Player Matchup

Merlin
Merlin
Blacklisten
Merlin
Level 147
God Stats
28W - 21L
1,606 SR
Queue Stats
403W - 393L
1,563 Elo+
Party 1
Bacchus
Bacchus
EclecticElf187
Bacchus
Level 63
God Stats
3W - 1L
1,609 SR
Queue Stats
8W - 9L
1,386 Elo+
Solo
Chernobog
Chernobog
LIghtning667J
Chernobog
Level 59
God Stats
3W - 2L
1,470 SR
Queue Stats
231W - 200L
1,528 Elo+
Solo
Chaac
Chaac
RALEJO09
Chaac
Level 121
God Stats
13W - 11L
1,477 SR
Queue Stats
143W - 119L
1,510 Elo+
Party 1
Thanatos
Thanatos
UptightCandy87
Thanatos
Level 88
God Stats
6W - 4L
1,438 SR
Queue Stats
61W - 52L
1,443 Elo+
Solo
Team Averages
Level 96
1,520 SR
1,486 Elo+

VS

Team Averages
Level 136
1,455 SR
1,446 Elo+
Baba Yaga
Baba Yaga
About_37_Cats_
Baba Yaga
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 247L
1,411 Elo+
Solo
Loki
Loki
FaZe Daniel4980
Loki
Level 122
God Stats
3W - 12L
1,433 SR
Queue Stats
691W - 619L
1,459 Elo+
Solo
Olorun
Olorun
GamerFreak4613
Olorun
Level 148
God Stats
5W - 8L
1,331 SR
Queue Stats
302W - 312L
1,442 Elo+
Solo
Sol
Sol
I bit ur toe
Sol
Level 146
God Stats
24W - 30L
1,513 SR
Queue Stats
178W - 188L
1,456 Elo+
Solo
Horus
Horus
Trapublican JOE
Horus
Level 156
God Stats
5W - 4L
1,497 SR
Queue Stats
156W - 182L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 1 / 2
9,623
642
11,121
8,750
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 2
7,354
490
1,717
5,686
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
LIghtning667J
Chernobog
13
3 / 2 / 3
8,193
546
8,381
8,067
2,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
RALEJO09
Chaac
14
1 / 1 / 0
8,562
571
5,341
13,648
8,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
14
5 / 5 / 3
8,660
577
7,693
14,448
4,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
About_37_Cats_
Baba Yaga
13
0 / 3 / 1
7,912
527
6,314
8,600
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
4 / 1 / 3
8,640
576
7,189
10,594
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 5 / 5
7,874
525
7,302
11,446
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 3 / 1
7,895
526
6,112
10,645
3,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 5
7,693
513
3,004
11,102
7,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
14
Kills
9
9
Deaths
14
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
About_37_Cats_
Baba Yaga
0
3
1
0.17
W
Merlin
4
1
2
5
W
1
0
2
2
L
4
1
3
5.5
L
3
5
5
1.1
L
2
3
1
0.83
W
Chernobog
LIghtning667J
Chernobog
3
2
3
2.25
W
Chaac
RALEJO09
Chaac
1
1
0
1
L
0
2
5
1.25
W
Thanatos
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,253
Damage
29,921
50,599
Taken
52,387
25,120
Mitigated
24,777
15,191
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
About_37_Cats_
Baba Yaga
6,314
228
0
1,874
8,600
5,122
0
910
7,677
59,067
0
W
Merlin
11,121
103
0
625
8,750
3,617
909
3,605
5,145
84,272
0
W
1,717
358
0
1,817
5,686
5,314
236
1,395
4,291
20,526
0
L
7,189
1,987
0
977
10,594
4,471
0
2,200
8,314
0
70,860
L
7,302
2,737
227
3,521
11,446
4,282
2,233
5,724
5,634
51,491
0
L
6,112
2,755
0
2,080
10,645
3,178
0
851
9,759
61,755
6,187
W
Chernobog
LIghtning667J
Chernobog
8,381
4,743
0
2,294
8,067
2,876
495
3,866
4,201
0
60,617
W
Chaac
RALEJO09
Chaac
5,341
477
0
3,120
13,648
8,346
0
6,926
6,722
0
55,969
L
3,004
962
854
2,521
11,102
7,724
288
2,906
8,165
0
22,913
W
Thanatos
7,693
2,181
0
7,335
14,448
4,967
0
4,017
10,431
0
61,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,392
Gold Earned
40,014
468
Minions Killed
400
0
Camps Cleared
0
1,535,052
Distance Traveled
1,493,700
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,912
527
97
6
0
259,097
0
W
Merlin
9,623
642
153
10
0
313,176
0
W
Bacchus
7,354
490
28
2
0
301,830
0
L
Loki
8,640
576
101
7
0
366,216
6
L
Olorun
7,874
525
67
4
0
279,140
0
L
Sol
7,895
526
102
7
0
277,931
0
W
Chernobog
8,193
546
89
6
0
309,599
0
W
Chaac
8,562
571
104
7
0
305,238
2
L
Horus
7,693
513
33
2
0
311,316
3
W
Thanatos
8,660
577
94
6
0
305,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role