Player Matchup

Izanami
Izanami
BIOHAZARD_V-X
Izanami
Level 143
God Stats
1W - 1L
1,512 SR
Queue Stats
216W - 232L
1,462 Elo+
Party 3
Neith
Neith
Jamie-G-99
Neith
Level 7
God Stats
4W - 19L
1,271 SR
Queue Stats
4W - 22L
1,343 Elo+
Party 3
Janus
Janus
McKinstryy
Janus
Level 109
God Stats
4W - 6L
1,468 SR
Queue Stats
165W - 184L
1,439 Elo+
Party 3
Geb
Geb
Mythical-VKR
Geb
Level 99
God Stats
11W - 7L
1,730 SR
Queue Stats
147W - 172L
1,436 Elo+
Party 3
Bakasura
Bakasura
Ryan8Easton
Bakasura
Level 87
God Stats
26W - 33L
1,424 SR
Queue Stats
94W - 111L
1,368 Elo+
Party 3
Team Averages
Level 89
1,481 SR
1,410 Elo+

VS

Team Averages
Level 120
1,534 SR
1,490 Elo+
Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DrumsforDino
Kukulkan
Level 144
God Stats
2W - 0L
1,560 SR
Queue Stats
67W - 72L
1,444 Elo+
Solo
Amaterasu
Amaterasu
angeloti69
Amaterasu
Level 122
God Stats
17W - 9L
1,620 SR
Queue Stats
110W - 101L
1,534 Elo+
Party 1
Ne Zha
Ne Zha
simoskmv
Ne Zha
Level 106
God Stats
28W - 23L
1,539 SR
Queue Stats
251W - 246L
1,518 Elo+
Party 1
Mulan
Mulan
tinynad
Mulan
Level 120
God Stats
58W - 59L
1,452 SR
Queue Stats
61W - 64L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 0 / 0
5,655
628
4,331
5,326
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
6
0 / 2 / 0
3,935
437
1,681
3,771
1,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
9
1 / 2 / 1
5,189
577
3,379
4,554
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 1
4,404
489
2,428
5,171
3,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Ryan8Easton
Bakasura
9
0 / 0 / 0
4,797
533
2,390
6,768
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
2 / 0 / 2
5,114
568
4,244
4,774
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
DrumsforDino
Kukulkan
10
2 / 0 / 0
6,030
670
1,328
3,725
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
angeloti69
Amaterasu
10
0 / 0 / 0
5,540
616
3,573
8,620
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ne Zha
simoskmv
Ne Zha
7
1 / 1 / 2
4,692
521
3,050
5,647
1,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
tinynad
Mulan
7
1 / 1 / 3
5,111
568
4,049
7,164
3,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
6
6
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
2
3
L
Izanami
0
0
0
0
W
Kukulkan
DrumsforDino
Kukulkan
2
0
0
2
L
Neith
0
2
0
0
L
Janus
1
2
1
0.75
L
0
2
1
0.25
L
Bakasura
Ryan8Easton
Bakasura
0
0
0
0
W
Amaterasu
angeloti69
Amaterasu
0
0
0
0
W
Ne Zha
simoskmv
Ne Zha
1
1
2
2
W
Mulan
tinynad
Mulan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,209
Damage
16,244
25,590
Taken
29,930
11,951
Mitigated
14,830
7,193
Healing
10,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,244
1,855
0
1,661
4,774
1,602
31
1,121
3,543
0
34,230
L
Izanami
4,331
2,701
0
2,625
5,326
3,426
0
0
5,326
0
43,892
W
Kukulkan
DrumsforDino
Kukulkan
1,328
225
0
694
3,725
1,376
0
1,264
2,247
50,998
0
L
Neith
1,681
389
0
563
3,771
1,212
0
0
3,771
0
17,311
L
Janus
3,379
326
0
920
4,554
1,370
0
953
3,601
32,222
0
L
2,428
474
0
1,428
5,171
3,424
0
0
5,171
12,737
0
L
Bakasura
Ryan8Easton
Bakasura
2,390
1,230
0
1,657
6,768
2,519
0
375
6,393
0
26,623
W
Amaterasu
angeloti69
Amaterasu
3,573
1,713
0
4,862
8,620
6,121
0
0
8,368
0
41,985
W
Ne Zha
simoskmv
Ne Zha
3,050
555
0
996
5,647
1,804
0
1,213
4,388
0
22,012
W
Mulan
tinynad
Mulan
4,049
421
121
1,940
7,164
3,927
0
2,025
4,934
0
18,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,980
Gold Earned
26,487
251
Minions Killed
278
0
Camps Cleared
0
851,945
Distance Traveled
889,908
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,114
568
53
6
0
146,851
4
L
Izanami
5,655
628
79
9
0
159,355
1
W
Kukulkan
6,030
670
81
9
0
190,162
0
L
Neith
3,935
437
29
3
0
123,293
0
L
Janus
5,189
577
71
8
0
182,600
2
L
Geb
4,404
489
15
2
0
169,316
0
L
Bakasura
4,797
533
57
6
0
217,381
0
W
Amaterasu
5,540
616
84
9
0
179,056
0
W
Ne Zha
4,692
521
37
4
0
198,018
0
W
Mulan
5,111
568
23
3
0
175,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role