Player Matchup

Neith
Neith
 
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Hunter4572
Horus
Level 68
God Stats
2W - 1L
1,704 SR
Queue Stats
46W - 44L
1,331 Elo+
Solo
Hera
Hera
MalikTheMarksman
Hera
Level 128
God Stats
4W - 3L
1,752 SR
Queue Stats
382W - 374L
1,422 Elo+
Solo
Ratatoskr
Ratatoskr
XGEIMER18
Ratatoskr
Level 54
God Stats
3W - 3L
1,386 SR
Queue Stats
98W - 89L
1,371 Elo+
Party 1
Janus
Janus
barbusano
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 45L
1,398 Elo+
Party 1
Team Averages
Level 63
1,568 SR
1,404 Elo+

VS

Team Averages
Level 104
1,618 SR
1,402 Elo+
Sun Wukong
Sun Wukong
DeViLlIkECooKIE
Sun Wukong
Level 154
God Stats
7W - 4L
1,574 SR
Queue Stats
383W - 427L
1,465 Elo+
Solo
Anubis
Anubis
Dewinshy
Anubis
Level 86
God Stats
21W - 18L
1,781 SR
Queue Stats
411W - 420L
1,495 Elo+
Solo
Hun Batz
Hun Batz
fidgety_plaster8
Hun Batz
Level 40
God Stats
1W - 2L
1,490 SR
Queue Stats
6W - 11L
1,303 Elo+
Solo
Chiron
Chiron
p4skku
Chiron
Level 84
God Stats
3W - 1L
1,803 SR
Queue Stats
65W - 71L
1,372 Elo+
Solo
Nu Wa
Nu Wa
wissface
Nu Wa
Level 158
God Stats
41W - 46L
1,443 SR
Queue Stats
698W - 743L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 1 / 1
7,642
509
7,763
8,126
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
13
0 / 0 / 3
7,574
505
2,156
8,505
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 3 / 1
8,127
542
6,177
7,041
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
XGEIMER18
Ratatoskr
15
4 / 2 / 3
8,440
563
7,012
12,532
4,394
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
barbusano
Janus
13
2 / 1 / 3
7,527
502
6,934
7,055
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeViLlIkECooKIE
Sun Wukong
10
0 / 3 / 1
7,116
474
2,748
13,837
9,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Dewinshy
Anubis
16
4 / 2 / 0
10,157
677
5,045
12,130
6,637
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 3 / 3
7,250
483
4,081
9,460
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
p4skku
Chiron
12
0 / 2 / 0
7,044
470
4,398
8,620
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
wissface
Nu Wa
15
1 / 2 / 3
8,868
591
9,534
6,987
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
11
Kills
7
7
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
1
4.5
L
Sun Wukong
DeViLlIkECooKIE
Sun Wukong
0
3
1
0.17
L
Anubis
Dewinshy
Anubis
4
2
0
2
W
Horus
0
0
3
1.5
W
1
3
1
0.5
W
Ratatoskr
XGEIMER18
Ratatoskr
4
2
3
2.75
W
Janus
barbusano
Janus
2
1
3
3.5
L
2
3
3
1.17
L
Chiron
p4skku
Chiron
0
2
0
0
L
Nu Wa
wissface
Nu Wa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,042
Damage
25,806
43,259
Taken
51,034
18,222
Mitigated
24,853
16,462
Healing
17,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,763
2,335
180
1,806
8,126
3,034
628
1,888
6,238
0
64,558
L
Sun Wukong
DeViLlIkECooKIE
Sun Wukong
2,748
363
47
2,493
13,837
9,732
5
942
12,811
0
29,878
L
Anubis
Dewinshy
Anubis
5,045
269
0
8,188
12,130
6,637
778
5,850
6,280
80,993
0
W
Horus
2,156
1,140
939
4,346
8,505
5,796
58
848
7,657
0
28,492
W
6,177
983
0
1,355
7,041
2,632
211
4,108
2,933
66,249
0
W
Ratatoskr
XGEIMER18
Ratatoskr
7,012
1,187
0
5,191
12,532
4,394
0
3,882
8,650
0
63,660
W
Janus
barbusano
Janus
6,934
986
0
2,645
7,055
2,366
0
3,853
3,202
62,682
0
L
4,081
562
62
911
9,460
3,172
0
2,213
7,155
0
37,228
L
Chiron
p4skku
Chiron
4,398
1,740
375
2,723
8,620
2,858
605
952
7,585
0
47,096
L
Nu Wa
wissface
Nu Wa
9,534
2,867
0
2,760
6,987
2,454
1,573
2,716
4,061
68,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
40,435
481
Minions Killed
431
0
Camps Cleared
0
1,478,826
Distance Traveled
1,355,291
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,642
509
116
8
0
262,479
3
L
Sun Wukong
7,116
474
37
2
0
275,099
4
L
Anubis
10,157
677
147
10
0
231,293
1
W
Horus
7,574
505
44
3
0
333,503
0
W
Hera
8,127
542
110
7
0
271,993
1
W
Ratatoskr
8,440
563
88
6
0
356,602
0
W
Janus
7,527
502
123
8
0
254,249
4
L
Hun Batz
7,250
483
50
3
0
305,741
0
L
Chiron
7,044
470
89
6
0
272,873
5
L
Nu Wa
8,868
591
108
7
0
270,285
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role