Player Matchup

Ganesha
Ganesha
SatisRage
Ganesha
Level 123
God Stats
0W - 2L
1,271 SR
Queue Stats
19W - 35L
1,318 Elo+
Party 1
Horus
Horus
Skarfunk
Horus
Level 112
God Stats
35W - 23L
1,560 SR
Queue Stats
440W - 455L
1,441 Elo+
Solo
Anubis
Anubis
SleepyFlex
Anubis
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 16L
1,341 Elo+
Party 1
Team Averages
Level 82
1,444 SR
1,366 Elo+

VS

Team Averages
Level 87
1,596 SR
1,482 Elo+
Bastet
Bastet
 
Bastet
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Fougex
Anubis
Level 82
God Stats
5W - 1L
1,813 SR
Queue Stats
40W - 24L
1,489 Elo+
Solo
King Arthur
King Arthur
radler2
King Arthur
Level 122
God Stats
4W - 7L
1,477 SR
Queue Stats
111W - 106L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
SatisRage
Ganesha
9
0 / 6 / 2
6,999
700
4,505
12,210
10,912
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Skarfunk
Horus
9
0 / 4 / 0
6,757
676
3,370
11,744
7,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
SleepyFlex
Anubis
12
2 / 6 / 0
8,468
847
4,789
8,929
3,487
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 0 / 11
9,292
929
7,816
6,202
3,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Fougex
Anubis
12
9 / 2 / 7
9,564
956
14,324
7,220
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
radler2
King Arthur
11
2 / 0 / 11
8,418
842
5,413
9,500
5,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
16
16
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
11
10.5
W
Anubis
Fougex
Anubis
9
2
7
6.25
L
Ganesha
SatisRage
Ganesha
0
6
2
0.17
L
Horus
Skarfunk
Horus
0
4
0
0
L
Anubis
SleepyFlex
Anubis
2
6
0
0.33
W
King Arthur
radler2
King Arthur
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,664
Damage
27,553
32,883
Taken
22,922
21,948
Mitigated
12,459
3,200
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,816
1,343
0
1,987
6,202
3,407
841
2,671
3,207
115
19,123
W
Anubis
Fougex
Anubis
14,324
1,034
0
2,120
7,220
3,456
919
2,270
4,950
45,762
0
L
Ganesha
SatisRage
Ganesha
4,505
476
0
0
12,210
10,912
0
5,841
6,369
16,365
0
L
Horus
Skarfunk
Horus
3,370
1,593
300
1,912
11,744
7,549
0
4,722
7,022
0
12,656
L
Anubis
SleepyFlex
Anubis
4,789
221
0
988
8,929
3,487
0
4,307
4,622
25,520
0
W
King Arthur
radler2
King Arthur
5,413
890
0
933
9,500
5,596
274
4,514
4,794
0
28,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,224
Gold Earned
27,274
75
Minions Killed
111
0
Camps Cleared
0
436,820
Distance Traveled
582,214
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,292
929
21
2
0
211,153
0
W
Anubis
9,564
956
51
5
0
168,083
7
L
Ganesha
6,999
700
4
0
0
159,918
2
L
Horus
6,757
676
19
2
0
147,659
1
L
Anubis
8,468
847
52
5
0
129,243
0
W
King Arthur
8,418
842
39
4
0
202,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role