Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Holgerharry1234
Xing Tian
Level 105
God Stats
7W - 2L
1,566 SR
Queue Stats
130W - 100L
1,535 Elo+
Party 2
Skadi
Skadi
LikeAFred
Skadi
Level 107
God Stats
2W - 0L
1,528 SR
Queue Stats
98W - 56L
1,590 Elo+
Party 2
Ra
Ra
Z0mb1e_Wolf_TV
Ra
Level 165
God Stats
5W - 4L
1,427 SR
Queue Stats
579W - 613L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
acy87
Sun Wukong
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 48L
1,409 Elo+
Solo
Team Averages
Level 137
1,504 SR
1,517 Elo+

VS

Team Averages
Level 84
1,447 SR
1,497 Elo+
Neith
Neith
Ed144Hz
Neith
Level 108
God Stats
2W - 1L
1,564 SR
Queue Stats
82W - 53L
1,525 Elo+
Party 1
Guan Yu
Guan Yu
Renittos
Guan Yu
Level 40
God Stats
1W - 1L
1,609 SR
Queue Stats
48W - 46L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
Rivality_Diabolo
Sun Wukong
Level 102
God Stats
1W - 3L
1,318 SR
Queue Stats
95W - 60L
1,534 Elo+
Party 1
Kali
Kali
ZaneFalcon
Kali
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 169L
1,449 Elo+
Party 1
Charybdis
Charybdis
kristiam23
Charybdis
Level 16
God Stats
0W - 1L
1,246 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 1 / 8
7,156
651
5,640
7,517
4,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Holgerharry1234
Xing Tian
14
0 / 0 / 11
7,704
700
6,496
8,535
9,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
LikeAFred
Skadi
13
2 / 2 / 8
7,601
691
12,601
9,070
4,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 0 / 5
9,286
844
9,512
6,685
4,003
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
acy87
Sun Wukong
15
3 / 0 / 7
8,287
753
10,045
8,287
5,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ed144Hz
Neith
15
2 / 2 / 1
8,196
745
11,843
8,921
3,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
Renittos
Guan Yu
12
0 / 3 / 2
6,707
610
3,037
10,722
10,614
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Rivality_Diabolo
Sun Wukong
15
1 / 2 / 2
7,671
697
9,089
10,904
7,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 3 / 1
6,742
613
4,504
8,289
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
kristiam23
Charybdis
13
0 / 3 / 2
7,034
639
6,889
8,760
3,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
13
Kills
3
3
Deaths
13
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
8
5
L
Neith
Ed144Hz
Neith
2
2
1
1.25
W
Xing Tian
Holgerharry1234
Xing Tian
0
0
11
5.5
W
Skadi
LikeAFred
Skadi
2
2
8
3
L
Guan Yu
Renittos
Guan Yu
0
3
2
0.33
L
Sun Wukong
Rivality_Diabolo
Sun Wukong
1
2
2
1
W
7
0
5
9.5
L
0
3
1
0.17
W
Sun Wukong
acy87
Sun Wukong
3
0
7
6.5
L
Charybdis
kristiam23
Charybdis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,294
Damage
35,362
40,094
Taken
47,596
28,224
Mitigated
28,966
14,445
Healing
18,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,640
570
0
1,342
7,517
4,420
0
0
7,517
0
7,457
L
Neith
Ed144Hz
Neith
11,843
2,280
1,014
2,935
8,921
3,812
0
2,841
6,080
0
35,735
W
Xing Tian
Holgerharry1234
Xing Tian
6,496
131
390
499
8,535
9,424
0
0
8,535
10,797
0
W
Skadi
LikeAFred
Skadi
12,601
4,019
1,337
1,101
9,070
4,855
0
0
9,070
0
24,329
L
Guan Yu
Renittos
Guan Yu
3,037
0
3,909
3,772
10,722
10,614
0
3,708
6,872
0
5,329
L
Sun Wukong
Rivality_Diabolo
Sun Wukong
9,089
647
822
3,099
10,904
7,409
0
2,573
8,253
0
24,694
W
9,512
493
3,624
1,775
6,685
4,003
0
0
6,685
30,319
0
L
4,504
529
240
870
8,289
3,844
0
3,520
4,717
0
6,899
W
Sun Wukong
acy87
Sun Wukong
10,045
692
1,892
2,485
8,287
5,522
0
0
8,287
0
21,840
L
Charybdis
kristiam23
Charybdis
6,889
2,571
390
1,932
8,760
3,287
0
3,094
5,666
0
14,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,034
Gold Earned
36,350
115
Minions Killed
110
0
Camps Cleared
0
1,034,439
Distance Traveled
1,043,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,156
651
7
1
0
169,626
0
L
Neith
8,196
745
45
4
0
214,991
0
W
Xing Tian
7,704
700
10
1
0
195,528
0
W
Skadi
7,601
691
16
1
0
200,550
0
L
Guan Yu
6,707
610
3
0
0
225,145
0
L
Sun Wukong
7,671
697
31
3
0
229,412
0
W
Ra
9,286
844
53
5
0
231,419
0
L
Kali
6,742
613
7
1
0
180,932
0
W
Sun Wukong
8,287
753
29
3
0
237,316
0
L
Charybdis
7,034
639
24
2
0
193,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role