,422 Elo+

VS

Team Averages
Level 105
1,532 SR
1,363 Elo+
Jing Wei
Jing Wei
FRIGIDEIRATSGP
Jing Wei
Level 113
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 24L
1,310 Elo+
Party 2
Discordia
Discordia
Kjlaf10211
Discordia
Level 122
God Stats
5W - 2L
1,751 SR
Queue Stats
251W - 247L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TMF Brad
Morgan Le Fay
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 27L
1,324 Elo+
Party 2
Kukulkan
Kukulkan
xDida10
Kukulkan
Level 151
God Stats
0W - 2L
1,180 SR
Queue Stats
3W - 24L
1,272 Elo+
Party 2
Hel
Hel
xestzy_
Hel
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 74L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
6 / 1 / 7
6,721
1,344
6,018
7,867
5,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
DarkOne05
Hades
13
6 / 1 / 8
7,266
1,453
8,140
8,362
6,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 0 / 10
5,823
1,165
3,545
5,094
2,157
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
11
1 / 0 / 13
6,707
1,341
986
4,122
3,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
3 / 4 / 5
5,979
1,196
4,740
7,722
3,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
0 / 3 / 4
5,307
1,061
2,804
5,414
2,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Discordia
Kjlaf10211
Discordia
11
2 / 3 / 1
6,277
1,255
4,796
3,991
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
TMF Brad
Morgan Le Fay
8
0 / 5 / 2
5,109
1,022
2,550
7,206
2,828
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
xDida10
Kukulkan
12
3 / 3 / 0
6,508
1,302
6,681
5,518
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
7
0 / 2 / 1
4,690
938
781
2,602
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
16
Kills
5
6
Deaths
16
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
7
9.5
W
Hades
DarkOne05
Hades
6
1
8
10
L
Jing Wei
0
3
4
0.67
L
Discordia
Kjlaf10211
Discordia
2
3
1
0.83
W
0
0
10
5
L
Morgan Le Fay
TMF Brad
Morgan Le Fay
0
5
2
0.2
W
Yemoja
1
0
13
7.5
W
3
4
5
1.38
L
Kukulkan
xDida10
Kukulkan
3
3
0
1
L
Hel
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,429
Damage
17,612
33,167
Taken
24,731
20,647
Mitigated
9,559
19,897
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,018
444
820
1,482
7,867
5,453
676
2,672
5,099
0
9,377
W
Hades
DarkOne05
Hades
8,140
129
1,894
2,916
8,362
6,766
197
2,135
6,214
20,128
0
L
Jing Wei
2,804
1,485
314
538
5,414
2,141
0
1,264
4,034
0
6,494
L
Discordia
Kjlaf10211
Discordia
4,796
280
289
320
3,991
1,462
0
1,738
2,149
9,925
0
W
3,545
1,167
341
1,545
5,094
2,157
1,429
3,383
1,620
0
7,898
L
Morgan Le Fay
TMF Brad
Morgan Le Fay
2,550
727
85
273
7,206
2,828
0
1,972
5,122
4,312
0
W
Yemoja
986
285
8,624
2,030
4,122
3,246
424
2,605
1,496
2,428
0
W
4,740
1,411
0
245
7,722
3,025
812
3,742
3,930
0
7,837
L
Kukulkan
xDida10
Kukulkan
6,681
0
203
891
5,518
2,371
0
2,519
2,821
16,802
0
L
Hel
781
22
764
519
2,602
757
0
1,061
1,479
603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,496
Gold Earned
27,891
59
Minions Killed
49
0
Camps Cleared
0
566,436
Distance Traveled
456,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,721
1,344
3
1
0
121,819
0
W
Hades
7,266
1,453
32
6
0
112,658
0
L
Jing Wei
5,307
1,061
12
2
0
96,644
0
L
Discordia
6,277
1,255
7
1
0
100,766
0
W
Neith
5,823
1,165
13
3
0
107,872
0
L
Morgan Le Fay
5,109
1,022
6
1
0
94,795
0
W
Yemoja
6,707
1,341
2
0
0
109,544
0
W
Medusa
5,979
1,196
9
2
0
114,543
0
L
Kukulkan
6,508
1,302
24
5
0
105,617
0
L
Hel
4,690
938
0
0
0
58,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role