Player Matchup

Surtr
Surtr
Grimzyop
Surtr
Level 59
God Stats
7W - 3L
1,395 SR
Queue Stats
146W - 145L
1,425 Elo+
Solo
Chang'e
Chang'e
IIToxikk
Chang'e
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 55L
1,387 Elo+
Solo
Hou Yi
Hou Yi
KaLahShii
Hou Yi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 246L
1,409 Elo+
Solo
Atlas
Atlas
Omega_Draco
Atlas
Level 94
God Stats
11W - 11L
1,568 SR
Queue Stats
205W - 213L
1,378 Elo+
Solo
Hades
Hades
TBP Arthemys
Hades
Level 89
God Stats
12W - 7L
1,623 SR
Queue Stats
422W - 403L
1,497 Elo+
Solo
Team Averages
Level 83
1,517 SR
1,419 Elo+

VS

Team Averages
Level 49
1,395 SR
1,444 Elo+
Cliodhna
Cliodhna
AllLuckN0_Skill
Cliodhna
Level 55
God Stats
32W - 27L
1,503 SR
Queue Stats
162W - 160L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
BEASTPOPER2828
Baron Samedi
Level 69
God Stats
2W - 6L
1,202 SR
Queue Stats
447W - 460L
1,526 Elo+
Solo
Atlas
Atlas
Tredex2021
Atlas
Level 47
God Stats
1W - 1L
1,716 SR
Queue Stats
115W - 142L
1,319 Elo+
Solo
Hachiman
Hachiman
garbled-tent
Hachiman
Level 58
God Stats
3W - 4L
1,057 SR
Queue Stats
80W - 76L
1,442 Elo+
Solo
Jormungandr
Jormungandr
lilmclilmc
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Grimzyop
Surtr
16
4 / 0 / 1
10,676
508
16,168
19,620
10,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
IIToxikk
Chang'e
17
4 / 5 / 5
10,414
496
11,374
20,168
8,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
KaLahShii
Hou Yi
16
1 / 2 / 7
9,373
446
6,379
15,123
6,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
6 / 0 / 2
9,435
449
11,347
18,892
14,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 2 / 7
11,177
532
17,788
24,306
11,728
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
3 / 5 / 1
9,149
436
12,122
18,685
7,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
BEASTPOPER2828
Baron Samedi
17
4 / 7 / 1
10,534
502
17,117
21,626
11,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
14
1 / 1 / 0
8,656
412
11,162
18,763
17,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
garbled-tent
Hachiman
13
0 / 7 / 1
8,146
388
10,756
15,745
6,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
lilmclilmc
Jormungandr
13
0 / 3 / 0
8,599
409
10,927
15,350
19,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
23
Kills
8
9
Deaths
23
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
3
5
1
0.7
L
Baron Samedi
BEASTPOPER2828
Baron Samedi
4
7
1
0.64
W
Surtr
Grimzyop
Surtr
4
0
1
4.5
W
Chang'e
IIToxikk
Chang'e
4
5
5
1.3
W
Hou Yi
KaLahShii
Hou Yi
1
2
7
2.25
W
6
0
2
7
W
8
2
7
5.75
L
Atlas
1
1
0
1
L
Hachiman
garbled-tent
Hachiman
0
7
1
0.07
L
Jormungandr
lilmclilmc
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,056
Damage
62,084
98,109
Taken
90,169
51,625
Mitigated
64,025
43,217
Healing
25,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
12,122
2,076
0
9,052
18,685
7,916
0
8,483
10,074
0
80,878
L
Baron Samedi
BEASTPOPER2828
Baron Samedi
17,117
1,063
263
5,774
21,626
11,457
387
13,263
7,944
92,345
0
W
Surtr
Grimzyop
Surtr
16,168
10,197
0
7,098
19,620
10,392
78
10,818
8,802
1,412
77,181
W
Chang'e
IIToxikk
Chang'e
11,374
1,484
1,705
7,325
20,168
8,687
526
10,631
9,537
67,010
0
W
Hou Yi
KaLahShii
Hou Yi
6,379
2,125
0
6,149
15,123
6,802
718
4,756
10,367
0
61,196
W
11,347
3,563
451
5,222
18,892
14,016
282
6,712
12,180
44,497
0
W
17,788
1,868
570
14,697
24,306
11,728
0
5,952
18,354
99,453
0
L
Atlas
11,162
4,158
95
5,808
18,763
17,801
0
9,626
9,041
42,061
0
L
Hachiman
garbled-tent
Hachiman
10,756
6,460
0
3,360
15,745
6,894
0
8,145
7,564
0
53,635
L
Jormungandr
lilmclilmc
Jormungandr
10,927
3,313
0
1,031
15,350
19,957
0
860
14,490
58,504
952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,075
Gold Earned
45,084
455
Minions Killed
434
0
Camps Cleared
0
1,998,305
Distance Traveled
1,823,699
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,149
436
98
5
0
422,111
1
L
Baron Samedi
10,534
502
133
6
0
309,057
0
W
Surtr
10,676
508
117
6
0
354,520
0
W
Chang'e
10,414
496
96
5
0
391,157
0
W
Hou Yi
9,373
446
78
4
0
399,689
0
W
Atlas
9,435
449
64
3
0
441,348
12
W
Hades
11,177
532
100
5
0
411,591
0
L
Atlas
8,656
412
38
2
0
418,608
1
L
Hachiman
8,146
388
85
4
0
350,525
0
L
Jormungandr
8,599
409
80
4
0
323,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role