Player Matchup

Cliodhna
Cliodhna
Enderman1810383
Cliodhna
Level 40
God Stats
1W - 3L
1,260 SR
Queue Stats
125W - 117L
1,522 Elo+
Party 1
Bakasura
Bakasura
Kelo2405
Bakasura
Level 29
God Stats
2W - 1L
1,540 SR
Queue Stats
16W - 22L
1,388 Elo+
Party 1
Ra
Ra
Kidstarrr
Ra
Level 38
God Stats
2W - 2L
1,658 SR
Queue Stats
162W - 179L
1,411 Elo+
Party 3
Xing Tian
Xing Tian
Raveskey
Xing Tian
Level 79
God Stats
1W - 4L
1,349 SR
Queue Stats
76W - 68L
1,488 Elo+
Solo
Chiron
Chiron
llStanWickll
Chiron
Level 45
God Stats
6W - 1L
1,386 SR
Queue Stats
264W - 247L
1,420 Elo+
Party 3
Team Averages
Level 46
1,439 SR
1,446 Elo+

VS

Team Averages
Level 30
1,459 SR
1,386 Elo+
Sylvanus
Sylvanus
BADDASSZee
Sylvanus
Level 24
God Stats
1W - 1L
1,717 SR
Queue Stats
8W - 27L
1,307 Elo+
Solo
Janus
Janus
TDS BarrelBacon
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,437 Elo+
Party 2
Artemis
Artemis
Tricksyhobbitzes
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,437 Elo+
Party 2
Persephone
Persephone
WytchKing
Persephone
Level 55
God Stats
1W - 6L
1,076 SR
Queue Stats
88W - 108L
1,435 Elo+
Solo
Hercules
Hercules
rtfhedtheherth
Hercules
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
13 / 2 / 8
11,431
879
20,974
14,446
7,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
Kelo2405
Bakasura
15
2 / 3 / 19
9,624
740
3,353
12,741
8,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 0 / 17
10,587
814
10,667
7,941
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Raveskey
Xing Tian
15
3 / 2 / 16
10,294
792
7,141
16,340
20,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
18
4 / 0 / 20
10,572
813
15,712
11,761
5,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BADDASSZee
Sylvanus
14
1 / 5 / 3
8,514
655
6,479
16,443
13,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
0 / 6 / 3
7,636
587
9,354
10,787
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 4
7,514
578
14,714
14,202
6,232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
WytchKing
Persephone
12
0 / 3 / 4
7,407
570
10,434
6,536
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
18
4 / 5 / 2
9,422
725
8,546
14,298
16,707
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
22
26
Kills
6
7
Deaths
26
80
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BADDASSZee
Sylvanus
1
5
3
0.5
W
Cliodhna
13
2
8
8.5
W
Bakasura
Kelo2405
Bakasura
2
3
19
3.83
W
4
0
17
12.5
W
Xing Tian
Raveskey
Xing Tian
3
2
16
5.5
L
0
6
3
0.25
L
1
7
4
0.43
L
Persephone
WytchKing
Persephone
0
3
4
0.67
W
Chiron
4
0
20
14
L
Hercules
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,847
Damage
49,527
63,229
Taken
62,266
46,625
Mitigated
42,683
34,526
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BADDASSZee
Sylvanus
6,479
1,603
1,269
2,994
16,443
13,186
0
4,101
10,838
11,964
0
W
Cliodhna
20,974
2,172
2,174
3,372
14,446
7,793
1,597
5,458
8,906
0
36,655
W
Bakasura
Kelo2405
Bakasura
3,353
1,931
1,730
2,721
12,741
8,402
1,560
4,699
7,844
0
6,680
W
10,667
1,241
10,742
3,929
7,941
4,247
1,356
3,962
3,923
24,576
0
W
Xing Tian
Raveskey
Xing Tian
7,141
360
2,372
2,570
16,340
20,530
580
5,062
11,040
12,157
0
L
9,354
369
0
500
10,787
4,193
0
3,163
7,227
17,127
0
L
14,714
5,715
0
2,168
14,202
6,232
0
2,718
11,338
0
23,818
L
Persephone
WytchKing
Persephone
10,434
492
867
1,321
6,536
2,365
0
1,752
4,637
15,437
0
W
Chiron
15,712
4,493
3,003
1,913
11,761
5,653
2,625
6,186
5,249
0
43,911
L
Hercules
8,546
1,551
0
2,234
14,298
16,707
0
4,526
9,125
0
22,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,508
Gold Earned
40,493
165
Minions Killed
98
0
Camps Cleared
0
1,203,758
Distance Traveled
887,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,514
655
11
1
0
127,418
0
W
Cliodhna
11,431
879
33
3
0
246,188
0
W
Bakasura
9,624
740
17
1
0
275,921
0
W
Ra
10,587
814
44
3
0
218,762
0
W
Xing Tian
10,294
792
12
1
0
241,204
0
L
Janus
7,636
587
18
1
0
167,117
0
L
Artemis
7,514
578
27
2
0
159,091
0
L
Persephone
7,407
570
9
1
0
172,107
0
W
Chiron
10,572
813
59
5
0
221,683
0
L
Hercules
9,422
725
33
3
0
261,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role