Player Matchup

Medusa
Medusa
 
Medusa
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Karamelya
Chang'e
Level 149
God Stats
1W - 2L
1,378 SR
Queue Stats
267W - 248L
1,491 Elo+
Party 1
Geb
Geb
Nexestie
Geb
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 15L
1,537 Elo+
Party 1
Mulan
Mulan
Tireron
Mulan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,586 Elo+
Party 1
Artemis
Artemis
rash1318
Artemis
Level 109
God Stats
8W - 7L
1,493 SR
Queue Stats
780W - 796L
1,466 Elo+
Solo
Team Averages
Level 109
1,474 SR
1,516 Elo+

VS

Team Averages
Level 95
1,554 SR
1,460 Elo+
Nox
Nox
 
Nox
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Bokachu
Jing Wei
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
92W - 101L
1,401 Elo+
Solo
Sylvanus
Sylvanus
Bua1
Sylvanus
Level 105
God Stats
1W - 2L
1,353 SR
Queue Stats
441W - 455L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ToroMagno
Ah Muzen Cab
Level 101
God Stats
2W - 3L
1,608 SR
Queue Stats
69W - 55L
1,533 Elo+
Solo
Arachne
Arachne
wroar99
Arachne
Level 114
God Stats
2W - 2L
1,811 SR
Queue Stats
48W - 52L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
8 / 4 / 12
11,946
796
20,242
13,678
5,763
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Karamelya
Chang'e
17
4 / 1 / 17
10,842
723
9,722
13,849
5,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
0 / 2 / 23
11,359
757
11,053
19,022
24,084
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Tireron
Mulan
19
10 / 3 / 10
11,675
778
14,089
20,633
30,310
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
rash1318
Artemis
18
4 / 5 / 16
11,622
775
22,841
16,241
7,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
3 / 2 / 8
10,455
697
13,362
11,566
6,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Bokachu
Jing Wei
17
2 / 5 / 6
9,766
651
12,389
15,957
7,894
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Bua1
Sylvanus
15
1 / 6 / 9
9,108
607
12,121
21,591
17,783
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
ToroMagno
Ah Muzen Cab
17
1 / 4 / 4
10,019
668
19,746
15,636
7,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
wroar99
Arachne
17
8 / 9 / 1
11,136
742
11,857
19,651
11,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
43
26
Kills
15
15
Deaths
26
78
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
4
12
3.5
L
Nox
 
Nox
3
2
8
3.5
L
Jing Wei
Bokachu
Jing Wei
2
5
6
1
L
Sylvanus
Bua1
Sylvanus
1
6
9
0.92
W
Chang'e
Karamelya
Chang'e
4
1
17
12.5
W
0
2
23
5.75
W
Mulan
Tireron
Mulan
10
3
10
5
L
Ah Muzen Cab
ToroMagno
Ah Muzen Cab
1
4
4
0.75
W
Artemis
rash1318
Artemis
4
5
16
2.4
L
Arachne
wroar99
Arachne
8
9
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,947
Damage
69,475
83,423
Taken
84,401
73,321
Mitigated
50,721
43,729
Healing
27,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
20,242
6,463
1,572
2,322
13,678
5,763
1,820
4,387
9,291
0
44,092
L
Nox
 
Nox
13,362
273
2,523
4,336
11,566
6,076
0
2,707
8,859
27,011
0
L
Jing Wei
Bokachu
Jing Wei
12,389
6,029
1,058
1,694
15,957
7,894
0
2,915
13,042
0
32,737
L
Sylvanus
Bua1
Sylvanus
12,121
768
5,171
5,205
21,591
17,783
0
4,892
16,699
16,413
0
W
Chang'e
Karamelya
Chang'e
9,722
1,195
19,473
8,998
13,849
5,915
815
5,530
8,319
21,401
0
W
11,053
1,266
1,415
1,162
19,022
24,084
476
6,195
12,827
25,106
374
W
Mulan
Tireron
Mulan
14,089
1,462
2,200
3,140
20,633
30,310
494
3,855
16,778
0
21,033
L
Ah Muzen Cab
ToroMagno
Ah Muzen Cab
19,746
6,801
2,060
2,812
15,636
7,432
174
5,084
10,552
0
46,087
W
Artemis
rash1318
Artemis
22,841
6,212
2,144
1,303
16,241
7,249
4,932
5,516
10,725
0
47,964
L
Arachne
wroar99
Arachne
11,857
7,532
0
2,911
19,651
11,536
24
4,803
14,848
0
14,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,444
Gold Earned
50,484
246
Minions Killed
145
0
Camps Cleared
0
1,336,931
Distance Traveled
1,290,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,946
796
54
4
0
233,900
0
L
Nox
10,455
697
30
2
0
295,033
0
L
Jing Wei
9,766
651
47
3
0
250,988
0
L
Sylvanus
9,108
607
4
0
0
247,304
0
W
Chang'e
10,842
723
51
3
0
277,982
0
W
Geb
11,359
757
55
4
0
314,366
0
W
Mulan
11,675
778
22
1
0
250,108
0
L
Ah Muzen Cab
10,019
668
53
4
0
247,727
0
W
Artemis
11,622
775
64
4
0
260,575
0
L
Arachne
11,136
742
11
1
0
249,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role