Player Matchup

Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Chick3nT1ts
Sun Wukong
Level 124
God Stats
10W - 8L
1,784 SR
Queue Stats
149W - 144L
1,477 Elo+
Party 1
Medusa
Medusa
EdgyStatue4246
Medusa
Level 100
God Stats
14W - 16L
1,524 SR
Queue Stats
53W - 45L
1,499 Elo+
Party 2
Janus
Janus
Nergs
Janus
Level 148
God Stats
1W - 2L
1,424 SR
Queue Stats
109W - 104L
1,463 Elo+
Party 2
Nox
Nox
iiscuba
Nox
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,541 Elo+
Party 2
Team Averages
Level 121
1,547 SR
1,496 Elo+

VS

Team Averages
Level 107
1,533 SR
1,478 Elo+
Mercury
Mercury
Dapperlizard
Mercury
Level 68
God Stats
6W - 1L
1,849 SR
Queue Stats
149W - 117L
1,548 Elo+
Solo
Poseidon
Poseidon
Jwuq
Poseidon
Level 129
God Stats
7W - 5L
1,587 SR
Queue Stats
466W - 485L
1,431 Elo+
Party 3
Kuzenbo
Kuzenbo
SUPERSAIYAN4QS
Kuzenbo
Level 108
God Stats
8W - 7L
1,511 SR
Queue Stats
349W - 373L
1,472 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ThaChosenOne29
Ah Muzen Cab
Level 153
God Stats
4W - 9L
1,013 SR
Queue Stats
440W - 490L
1,433 Elo+
Party 3
Anubis
Anubis
XRoastedKoreanX
Anubis
Level 76
God Stats
2W - 1L
1,705 SR
Queue Stats
126W - 121L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 1 / 0
4,827
536
1,321
3,606
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Chick3nT1ts
Sun Wukong
10
2 / 1 / 0
5,845
649
5,903
10,322
6,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 3 / 0
4,722
525
2,864
7,875
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Nergs
Janus
10
0 / 2 / 1
5,312
590
2,043
6,991
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nox
1
0 / 1 / 0
3,357
373
0
596
204

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dapperlizard
Mercury
11
3 / 0 / 1
6,100
678
2,090
5,917
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Jwuq
Poseidon
10
0 / 2 / 0
6,055
673
5,692
6,904
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 0 / 3
5,373
597
2,605
6,092
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
ThaChosenOne29
Ah Muzen Cab
10
2 / 0 / 1
6,226
692
4,472
5,883
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 0
6,161
685
2,940
4,566
1,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
8
8
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
L
Sun Wukong
Chick3nT1ts
Sun Wukong
2
1
0
2
W
Mercury
Dapperlizard
Mercury
3
0
1
3.5
L
0
3
0
0
W
Poseidon
Jwuq
Poseidon
0
2
0
0
L
Janus
Nergs
Janus
0
2
1
0.25
W
1
0
3
2.5
W
Ah Muzen Cab
ThaChosenOne29
Ah Muzen Cab
2
0
1
2.5
W
2
1
0
2
L
Nox
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,131
Damage
17,799
29,390
Taken
29,362
11,948
Mitigated
15,468
9,259
Healing
8,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,321
40
60
1,154
3,606
901
0
2,096
1,510
24,018
0
L
Sun Wukong
Chick3nT1ts
Sun Wukong
5,903
1,334
0
2,839
10,322
6,311
0
5,351
4,643
0
38,728
W
Mercury
Dapperlizard
Mercury
2,090
1,039
0
854
5,917
1,972
0
100
5,793
0
43,402
L
2,864
1,676
0
1,441
7,875
2,594
0
1,059
6,816
0
27,586
W
Poseidon
Jwuq
Poseidon
5,692
1,133
0
2,255
6,904
4,729
0
241
6,663
45,201
130
L
Janus
Nergs
Janus
2,043
446
0
3,765
6,991
1,938
0
2,140
4,851
42,290
0
W
2,605
1,204
190
1,707
6,092
4,882
0
838
5,232
14,366
0
W
Ah Muzen Cab
ThaChosenOne29
Ah Muzen Cab
4,472
2,531
0
730
5,883
2,030
722
741
5,142
0
41,656
W
2,940
196
0
2,643
4,566
1,855
461
1,336
3,168
48,126
0
L
Nox
0
0
0
0
596
204
0
250
346
461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,063
Gold Earned
29,915
262
Minions Killed
326
0
Camps Cleared
0
689,309
Distance Traveled
929,212
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,827
536
48
5
0
135,305
1
L
Sun Wukong
5,845
649
76
8
0
187,970
0
W
Mercury
6,100
678
83
9
0
237,430
0
L
Medusa
4,722
525
54
6
0
162,091
1
W
Poseidon
6,055
673
74
8
0
152,331
0
L
Janus
5,312
590
84
9
0
180,586
1
W
Kuzenbo
5,373
597
16
2
0
201,984
1
W
Ah Muzen Cab
6,226
692
68
8
0
167,001
0
W
Anubis
6,161
685
85
9
0
170,466
0
L
Nox
3,357
373
0
0
0
23,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role