Player Matchup

Izanami
Izanami
Chintock
Izanami
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,449 Elo+
Party 1
Osiris
Osiris
Killer_-5506
Osiris
Level 135
God Stats
1W - 3L
1,226 SR
Queue Stats
252W - 319L
1,475 Elo+
Party 3
Jormungandr
Jormungandr
LePiCkPaQu3T
Jormungandr
Level 92
God Stats
2W - 2L
1,664 SR
Queue Stats
2W - 4L
1,464 Elo+
Party 1
Ratatoskr
Ratatoskr
Nowhere-incoming
Ratatoskr
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 96L
1,543 Elo+
Party 3
Scylla
Scylla
Sxptik
Scylla
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 135L
1,432 Elo+
Party 3
Team Averages
Level 115
1,478 SR
1,472 Elo+

VS

Team Averages
Level 141
1,495 SR
1,540 Elo+
Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Frozstt
Freya
Level 156
God Stats
3W - 2L
1,623 SR
Queue Stats
80W - 56L
1,572 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Fuderu98
Maman Brigitte
Level 119
God Stats
15W - 9L
1,486 SR
Queue Stats
50W - 31L
1,632 Elo+
Party 2
Ares
Ares
alexloco28
Ares
Level 121
God Stats
2W - 5L
1,368 SR
Queue Stats
78W - 77L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chintock
Izanami
9
1 / 3 / 1
5,290
529
4,155
8,219
3,032
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
9
1 / 3 / 0
5,428
543
6,127
10,874
6,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
LePiCkPaQu3T
Jormungandr
8
0 / 6 / 2
5,096
510
3,925
12,840
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
11
2 / 2 / 0
6,726
673
5,732
6,780
3,371
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Sxptik
Scylla
10
0 / 4 / 1
5,451
545
2,904
6,316
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 0 / 3
6,849
685
7,892
5,217
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
11
3 / 1 / 1
6,756
676
3,828
10,312
4,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Freya
Frozstt
Freya
11
5 / 1 / 1
6,420
642
11,046
6,910
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maman Brigitte
Fuderu98
Maman Brigitte
10
4 / 0 / 6
6,410
641
5,887
7,638
2,862
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 2 / 3
5,822
582
4,077
8,768
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
18
18
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
3
6.5
W
Arachne
 
Arachne
3
1
1
3.5
L
Izanami
Chintock
Izanami
1
3
1
0.5
W
Freya
Frozstt
Freya
5
1
1
5.5
W
Maman Brigitte
Fuderu98
Maman Brigitte
4
0
6
7
L
Osiris
1
3
0
0.33
L
Jormungandr
LePiCkPaQu3T
Jormungandr
0
6
2
0.17
L
Ratatoskr
2
2
0
1
L
Scylla
Sxptik
Scylla
0
4
1
0.13
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,843
Damage
32,730
45,029
Taken
38,845
23,275
Mitigated
18,348
6,530
Healing
15,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,892
486
0
1,864
5,217
1,827
0
1,591
3,626
52,939
0
W
Arachne
 
Arachne
3,828
1,745
0
6,039
10,312
4,108
0
404
9,908
0
41,294
L
Izanami
Chintock
Izanami
4,155
2,683
0
804
8,219
3,032
0
6,099
1,820
0
34,525
W
Freya
Frozstt
Freya
11,046
3,508
0
3,583
6,910
2,811
0
1,533
5,377
45,481
1,993
W
Maman Brigitte
Fuderu98
Maman Brigitte
5,887
595
0
1,227
7,638
2,862
0
501
7,137
35,580
462
L
Osiris
6,127
2,544
0
1,661
10,874
6,397
0
5,720
5,042
0
44,339
L
Jormungandr
LePiCkPaQu3T
Jormungandr
3,925
1,269
221
1,508
12,840
8,233
0
10,379
2,035
23,026
0
L
Ratatoskr
5,732
884
0
1,481
6,780
3,371
0
789
5,919
0
51,496
L
Scylla
Sxptik
Scylla
2,904
197
0
855
6,316
2,242
0
4,549
1,504
37,799
0
W
4,077
493
249
2,200
8,768
6,740
0
2,800
5,968
14,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,991
Gold Earned
32,257
315
Minions Killed
312
0
Camps Cleared
0
1,065,438
Distance Traveled
1,100,990
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,849
685
96
10
0
206,791
0
W
Arachne
6,756
676
82
8
0
225,987
2
L
Izanami
5,290
529
60
6
0
201,705
2
W
Freya
6,420
642
73
7
0
202,181
1
W
Maman Brigitte
6,410
641
48
5
0
255,056
2
L
Osiris
5,428
543
66
7
0
238,437
0
L
Jormungandr
5,096
510
33
3
0
203,129
0
L
Ratatoskr
6,726
673
96
10
0
230,882
2
L
Scylla
5,451
545
60
6
0
191,285
0
W
Ares
5,822
582
13
1
0
210,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role