Player Matchup

Surtr
Surtr
AntisocialTy
Surtr
Level 8
God Stats
2W - 0L
1,630 SR
Queue Stats
25W - 18L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Blunt4_2_0Force
Zhong Kui
Level 94
God Stats
86W - 57L
1,577 SR
Queue Stats
525W - 513L
1,407 Elo+
Solo
Kumbhakarna
Kumbhakarna
lFrankiel
Kumbhakarna
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 43L
1,408 Elo+
Solo
Arachne
Arachne
mastermilker-TTV
Arachne
Level 66
God Stats
28W - 14L
1,142 SR
Queue Stats
271W - 280L
1,360 Elo+
Solo
Jing Wei
Jing Wei
warriorpop
Jing Wei
Level 148
God Stats
8W - 6L
1,842 SR
Queue Stats
94W - 76L
1,500 Elo+
Party 1
Team Averages
Level 73
1,538 SR
1,435 Elo+

VS

Team Averages
Level 80
1,521 SR
1,467 Elo+
Cu Chulainn
Cu Chulainn
HiggNasty
Cu Chulainn
Level 128
God Stats
8W - 8L
1,652 SR
Queue Stats
91W - 81L
1,491 Elo+
Party 3
Thanatos
Thanatos
Lord david66
Thanatos
Level 64
God Stats
16W - 18L
1,410 SR
Queue Stats
144W - 123L
1,433 Elo+
Solo
Ares
Ares
sinka89
Ares
Level 3
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 2L
1,604 Elo+
Party 2
Nu Wa
Nu Wa
vwjellybean
Nu Wa
Level 129
God Stats
1W - 4L
1,413 SR
Queue Stats
8W - 14L
1,417 Elo+
Party 3
Neith
Neith
xSasou
Neith
Level 78
God Stats
2W - 8L
1,418 SR
Queue Stats
22W - 38L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,960
497
5,100
13,414
11,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
Blunt4_2_0Force
Zhong Kui
13
4 / 0 / 6
7,849
561
8,253
6,010
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
lFrankiel
Kumbhakarna
12
5 / 0 / 10
8,112
579
3,896
12,043
9,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
7 / 3 / 3
8,411
601
8,124
13,581
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
warriorpop
Jing Wei
13
6 / 1 / 5
8,241
589
13,231
11,811
4,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HiggNasty
Cu Chulainn
15
5 / 1 / 0
9,150
654
11,264
13,750
14,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Lord david66
Thanatos
10
1 / 6 / 1
6,174
441
5,727
11,841
4,550
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
sinka89
Ares
8
0 / 6 / 1
5,881
420
3,314
12,150
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 4 / 2
6,832
488
7,894
8,150
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
xSasou
Neith
10
1 / 5 / 0
6,250
446
8,160
13,537
4,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
22
Kills
8
8
Deaths
22
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
4
0
0
W
Zhong Kui
Blunt4_2_0Force
Zhong Kui
4
0
6
7
L
Cu Chulainn
HiggNasty
Cu Chulainn
5
1
0
5
L
Thanatos
Lord david66
Thanatos
1
6
1
0.25
W
Kumbhakarna
lFrankiel
Kumbhakarna
5
0
10
10
W
7
3
3
2.83
L
Ares
sinka89
Ares
0
6
1
0.08
L
1
4
2
0.5
W
Jing Wei
warriorpop
Jing Wei
6
1
5
8.5
L
Neith
xSasou
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,604
Damage
36,359
56,859
Taken
59,428
35,328
Mitigated
38,098
13,910
Healing
14,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,100
2,248
0
1,875
13,414
11,948
0
941
12,473
817
43,182
W
Zhong Kui
Blunt4_2_0Force
Zhong Kui
8,253
943
0
1,185
6,010
3,837
2,537
1,374
4,636
50,142
0
L
Cu Chulainn
HiggNasty
Cu Chulainn
11,264
1,981
0
1,895
13,750
14,297
114
300
13,450
1,104
82,242
L
Thanatos
Lord david66
Thanatos
5,727
1,804
218
4,165
11,841
4,550
30
1,912
9,929
0
36,099
W
Kumbhakarna
lFrankiel
Kumbhakarna
3,896
1,011
0
2,659
12,043
9,921
1,164
4,243
7,800
14,670
0
W
8,124
6,165
0
3,206
13,581
4,824
1,254
3,082
10,499
0
51,636
L
Ares
sinka89
Ares
3,314
561
0
866
12,150
11,603
180
3,356
8,794
9,038
0
L
7,894
3,299
245
2,491
8,150
2,788
0
3,939
4,211
42,028
0
W
Jing Wei
warriorpop
Jing Wei
13,231
9,337
0
4,985
11,811
4,798
1,914
3,200
8,611
0
75,946
L
Neith
xSasou
Neith
8,160
2,277
0
4,201
13,537
4,860
102
2,942
10,595
0
45,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,573
Gold Earned
34,287
324
Minions Killed
351
0
Camps Cleared
0
1,335,750
Distance Traveled
1,203,444
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,960
497
67
5
0
253,258
0
W
Zhong Kui
7,849
561
87
6
0
254,194
0
L
Cu Chulainn
9,150
654
149
11
0
234,412
0
L
Thanatos
6,174
441
64
5
0
264,852
0
W
Kumbhakarna
8,112
579
15
1
0
269,367
0
W
Arachne
8,411
601
72
5
0
315,515
3
L
Ares
5,881
420
14
1
0
229,918
0
L
Nu Wa
6,832
488
71
5
0
237,519
3
W
Jing Wei
8,241
589
83
6
0
243,416
0
L
Neith
6,250
446
53
4
0
236,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role